Player Matchup

Thor
Thor
Ayahuascah
Thor
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 78L
1,331 Elo+
Solo
Thoth
Thoth
Flea 1O1
Thoth
Level 125
God Stats
1W - 3L
1,277 SR
Queue Stats
131W - 157L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Sept_de_trefle
Aphrodite
Level 127
God Stats
10W - 6L
1,587 SR
Queue Stats
388W - 387L
1,392 Elo+
Party 1
Artio
Artio
Simply_Zapp
Artio
Level 69
God Stats
0W - 2L
1,272 SR
Queue Stats
35W - 66L
1,326 Elo+
Solo
Skadi
Skadi
shadekeeper
Skadi
Level 109
God Stats
8W - 6L
1,520 SR
Queue Stats
239W - 240L
1,398 Elo+
Party 1
Team Averages
Level 100
1,431 SR
1,372 Elo+

VS

Team Averages
Level 98
1,513 SR
1,367 Elo+
Set
Set
Brentyo89
Set
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 74L
1,330 Elo+
Solo
Agni
Agni
Deestroy7793
Agni
Level 129
God Stats
3W - 1L
1,709 SR
Queue Stats
329W - 389L
1,377 Elo+
Solo
Hel
Hel
Dámien
Hel
Level 84
God Stats
3W - 5L
1,252 SR
Queue Stats
118W - 125L
1,388 Elo+
Solo
Artio
Artio
IXxVIKTORxXI
Artio
Level 126
God Stats
3W - 3L
1,475 SR
Queue Stats
262W - 252L
1,378 Elo+
Solo
Janus
Janus
WickDiggles
Janus
Level 115
God Stats
6W - 4L
1,632 SR
Queue Stats
288W - 313L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 4
12,127
606
21,641
21,469
12,556
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Flea 1O1
Thoth
20
3 / 6 / 8
12,997
650
32,929
25,647
15,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Sept_de_trefle
Aphrodite
19
2 / 4 / 8
11,287
564
14,436
26,427
26,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 7 / 9
11,367
568
7,057
36,552
68,339
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 8 / 6
11,124
556
28,374
22,650
13,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 16
11,817
591
22,600
24,774
21,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 3 / 15
11,501
575
18,688
13,072
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
20
17 / 1 / 11
14,808
740
37,855
31,148
21,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 3 / 19
11,218
561
5,592
32,455
42,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 2 / 12
15,034
752
37,333
24,882
15,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
12
Kills
30
31
Deaths
12
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
2
3
16
3.33
W
1
3
15
2.83
W
Hel
17
1
11
22.5
L
Thoth
Flea 1O1
Thoth
3
6
8
1.17
W
1
3
19
3.5
L
Aphrodite
Sept_de_trefle
Aphrodite
2
4
8
1.5
L
0
7
9
0.64
W
9
2
12
7.5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,437
Damage
122,068
132,745
Taken
126,331
136,322
Mitigated
108,464
63,782
Healing
89,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,641
463
1,501
1,304
21,469
12,556
344
15,925
5,544
0
36,661
W
22,600
10,220
1,266
3,871
24,774
21,874
793
10,092
14,682
0
27,595
W
18,688
591
3,593
1,283
13,072
7,374
457
6,117
6,955
36,141
0
W
Hel
37,855
69
36,093
23,045
31,148
21,099
550
11,337
19,811
50,041
0
L
Thoth
Flea 1O1
Thoth
32,929
1,209
1,452
1,858
25,647
15,584
33
19,608
6,039
78,143
0
W
5,592
622
2,974
3,865
32,455
42,731
428
13,130
19,325
12,854
0
L
Aphrodite
Sept_de_trefle
Aphrodite
14,436
1,065
18,605
15,611
26,427
26,346
0
21,892
4,535
32,135
0
L
7,057
240
2,605
13,338
36,552
68,339
0
22,942
13,610
12,643
0
W
37,333
618
7,590
6,293
24,882
15,386
1,008
13,746
11,136
94,228
0
L
28,374
10,397
3,223
4,285
22,650
13,497
0
19,101
3,549
0
40,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,902
Gold Earned
64,378
194
Minions Killed
224
0
Camps Cleared
0
1,842,556
Distance Traveled
2,020,010
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,127
606
38
2
0
338,957
0
W
Set
11,817
591
18
1
0
400,050
0
W
Agni
11,501
575
47
2
0
394,092
0
W
Hel
14,808
740
37
2
0
446,571
1
L
Thoth
12,997
650
83
4
0
355,463
0
W
Artio
11,218
561
11
1
0
384,563
0
L
Aphrodite
11,287
564
33
2
0
401,273
0
L
Artio
11,367
568
3
0
0
381,778
1
W
Janus
15,034
752
111
6
0
394,734
4
L
Skadi
11,124
556
37
2
0
365,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role