Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aroohn
Bellona
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 15L
1,171 Elo+
Solo
Nox
Nox
MeiSterPole
Nox
Level 97
God Stats
28W - 18L
1,559 SR
Queue Stats
93W - 78L
1,525 Elo+
Solo
Agni
Agni
Pain_Believer
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,713 Elo+
Solo
Atlas
Atlas
perezrebolloroci
Atlas
Level 122
God Stats
13W - 6L
1,669 SR
Queue Stats
269W - 311L
1,566 Elo+
Solo
Team Averages
Level 106
1,546 SR
1,495 Elo+

VS

Team Averages
Level 117
1,395 SR
1,405 Elo+
Achilles
Achilles
DigiFang1999
Achilles
Level 109
God Stats
2W - 2L
1,522 SR
Queue Stats
92W - 96L
1,530 Elo+
Solo
Merlin
Merlin
Dinosaurierrex
Merlin
Level 134
God Stats
11W - 20L
1,391 SR
Queue Stats
65W - 83L
1,437 Elo+
Solo
Ishtar
Ishtar
Mr_Ant26
Ishtar
Level 155
God Stats
0W - 1L
1,508 SR
Queue Stats
6W - 8L
1,510 Elo+
Solo
Fenrir
Fenrir
ivan-andrei76990
Fenrir
Level 36
God Stats
2W - 5L
1,097 SR
Queue Stats
3W - 5L
1,089 Elo+
Solo
Agni
Agni
n0stRatGI
Agni
Level 149
God Stats
28W - 41L
1,459 SR
Queue Stats
751W - 835L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 3
5,975
1,195
4,265
6,075
2,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Aroohn
Bellona
11
2 / 0 / 2
6,766
1,353
1,931
7,071
5,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 5
6,858
1,372
2,792
2,458
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,012
1,202
4,022
3,124
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 5
6,810
1,362
4,351
8,018
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

387

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DigiFang1999
Achilles
10
1 / 2 / 0
5,847
1,169
4,745
6,048
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 1
5,806
1,161
6,399
2,329
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Mr_Ant26
Ishtar
10
0 / 1 / 0
5,592
1,118
4,478
5,536
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,239
1,048
867
1,102
451
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
11
0 / 2 / 1
5,855
1,171
7,005
3,901
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
6
Kills
1
1
Deaths
6
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
W
Bellona
Aroohn
Bellona
2
0
2
3
L
Achilles
DigiFang1999
Achilles
1
2
0
0.5
L
0
0
1
0.5
W
1
0
5
3.5
L
Ishtar
Mr_Ant26
Ishtar
0
1
0
0
W
1
0
2
2
L
0
1
0
0
L
Agni
0
2
1
0.25
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
23,494
26,746
Taken
18,916
16,982
Mitigated
11,973
5,226
Healing
1,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,265
1,423
0
1,064
6,075
2,380
0
3,086
2,783
0
15,112
W
Bellona
Aroohn
Bellona
1,931
446
977
993
7,071
5,900
0
3,057
3,566
0
10,381
L
Achilles
DigiFang1999
Achilles
4,745
783
0
653
6,048
6,169
0
2,990
3,058
0
11,328
L
6,399
505
0
206
2,329
987
0
1,612
717
16,650
0
W
2,792
295
0
654
2,458
1,382
0
1,123
1,269
10,073
0
L
Ishtar
Mr_Ant26
Ishtar
4,478
3,695
0
464
5,536
2,507
0
3,058
2,478
0
11,578
W
4,022
233
0
0
3,124
1,154
0
1,699
1,298
13,917
0
L
867
198
0
28
1,102
451
0
750
352
0
1,643
L
Agni
7,005
158
0
0
3,901
1,859
0
2,755
1,146
19,830
0
W
4,351
1,886
0
1,538
8,018
6,166
0
3,841
3,853
11,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
28,339
106
Minions Killed
98
4
Camps Cleared
3
546,496
Distance Traveled
445,860
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,975
1,195
20
4
2
106,586
1
W
Bellona
6,766
1,353
16
3
1
112,744
0
L
Achilles
5,847
1,169
7
1
0
113,081
0
L
Merlin
5,806
1,161
22
4
1
106,128
2
W
Nox
6,858
1,372
25
5
1
119,098
1
L
Ishtar
5,592
1,118
15
3
0
94,865
0
W
Agni
6,012
1,202
35
7
0
99,207
0
L
Fenrir
5,239
1,048
0
0
0
22,679
1
L
Agni
5,855
1,171
54
11
2
109,107
1
W
Atlas
6,810
1,362
10
2
0
108,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role