Player Matchup

Sol
Sol
BudFisk
Sol
Level 160
God Stats
20W - 19L
1,557 SR
Queue Stats
895W - 769L
1,601 Elo+
Party 2
Ne Zha
Ne Zha
Hielth
Ne Zha
Level 160
God Stats
17W - 22L
1,439 SR
Queue Stats
1,058W - 948L
1,619 Elo+
Party 2
Chang'e
Chang'e
Nunvi
Chang'e
Level 156
God Stats
5W - 2L
1,666 SR
Queue Stats
291W - 230L
1,602 Elo+
Party 2
Ishtar
Ishtar
Softynator
Ishtar
Level 159
God Stats
4W - 1L
1,571 SR
Queue Stats
278W - 197L
1,674 Elo+
Party 2
Fenrir
Fenrir
k011
Fenrir
Level 152
God Stats
2W - 0L
1,807 SR
Queue Stats
19W - 20L
1,569 Elo+
Party 2
Team Averages
Level 157
1,608 SR
1,613 Elo+

VS

Team Averages
Level 129
1,507 SR
1,529 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FOOTDIVEW9
Merlin
Level 160
God Stats
0W - 1L
1,362 SR
Queue Stats
31W - 28L
1,543 Elo+
Solo
Terra
Terra
Irekeen
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,497 Elo+
Party 1
Fafnir
Fafnir
Rottatuskarinen
Fafnir
Level 148
God Stats
1W - 1L
1,688 SR
Queue Stats
35W - 42L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
guillesg14
Danzaburou
Level 108
God Stats
1W - 3L
1,484 SR
Queue Stats
58W - 56L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
7 / 6 / 11
12,390
774
16,558
16,162
8,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Hielth
Ne Zha
20
7 / 5 / 22
12,821
801
25,604
25,944
23,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Nunvi
Chang'e
19
5 / 5 / 14
11,609
726
14,001
23,748
13,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
Softynator
Ishtar
19
7 / 5 / 15
12,258
766
28,733
20,427
12,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
k011
Fenrir
20
5 / 8 / 13
11,927
745
11,748
28,573
27,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
10 / 7 / 12
12,361
773
18,862
24,626
29,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
FOOTDIVEW9
Merlin
18
1 / 8 / 16
11,285
705
20,064
19,731
9,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Irekeen
Terra
18
2 / 7 / 19
11,054
691
15,338
25,644
30,537
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 4 / 18
12,105
757
13,030
22,015
34,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
guillesg14
Danzaburou
20
11 / 5 / 10
13,345
834
28,986
20,951
12,058
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
103
31
Kills
28
29
Deaths
31
75
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
10
7
12
2.29
W
Sol
7
6
11
2.08
L
Merlin
FOOTDIVEW9
Merlin
1
8
16
1.13
W
Ne Zha
Hielth
Ne Zha
7
5
22
3.6
L
Terra
Irekeen
Terra
2
7
19
1.64
W
Chang'e
Nunvi
Chang'e
5
5
14
2.4
L
4
4
18
3.25
W
Ishtar
Softynator
Ishtar
7
5
15
2.9
L
Danzaburou
guillesg14
Danzaburou
11
5
10
3.2
W
Fenrir
k011
Fenrir
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,644
Damage
96,280
114,854
Taken
112,967
86,084
Mitigated
115,959
43,710
Healing
36,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,862
3,845
597
4,758
24,626
29,752
561
7,227
17,399
0
28,501
W
Sol
16,558
4,522
657
1,611
16,162
8,544
1,319
6,050
10,112
31,327
0
L
Merlin
FOOTDIVEW9
Merlin
20,064
901
1,008
2,841
19,731
9,513
548
4,653
15,078
39,982
0
W
Ne Zha
Hielth
Ne Zha
25,604
4,901
1,585
7,822
25,944
23,889
2,139
11,615
14,329
0
42,821
L
Terra
Irekeen
Terra
15,338
1,334
7,363
4,374
25,644
30,537
297
8,641
17,003
23,603
0
W
Chang'e
Nunvi
Chang'e
14,001
1,991
13,337
7,963
23,748
13,585
968
9,453
14,295
37,582
0
L
13,030
2,752
1,334
6,608
22,015
34,099
522
4,456
17,559
18,089
0
W
Ishtar
Softynator
Ishtar
28,733
17,144
1,147
3,509
20,427
12,164
2,299
9,565
10,862
0
47,812
L
Danzaburou
guillesg14
Danzaburou
28,986
14,752
1,519
6,261
20,951
12,058
5,644
5,582
15,369
0
53,630
W
Fenrir
k011
Fenrir
11,748
2,221
1,371
4,708
28,573
27,902
1,040
11,749
16,824
0
21,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,005
Gold Earned
60,150
163
Minions Killed
158
0
Camps Cleared
0
1,224,028
Distance Traveled
1,272,465
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,361
773
15
1
0
241,438
1
W
Sol
12,390
774
36
2
0
198,093
3
L
Merlin
11,285
705
62
4
0
245,174
0
W
Ne Zha
12,821
801
20
1
0
259,154
4
L
Terra
11,054
691
8
1
0
265,879
0
W
Chang'e
11,609
726
41
3
0
251,810
0
L
Fafnir
12,105
757
9
1
0
279,638
6
W
Ishtar
12,258
766
36
2
0
240,469
0
L
Danzaburou
13,345
834
64
4
0
240,336
1
W
Fenrir
11,927
745
30
2
0
274,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role