Player Matchup

Susano
Susano
Ban49f
Susano
Level 126
God Stats
9W - 13L
1,399 SR
Queue Stats
154W - 155L
1,428 Elo+
Solo
Ishtar
Ishtar
Behrski
Ishtar
Level 158
God Stats
12W - 7L
1,678 SR
Queue Stats
111W - 99L
1,608 Elo+
Party 3
Mulan
Mulan
NezoxPlays
Mulan
Level 103
God Stats
18W - 12L
1,711 SR
Queue Stats
179W - 166L
1,573 Elo+
Party 1
Vulcan
Vulcan
Panderrrr
Vulcan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,508 Elo+
Party 3
Yemoja
Yemoja
SBG-Koda
Yemoja
Level 126
God Stats
1W - 2L
1,548 SR
Queue Stats
263W - 236L
1,509 Elo+
Party 1
Team Averages
Level 123
1,567 SR
1,525 Elo+

VS

Team Averages
Level 125
1,424 SR
1,488 Elo+
Ravana
Ravana
 
Ravana
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
HabitualFlow
Persephone
Level 128
God Stats
4W - 4L
1,574 SR
Queue Stats
105W - 96L
1,463 Elo+
Party 2
Cerberus
Cerberus
HaveANice1
Cerberus
Level 119
God Stats
4W - 4L
1,465 SR
Queue Stats
583W - 606L
1,512 Elo+
Solo
Ishtar
Ishtar
Viloreo
Ishtar
Level 157
God Stats
3W - 3L
1,275 SR
Queue Stats
221W - 234L
1,442 Elo+
Solo
Pele
Pele
itsDominicM
Pele
Level 130
God Stats
2W - 1L
1,307 SR
Queue Stats
77W - 68L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ban49f
Susano
8
1 / 2 / 0
5,944
425
2,046
7,565
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Behrski
Ishtar
13
5 / 2 / 0
8,171
584
11,141
12,429
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
13
1 / 4 / 0
8,094
578
7,762
19,131
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Panderrrr
Vulcan
11
0 / 2 / 0
6,463
462
4,057
8,307
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
SBG-Koda
Yemoja
10
0 / 1 / 4
6,976
498
5,218
13,588
11,266
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 1 / 3
7,975
570
11,950
8,648
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
HabitualFlow
Persephone
14
3 / 1 / 2
9,001
643
8,052
5,059
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
HaveANice1
Cerberus
11
2 / 0 / 2
7,048
503
5,044
14,345
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Viloreo
Ishtar
12
1 / 5 / 1
7,241
517
7,439
9,613
3,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 2
8,927
638
6,872
13,835
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
11
11
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
3
2.5
L
Susano
Ban49f
Susano
1
2
0
0.5
L
Ishtar
Behrski
Ishtar
5
2
0
2.5
W
Persephone
HabitualFlow
Persephone
3
1
2
4
W
Cerberus
HaveANice1
Cerberus
2
0
2
3
L
Mulan
1
4
0
0.25
L
Vulcan
Panderrrr
Vulcan
0
2
0
0
L
Yemoja
SBG-Koda
Yemoja
0
1
4
2
W
Ishtar
Viloreo
Ishtar
1
5
1
0.3
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,224
Damage
39,357
61,020
Taken
51,500
33,776
Mitigated
27,197
21,805
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,950
5,005
0
4,997
8,648
6,018
0
669
7,555
0
58,943
L
Susano
Ban49f
Susano
2,046
304
0
750
7,565
2,692
0
886
6,679
0
22,131
L
Ishtar
Behrski
Ishtar
11,141
7,381
0
5,679
12,429
3,817
591
1,729
10,700
0
71,543
W
Persephone
HabitualFlow
Persephone
8,052
104
0
394
5,059
2,134
846
2,600
2,458
71,794
0
W
Cerberus
HaveANice1
Cerberus
5,044
454
364
7,584
14,345
10,195
0
3,944
10,356
22,374
0
L
Mulan
7,762
2,078
0
7,615
19,131
12,429
0
671
18,460
0
60,784
L
Vulcan
Panderrrr
Vulcan
4,057
679
0
1,761
8,307
3,572
0
5,260
3,047
48,170
0
L
Yemoja
SBG-Koda
Yemoja
5,218
1,583
2,988
3,012
13,588
11,266
21
4,550
9,038
17,971
4,635
W
Ishtar
Viloreo
Ishtar
7,439
4,875
0
1,572
9,613
3,154
1,438
920
8,693
0
50,500
W
6,872
2,330
0
9,831
13,835
5,696
0
769
12,973
0
77,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
40,192
396
Minions Killed
489
0
Camps Cleared
0
1,204,804
Distance Traveled
1,378,945
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,975
570
113
8
0
275,452
4
L
Susano
5,944
425
39
3
0
175,869
2
L
Ishtar
8,171
584
113
8
0
234,890
2
W
Persephone
9,001
643
123
9
0
249,949
3
W
Cerberus
7,048
503
43
3
0
295,336
10
L
Mulan
8,094
578
128
9
0
256,250
4
L
Vulcan
6,463
462
83
6
0
271,177
5
L
Yemoja
6,976
498
33
2
0
266,618
2
W
Ishtar
7,241
517
79
6
0
210,580
1
W
Pele
8,927
638
131
9
0
347,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role