Player Matchup

Gilgamesh
Gilgamesh
Born_Saucy
Gilgamesh
Level 85
God Stats
1W - 2L
1,169 SR
Queue Stats
39W - 48L
1,469 Elo+
Party 2
Ares
Ares
Eltacuachon2
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,398 Elo+
Solo
Poseidon
Poseidon
MadMaleek
Poseidon
Level 122
God Stats
2W - 1L
1,513 SR
Queue Stats
86W - 89L
1,500 Elo+
Solo
Atlas
Atlas
RGuo
Atlas
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,464 Elo+
Party 2
Medusa
Medusa
WhatTheDusa
Medusa
Level 86
God Stats
7W - 2L
1,616 SR
Queue Stats
99W - 99L
1,450 Elo+
Solo
Team Averages
Level 96
1,460 SR
1,456 Elo+

VS

Team Averages
Level 122
1,406 SR
1,481 Elo+
Thanatos
Thanatos
Blortoise
Thanatos
Level 96
God Stats
0W - 2L
1,414 SR
Queue Stats
12W - 16L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
CRAZYMETLE98
Xing Tian
Level 136
God Stats
0W - 1L
1,233 SR
Queue Stats
9W - 13L
1,528 Elo+
Party 1
Zeus
Zeus
OIFONE
Zeus
Level 160
God Stats
34W - 23L
1,647 SR
Queue Stats
337W - 357L
1,435 Elo+
Solo
Guan Yu
Guan Yu
TeCkNiiQuE
Guan Yu
Level 109
God Stats
0W - 3L
1,141 SR
Queue Stats
38W - 34L
1,503 Elo+
Solo
Camazotz
Camazotz
TreguaLessa
Camazotz
Level 108
God Stats
1W - 2L
1,594 SR
Queue Stats
189W - 186L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Born_Saucy
Gilgamesh
19
13 / 2 / 7
14,573
1,121
29,589
24,797
18,789
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 6 / 21
14,798
1,138
13,955
24,758
27,978
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
MadMaleek
Poseidon
20
13 / 0 / 18
15,926
1,225
33,644
9,412
5,098
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
RGuo
Atlas
20
4 / 3 / 20
14,216
1,094
19,102
20,104
25,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
2 / 0 / 20
13,278
1,021
20,372
9,728
5,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blortoise
Thanatos
18
2 / 12 / 5
12,313
947
16,447
29,300
13,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
CRAZYMETLE98
Xing Tian
19
2 / 2 / 7
13,459
1,035
10,220
19,555
24,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
OIFONE
Zeus
18
3 / 3 / 6
12,984
999
24,599
10,159
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TeCkNiiQuE
Guan Yu
18
0 / 8 / 9
12,322
948
12,674
36,626
39,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Camazotz
TreguaLessa
Camazotz
18
4 / 11 / 4
12,970
998
16,366
36,277
12,641

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
42
36
Kills
11
11
Deaths
36
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blortoise
Thanatos
2
12
5
0.38
W
Gilgamesh
Born_Saucy
Gilgamesh
13
2
7
8.25
L
Xing Tian
CRAZYMETLE98
Xing Tian
2
2
7
2.75
W
4
6
21
2.42
W
Poseidon
MadMaleek
Poseidon
13
0
18
22
L
Zeus
OIFONE
Zeus
3
3
6
2
W
Atlas
RGuo
Atlas
4
3
20
4.67
L
Guan Yu
TeCkNiiQuE
Guan Yu
0
8
9
0.56
L
Camazotz
TreguaLessa
Camazotz
4
11
4
0.55
W
Medusa
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,662
Damage
80,306
88,799
Taken
131,917
82,213
Mitigated
94,690
17,743
Healing
33,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blortoise
Thanatos
16,447
4,847
0
8,398
29,300
13,900
0
15,991
13,309
0
33,207
W
Gilgamesh
Born_Saucy
Gilgamesh
29,589
12,882
0
2,164
24,797
18,789
0
9,032
15,765
0
47,808
L
Xing Tian
CRAZYMETLE98
Xing Tian
10,220
875
817
780
19,555
24,562
0
9,740
9,815
37,010
0
W
13,955
1,007
540
5,544
24,758
27,978
0
11,362
13,396
18,411
0
W
Poseidon
MadMaleek
Poseidon
33,644
3,661
586
4,344
9,412
5,098
0
3,366
6,046
93,646
0
L
Zeus
OIFONE
Zeus
24,599
1,720
0
2,106
10,159
4,128
0
5,058
5,101
57,678
0
W
Atlas
RGuo
Atlas
19,102
8,270
667
1,625
20,104
25,263
0
6,852
13,200
40,662
0
L
Guan Yu
TeCkNiiQuE
Guan Yu
12,674
1,179
5,166
7,366
36,626
39,459
0
14,993
19,214
243
33,617
L
Camazotz
TreguaLessa
Camazotz
16,366
6,603
0
8,671
36,277
12,641
0
20,919
12,264
0
33,704
W
Medusa
20,372
10,174
919
1,354
9,728
5,085
0
4,436
5,292
0
36,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,791
Gold Earned
64,048
274
Minions Killed
250
9
Camps Cleared
5
1,298,275
Distance Traveled
1,231,112
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,313
947
29
2
3
253,964
5
W
Gilgamesh
14,573
1,121
40
3
1
265,826
2
L
Xing Tian
13,459
1,035
66
5
0
276,016
2
W
Ares
14,798
1,138
11
1
0
243,046
0
W
Poseidon
15,926
1,225
139
11
4
275,911
0
L
Zeus
12,984
999
84
6
1
197,473
0
W
Atlas
14,216
1,094
47
4
2
249,456
1
L
Guan Yu
12,322
948
39
3
0
276,017
1
L
Camazotz
12,970
998
32
2
1
227,642
0
W
Medusa
13,278
1,021
37
3
2
264,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role