Player Matchup

Thor
Thor
Chabisu
Thor
Level 10
God Stats
1W - 0L
1,663 SR
Queue Stats
5W - 0L
1,682 Elo+
Party 4
He Bo
He Bo
OvaSeaDripJoel
He Bo
Level 128
God Stats
1W - 3L
1,471 SR
Queue Stats
323W - 258L
1,623 Elo+
Party 3
Mercury
Mercury
PanthersRule42
Mercury
Level 45
God Stats
3W - 0L
1,803 SR
Queue Stats
6W - 3L
1,820 Elo+
Solo
Medusa
Medusa
Sconions
Medusa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,515 Elo+
Party 4
Baron Samedi
Baron Samedi
lil_mojon12
Baron Samedi
Level 39
God Stats
2W - 2L
1,494 SR
Queue Stats
100W - 68L
1,527 Elo+
Party 3
Team Averages
Level 67
1,586 SR
1,634 Elo+

VS

Team Averages
Level 97
1,448 SR
1,490 Elo+
Ares
Ares
Buiig
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Party 1
Anhur
Anhur
DrCheddar57
Anhur
Level 29
God Stats
0W - 4L
1,298 SR
Queue Stats
31W - 33L
1,478 Elo+
Party 2
Nox
Nox
F6 Already3710
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 273L
1,527 Elo+
Party 1
Bakasura
Bakasura
Microriver123
Bakasura
Level 149
God Stats
0W - 5L
1,203 SR
Queue Stats
363W - 342L
1,509 Elo+
Party 1
Cliodhna
Cliodhna
TanklessPerson
Cliodhna
Level 159
God Stats
1W - 2L
1,738 SR
Queue Stats
235W - 160L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Chabisu
Thor
20
8 / 2 / 11
13,605
592
19,822
24,040
11,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 4 / 6
12,978
564
18,345
16,409
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 6
16,101
700
20,562
19,754
8,462
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Sconions
Medusa
20
11 / 5 / 11
14,722
640
23,548
17,431
8,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
lil_mojon12
Baron Samedi
17
3 / 2 / 11
11,549
502
10,848
18,794
19,450
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Buiig
Ares
17
2 / 7 / 5
10,899
474
9,991
29,270
41,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 10 / 4
10,067
438
6,741
23,304
9,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 3
9,020
392
5,372
17,675
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Microriver123
Bakasura
19
7 / 9 / 2
13,123
571
16,957
25,344
15,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
16
3 / 8 / 7
10,846
472
13,257
23,783
10,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
39
Kills
15
15
Deaths
40
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
Buiig
Ares
2
7
5
0.64
W
Thor
Chabisu
Thor
8
2
11
6.75
L
2
10
4
0.4
L
1
6
3
0.42
L
Bakasura
Microriver123
Bakasura
7
9
2
0.89
W
7
4
6
2.5
W
10
2
6
6.5
W
Medusa
Sconions
Medusa
11
5
11
3.3
L
Cliodhna
3
8
7
0.81
W
Baron Samedi
lil_mojon12
Baron Samedi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,125
Damage
52,318
96,428
Taken
119,376
53,821
Mitigated
85,338
37,943
Healing
22,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Buiig
Ares
9,991
331
0
3,322
29,270
41,428
0
11,217
18,053
38,006
0
W
Thor
Chabisu
Thor
19,822
4,583
0
10,248
24,040
11,063
2,285
5,046
18,792
0
99,164
L
6,741
3,640
0
3,366
23,304
9,469
0
2,275
21,029
0
60,132
L
5,372
469
0
625
17,675
8,512
0
5,940
11,735
61,292
0
L
Bakasura
Microriver123
Bakasura
16,957
10,035
0
5,870
25,344
15,844
1,240
3,232
22,112
0
74,034
W
18,345
699
1,003
4,988
16,409
6,423
971
3,271
12,167
117,317
0
W
20,562
10,346
0
10,000
19,754
8,462
5,796
2,179
14,850
0
156,620
W
Medusa
Sconions
Medusa
23,548
11,088
0
2,933
17,431
8,423
2,941
3,257
13,741
0
114,691
L
Cliodhna
13,257
795
0
8,974
23,783
10,085
0
6,080
17,703
0
78,813
W
Baron Samedi
lil_mojon12
Baron Samedi
10,848
1,014
1,024
7,747
18,794
19,450
87
3,755
14,775
55,684
3,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,955
Gold Earned
53,955
779
Minions Killed
536
0
Camps Cleared
0
2,182,857
Distance Traveled
2,042,715
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,899
474
35
2
0
405,374
1
W
Thor
13,605
592
119
5
0
454,409
2
L
Anhur
10,067
438
100
4
0
362,481
3
L
Nox
9,020
392
121
5
0
398,348
4
L
Bakasura
13,123
571
159
7
0
421,510
2
W
He Bo
12,978
564
166
7
0
414,119
0
W
Mercury
16,101
700
247
11
0
566,933
3
W
Medusa
14,722
640
172
7
0
371,384
0
L
Cliodhna
10,846
472
121
5
0
455,002
2
W
Baron Samedi
11,549
502
75
3
0
376,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role