Player Matchup

Neith
Neith
Crushem439
Neith
Level 43
God Stats
6W - 8L
1,488 SR
Queue Stats
15W - 36L
1,261 Elo+
Solo
Sol
Sol
Lindaeder852
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,283 Elo+
Party 2
Ares
Ares
MV_Hypnos
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 85L
1,479 Elo+
Party 3
Tyr
Tyr
MaverickSaturn
Tyr
Level 124
God Stats
5W - 4L
1,439 SR
Queue Stats
89W - 90L
1,377 Elo+
Party 2
Scylla
Scylla
X_BIueZebra_X
Scylla
Level 100
God Stats
7W - 3L
1,896 SR
Queue Stats
169W - 177L
1,454 Elo+
Party 3
Team Averages
Level 75
1,565 SR
1,371 Elo+

VS

Team Averages
Level 50
1,546 SR
1,349 Elo+
Kukulkan
Kukulkan
DeLormungandr
Kukulkan
Level 88
God Stats
4W - 2L
1,634 SR
Queue Stats
22W - 18L
1,538 Elo+
Party 4
Ymir
Ymir
FUCIE16
Ymir
Level 48
God Stats
20W - 15L
1,594 SR
Queue Stats
125W - 148L
1,433 Elo+
Party 1
Ishtar
Ishtar
Fathom6
Ishtar
Level 66
God Stats
2W - 3L
1,501 SR
Queue Stats
19W - 23L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Roknrollsoldier
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
989 Elo+
Party 4
Nike
Nike
og robby rob
Nike
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 0 / 14
11,293
1,027
17,065
10,345
6,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 1 / 18
11,140
1,013
10,697
8,661
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
18
2 / 2 / 19
11,456
1,041
11,792
18,155
21,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
10 / 2 / 13
12,672
1,152
19,811
14,632
24,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
9 / 0 / 14
12,408
1,128
33,015
8,916
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

225

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeLormungandr
Kukulkan
16
2 / 0 / 3
11,357
1,032
14,254
7,282
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ymir
FUCIE16
Ymir
16
0 / 11 / 3
10,090
917
11,299
31,365
22,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ishtar
Fathom6
Ishtar
16
1 / 6 / 3
10,546
959
9,641
17,822
9,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Roknrollsoldier
Danzaburou
16
1 / 6 / 3
10,507
955
9,500
18,644
9,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 4
10,709
974
10,423
21,276
22,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
21
25
Kills
5
5
Deaths
25
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
14
10
L
Kukulkan
DeLormungandr
Kukulkan
2
0
3
3.5
L
Ymir
FUCIE16
Ymir
0
11
3
0.14
L
Ishtar
Fathom6
Ishtar
1
6
3
0.42
W
1
1
18
10
W
Ares
2
2
19
5.75
W
10
2
13
8.25
L
Danzaburou
Roknrollsoldier
Danzaburou
1
6
3
0.42
W
9
0
14
16
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,380
Damage
55,117
60,709
Taken
96,389
62,685
Mitigated
67,873
17,613
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
17,065
8,366
0
4,730
10,345
6,314
0
4,505
5,840
0
38,799
L
Kukulkan
DeLormungandr
Kukulkan
14,254
536
0
0
7,282
3,508
0
5,026
2,217
59,228
0
L
Ymir
FUCIE16
Ymir
11,299
2,359
0
1,425
31,365
22,814
0
16,942
13,956
16,444
0
L
Ishtar
Fathom6
Ishtar
9,641
6,091
123
859
17,822
9,708
0
10,013
7,547
0
22,242
W
10,697
3,571
0
4,750
8,661
5,463
0
3,895
4,766
38,081
2,738
W
Ares
11,792
379
676
1,547
18,155
21,732
0
6,795
11,360
14,767
0
W
19,811
4,045
0
3,800
14,632
24,575
0
6,159
8,473
0
27,309
L
Danzaburou
Roknrollsoldier
Danzaburou
9,500
3,267
0
2,379
18,644
9,299
0
12,878
5,571
0
24,382
W
33,015
2,118
0
2,110
8,916
4,601
0
4,199
4,717
54,529
0
L
10,423
1,290
0
0
21,276
22,544
0
10,277
10,759
0
28,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
53,209
202
Minions Killed
223
4
Camps Cleared
3
991,506
Distance Traveled
993,093
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,293
1,027
49
4
2
195,320
0
L
Kukulkan
11,357
1,032
103
9
0
220,031
0
L
Ymir
10,090
917
13
1
0
179,359
2
L
Ishtar
10,546
959
19
2
1
178,320
0
W
Sol
11,140
1,013
64
6
1
181,329
0
W
Ares
11,456
1,041
5
0
1
215,247
0
W
Tyr
12,672
1,152
18
2
0
184,723
0
L
Danzaburou
10,507
955
34
3
1
175,567
1
W
Scylla
12,408
1,128
66
6
0
214,887
0
L
Nike
10,709
974
54
5
1
239,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role