Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Pickle8
Danzaburou
Level 118
God Stats
2W - 1L
1,304 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Arachne
Arachne
WreckitRicky-_-
Arachne
Level 128
God Stats
7W - 4L
1,569 SR
Queue Stats
366W - 335L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
beccaplayz77
Cliodhna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,393 Elo+
Solo
Nu Wa
Nu Wa
jspoon18
Nu Wa
Level 89
God Stats
61W - 64L
1,505 SR
Queue Stats
90W - 92L
1,427 Elo+
Party 1
Team Averages
Level 109
1,476 SR
1,462 Elo+

VS

Team Averages
Level 101
1,565 SR
1,306 Elo+
Erlang Shen
Erlang Shen
Bard9505
Erlang Shen
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo
Khepri
Khepri
KeepingThread25
Khepri
Level 87
God Stats
5W - 3L
1,548 SR
Queue Stats
38W - 48L
1,412 Elo+
Party 2
Ao Kuang
Ao Kuang
Snypzzzy
Ao Kuang
Level 99
God Stats
3W - 2L
1,646 SR
Queue Stats
93W - 101L
1,412 Elo+
Party 2
Skadi
Skadi
TTV-GonzaPY
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Vulcan
Vulcan
zooXgang
Vulcan
Level 149
God Stats
112W - 76L
1,631 SR
Queue Stats
209W - 205L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 4 / 5
8,534
406
6,878
13,393
12,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Pickle8
Danzaburou
14
0 / 2 / 5
8,794
419
8,498
12,543
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 2
10,549
502
13,571
20,228
9,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
beccaplayz77
Cliodhna
16
3 / 4 / 3
10,591
504
10,247
23,408
10,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
jspoon18
Nu Wa
14
0 / 5 / 4
8,269
394
10,451
13,700
7,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bard9505
Erlang Shen
14
6 / 3 / 4
9,584
456
16,508
22,707
21,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 7
9,168
437
4,517
15,938
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Snypzzzy
Ao Kuang
16
6 / 2 / 2
10,782
513
15,936
22,840
11,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 0 / 0
6,039
288
0
1,733
658
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
zooXgang
Vulcan
17
6 / 1 / 3
11,309
539
19,289
8,311
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
8
Kills
18
18
Deaths
8
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
4
5
0.63
L
Erlang Shen
Bard9505
Erlang Shen
6
3
4
2.67
L
0
2
7
1.75
W
Danzaburou
Pickle8
Danzaburou
0
2
5
1.25
L
Ao Kuang
Snypzzzy
Ao Kuang
6
2
2
3.5
L
0
0
0
0
W
5
3
2
2
W
Cliodhna
beccaplayz77
Cliodhna
3
4
3
1.13
W
Nu Wa
jspoon18
Nu Wa
0
5
4
0.4
L
Vulcan
zooXgang
Vulcan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,645
Damage
56,250
83,272
Taken
71,529
47,117
Mitigated
53,422
35,854
Healing
24,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,878
2,423
2,440
4,385
13,393
12,102
503
7,685
5,708
37,692
11,561
L
Erlang Shen
Bard9505
Erlang Shen
16,508
9,711
0
7,291
22,707
21,179
723
3,949
18,758
0
58,850
L
4,517
981
486
3,805
15,938
16,666
88
3,876
12,062
37,466
0
W
Danzaburou
Pickle8
Danzaburou
8,498
4,470
0
6,619
12,543
6,262
3,253
5,033
7,510
0
60,315
L
Ao Kuang
Snypzzzy
Ao Kuang
15,936
3,920
0
11,581
22,840
11,199
1,112
3,786
19,054
105,685
0
L
0
0
0
0
1,733
658
0
1,292
441
0
723
W
13,571
10,835
0
7,191
20,228
9,870
0
7,382
12,846
0
68,278
W
Cliodhna
beccaplayz77
Cliodhna
10,247
2,547
384
11,425
23,408
10,931
0
10,553
12,855
0
83,203
W
Nu Wa
jspoon18
Nu Wa
10,451
3,727
472
2,938
13,700
7,952
81
9,089
4,611
53,495
0
L
Vulcan
zooXgang
Vulcan
19,289
4,323
0
1,125
8,311
3,720
378
4,108
4,203
113,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
46,882
454
Minions Killed
495
0
Camps Cleared
0
1,861,211
Distance Traveled
1,626,896
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,534
406
73
3
0
344,705
3
L
Erlang Shen
9,584
456
80
4
0
375,201
2
L
Khepri
9,168
437
59
3
0
400,117
2
W
Danzaburou
8,794
419
93
4
0
325,719
0
L
Ao Kuang
10,782
513
159
8
0
418,062
2
L
Skadi
6,039
288
2
0
0
24,928
0
W
Arachne
10,549
502
105
5
0
393,203
3
W
Cliodhna
10,591
504
116
6
0
457,592
1
W
Nu Wa
8,269
394
67
3
0
339,992
2
L
Vulcan
11,309
539
195
9
0
408,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role