Player Matchup

Cthulhu
Cthulhu
Balolo_JR
Cthulhu
Level 65
God Stats
1W - 2L
1,386 SR
Queue Stats
110W - 141L
1,366 Elo+
Party 2
Terra
Terra
EnzoTheGamer62
Terra
Level 108
God Stats
163W - 144L
1,503 SR
Queue Stats
339W - 370L
1,399 Elo+
Party 2
Vulcan
Vulcan
MarcioMonteiro20
Vulcan
Level 125
God Stats
8W - 14L
1,454 SR
Queue Stats
438W - 440L
1,451 Elo+
Solo
Izanami
Izanami
jlvg11
Izanami
Level 84
God Stats
16W - 9L
1,627 SR
Queue Stats
84W - 76L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
tato23Ramirez
Erlang Shen
Level 147
God Stats
3W - 2L
1,470 SR
Queue Stats
129W - 120L
1,475 Elo+
Party 1
Team Averages
Level 106
1,488 SR
1,434 Elo+

VS

Team Averages
Level 112
1,584 SR
1,434 Elo+
Bacchus
Bacchus
Hxxskyy-
Bacchus
Level 104
God Stats
2W - 0L
1,607 SR
Queue Stats
298W - 311L
1,462 Elo+
Party 3
Serqet
Serqet
X-_-MirroX-_-X
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
345W - 392L
1,408 Elo+
Party 3
Fenrir
Fenrir
david666Francia
Fenrir
Level 109
God Stats
28W - 24L
1,536 SR
Queue Stats
166W - 178L
1,436 Elo+
Solo
Medusa
Medusa
donflx91
Medusa
Level 122
God Stats
2W - 0L
1,771 SR
Queue Stats
59W - 75L
1,412 Elo+
Solo
Jormungandr
Jormungandr
eljosu20
Jormungandr
Level 120
God Stats
3W - 2L
1,504 SR
Queue Stats
174W - 155L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balolo_JR
Cthulhu
7
0 / 4 / 0
4,578
458
2,203
6,895
3,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,971
497
1,635
5,813
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,209
521
3,434
6,022
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
jlvg11
Izanami
8
0 / 0 / 0
4,735
474
2,196
5,602
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
tato23Ramirez
Erlang Shen
8
0 / 1 / 0
4,967
497
1,803
7,227
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hxxskyy-
Bacchus
11
2 / 1 / 3
6,518
652
3,943
4,821
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 1
5,713
571
3,107
6,573
2,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
6 / 0 / 1
6,210
621
3,775
8,876
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
donflx91
Medusa
9
0 / 0 / 1
5,285
529
4,797
6,062
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
eljosu20
Jormungandr
8
0 / 0 / 2
5,142
514
3,686
5,945
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Balolo_JR
Cthulhu
0
4
0
0
L
0
1
0
0
W
Bacchus
Hxxskyy-
Bacchus
2
1
3
3.5
L
1
4
0
0.25
W
2
0
1
2.5
W
6
0
1
6.5
W
Medusa
donflx91
Medusa
0
0
1
0.5
W
Jormungandr
eljosu20
Jormungandr
0
0
2
1
L
Izanami
jlvg11
Izanami
0
0
0
0
L
Erlang Shen
tato23Ramirez
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,271
Damage
19,308
31,559
Taken
32,277
12,921
Mitigated
13,558
7,161
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Balolo_JR
Cthulhu
2,203
557
0
261
6,895
3,917
0
2,740
4,014
22,193
0
L
1,635
573
543
2,559
5,813
2,660
0
1,550
4,263
16,586
0
W
Bacchus
Hxxskyy-
Bacchus
3,943
744
0
1,224
4,821
2,909
480
2,099
2,722
34,261
0
L
3,434
1,154
0
780
6,022
2,141
0
1,452
4,440
28,456
0
W
3,107
1,457
0
1,180
6,573
2,497
0
2,258
4,315
0
31,800
W
3,775
702
0
4,374
8,876
3,172
30
1,325
7,551
0
29,760
W
Medusa
donflx91
Medusa
4,797
1,329
0
3,951
6,062
2,016
0
651
5,411
0
38,348
W
Jormungandr
eljosu20
Jormungandr
3,686
793
111
2,142
5,945
2,964
0
939
5,006
24,901
3,892
L
Izanami
jlvg11
Izanami
2,196
1,684
0
2,051
5,602
1,352
0
820
4,782
0
34,922
L
Erlang Shen
tato23Ramirez
Erlang Shen
1,803
790
0
967
7,227
2,851
0
546
6,498
0
35,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
28,868
273
Minions Killed
293
0
Camps Cleared
0
937,441
Distance Traveled
954,736
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,578
458
45
5
0
183,580
4
L
Terra
4,971
497
33
3
0
189,638
0
W
Bacchus
6,518
652
75
8
0
181,607
1
L
Vulcan
5,209
521
58
6
0
182,139
3
W
Serqet
5,713
571
55
6
0
227,202
0
W
Fenrir
6,210
621
53
5
0
189,867
0
W
Medusa
5,285
529
51
5
0
173,364
3
W
Jormungandr
5,142
514
59
6
0
182,696
2
L
Izanami
4,735
474
65
7
0
175,169
2
L
Erlang Shen
4,967
497
72
7
0
206,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role