Player Matchup

Discordia
Discordia
Bonnina
Discordia
Level 61
God Stats
9W - 16L
1,428 SR
Queue Stats
88W - 119L
1,387 Elo+
Solo
Chaac
Chaac
Edge-State
Chaac
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 53L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
KingsBlend89
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
STYLEZ_1990
Baron Samedi
Level 64
God Stats
5W - 9L
1,440 SR
Queue Stats
139W - 163L
1,332 Elo+
Solo
Cliodhna
Cliodhna
ashdimey
Cliodhna
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2
Team Averages
Level 49
1,474 SR
1,419 Elo+

VS

Team Averages
Level 48
1,372 SR
1,292 Elo+
Neith
Neith
Henrique366Gamer
Neith
Level 42
God Stats
11W - 21L
1,328 SR
Queue Stats
11W - 24L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HyunaKuran
Morgan Le Fay
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 29L
1,107 Elo+
Party 1
Chiron
Chiron
TodayMetal76
Chiron
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 158L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
chris_coelho07
Baron Samedi
Level 59
God Stats
14W - 16L
1,297 SR
Queue Stats
92W - 90L
1,429 Elo+
Solo
Ganesha
Ganesha
moonxexlethal
Ganesha
Level 36
God Stats
1W - 0L
1,233 SR
Queue Stats
21W - 48L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bonnina
Discordia
17
1 / 1 / 1
12,039
1,003
12,244
8,790
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
3 / 5 / 6
12,980
1,082
24,281
25,797
38,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
KingsBlend89
Aphrodite
17
0 / 7 / 2
10,632
886
4,578
15,066
8,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
STYLEZ_1990
Baron Samedi
18
2 / 10 / 3
12,346
1,029
12,313
20,729
10,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
ashdimey
Cliodhna
17
5 / 7 / 0
12,528
1,044
12,557
18,249
9,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

121

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 14
12,087
1,007
10,107
15,083
7,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
HyunaKuran
Morgan Le Fay
19
4 / 1 / 13
12,677
1,056
11,954
12,715
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
20
20 / 1 / 4
15,991
1,333
35,184
9,502
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
chris_coelho07
Baron Samedi
19
4 / 4 / 18
13,387
1,116
18,036
16,047
8,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
19
0 / 1 / 19
12,018
1,002
8,497
15,884
11,811
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
11
Kills
30
30
Deaths
11
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bonnina
Discordia
1
1
1
1.5
L
Chaac
3
5
6
1.2
W
2
4
14
2.25
W
Morgan Le Fay
HyunaKuran
Morgan Le Fay
4
1
13
10.5
L
Aphrodite
KingsBlend89
Aphrodite
0
7
2
0.14
L
Baron Samedi
STYLEZ_1990
Baron Samedi
2
10
3
0.35
W
Chiron
20
1
4
22
L
Cliodhna
ashdimey
Cliodhna
5
7
0
0.71
W
Baron Samedi
chris_coelho07
Baron Samedi
4
4
18
3.25
W
Ganesha
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,973
Damage
83,778
88,631
Taken
69,231
69,674
Mitigated
39,536
13,841
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bonnina
Discordia
12,244
300
0
269
8,790
3,245
0
4,099
4,691
56,477
0
L
Chaac
24,281
4,733
0
5,260
25,797
38,401
0
9,960
15,780
732
41,266
W
10,107
5,343
0
1,478
15,083
7,309
0
7,901
6,908
0
21,030
W
Morgan Le Fay
HyunaKuran
Morgan Le Fay
11,954
2,867
0
459
12,715
6,940
0
3,461
9,054
30,064
0
L
Aphrodite
KingsBlend89
Aphrodite
4,578
272
317
2,151
15,066
8,172
0
7,210
7,796
11,542
0
L
Baron Samedi
STYLEZ_1990
Baron Samedi
12,313
2,159
2,002
3,056
20,729
10,523
0
9,264
11,408
39,619
0
W
Chiron
35,184
20,955
1,297
5,245
9,502
4,849
0
3,365
5,908
0
63,993
L
Cliodhna
ashdimey
Cliodhna
12,557
1,202
0
786
18,249
9,333
0
7,780
10,469
0
20,471
W
Baron Samedi
chris_coelho07
Baron Samedi
18,036
1,034
2,844
5,496
16,047
8,627
0
9,029
6,837
31,463
0
W
Ganesha
8,497
964
0
92
15,884
11,811
0
5,846
9,632
16,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,525
Gold Earned
66,160
253
Minions Killed
189
3
Camps Cleared
5
1,121,113
Distance Traveled
1,068,753
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,039
1,003
113
9
0
237,667
0
L
Chaac
12,980
1,082
50
4
0
261,737
0
W
Neith
12,087
1,007
24
2
1
217,592
0
W
Morgan Le Fay
12,677
1,056
45
4
1
185,676
0
L
Aphrodite
10,632
886
5
0
0
166,309
0
L
Baron Samedi
12,346
1,029
65
5
0
194,160
0
W
Chiron
15,991
1,333
93
8
3
223,691
0
L
Cliodhna
12,528
1,044
20
2
3
261,240
0
W
Baron Samedi
13,387
1,116
26
2
0
225,012
1
W
Ganesha
12,018
1,002
1
0
0
216,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role