Player Matchup

Izanami
Izanami
EjikBezNojek
Izanami
Level 76
God Stats
2W - 3L
1,317 SR
Queue Stats
83W - 101L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kawaipatych
Tsukuyomi
Level 118
God Stats
2W - 1L
1,466 SR
Queue Stats
90W - 90L
1,406 Elo+
Party 2
Bellona
Bellona
Knickø
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,428 Elo+
Party 1
Ymir
Ymir
LORDALWYDES
Ymir
Level 85
God Stats
7W - 5L
1,455 SR
Queue Stats
120W - 110L
1,371 Elo+
Solo
Neith
Neith
SasKIe88
Neith
Level 104
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 4L
1,344 Elo+
Party 1
Team Averages
Level 85
1,484 SR
1,383 Elo+

VS

Team Averages
Level 95
1,410 SR
1,385 Elo+
Fenrir
Fenrir
DEMON_Kuraama
Fenrir
Level 129
God Stats
3W - 9L
1,272 SR
Queue Stats
315W - 327L
1,368 Elo+
Party 3
Ganesha
Ganesha
DrunkDunk1
Ganesha
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 58L
1,374 Elo+
Solo
Hachiman
Hachiman
Gamayouky_70
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 89L
1,310 Elo+
Party 3
Maui
Maui
MAGIKAFLY
Maui
Level 125
God Stats
5W - 3L
1,461 SR
Queue Stats
142W - 146L
1,475 Elo+
Solo
Da Ji
Da Ji
SoraGaming70
Da Ji
Level 146
God Stats
3W - 6L
1,318 SR
Queue Stats
136W - 176L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EjikBezNojek
Izanami
15
2 / 0 / 13
8,215
822
7,434
6,091
2,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Kawaipatych
Tsukuyomi
15
6 / 3 / 10
8,598
860
12,581
11,871
6,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Knickø
Bellona
14
5 / 3 / 13
9,017
902
9,556
11,977
9,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 15
9,010
901
7,911
12,018
13,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
SasKIe88
Neith
15
4 / 1 / 13
8,797
880
13,949
6,656
3,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
6,810
681
5,928
10,240
6,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DrunkDunk1
Ganesha
14
0 / 4 / 8
7,453
745
10,142
15,125
19,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Gamayouky_70
Hachiman
13
1 / 5 / 3
7,099
710
5,809
10,469
5,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
14
2 / 3 / 4
7,662
766
3,884
12,205
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 3 / 3
7,299
730
8,461
10,105
6,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
20
Kills
8
9
Deaths
20
64
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Ganesha
DrunkDunk1
Ganesha
0
4
8
1
W
Izanami
EjikBezNojek
Izanami
2
0
13
8.5
L
Hachiman
Gamayouky_70
Hachiman
1
5
3
0.5
W
Tsukuyomi
Kawaipatych
Tsukuyomi
6
3
10
3.67
W
Bellona
Knickø
Bellona
5
3
13
3.83
W
3
2
15
5.25
L
Maui
2
3
4
1.33
W
Neith
SasKIe88
Neith
4
1
13
10.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,431
Damage
34,224
48,613
Taken
58,144
35,960
Mitigated
50,675
16,808
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,928
944
420
877
10,240
6,734
0
432
9,808
0
10,178
L
Ganesha
DrunkDunk1
Ganesha
10,142
329
462
3,063
15,125
19,811
0
2,866
12,259
18,856
0
W
Izanami
EjikBezNojek
Izanami
7,434
3,170
1,376
1,938
6,091
2,806
1,953
3,020
3,071
0
19,806
L
Hachiman
Gamayouky_70
Hachiman
5,809
2,675
651
1,090
10,469
5,111
0
1,253
9,216
0
14,937
W
Tsukuyomi
Kawaipatych
Tsukuyomi
12,581
2,641
1,585
3,122
11,871
6,451
679
1,965
9,696
0
18,197
W
Bellona
Knickø
Bellona
9,556
3,175
1,923
1,982
11,977
9,374
1,670
3,531
8,278
0
15,369
W
7,911
1,273
891
1,718
12,018
13,978
0
3,761
8,074
16,120
0
L
Maui
3,884
1,303
1,328
1,717
12,205
12,891
183
2,392
9,813
10,434
0
W
Neith
SasKIe88
Neith
13,949
4,478
410
1,863
6,656
3,351
1,873
1,749
4,817
0
25,041
L
8,461
1,158
374
1,832
10,105
6,128
0
968
9,137
0
11,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,637
Gold Earned
36,323
101
Minions Killed
68
0
Camps Cleared
0
894,199
Distance Traveled
877,040
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,810
681
19
2
0
209,130
5
L
Ganesha
7,453
745
0
0
0
176,786
0
W
Izanami
8,215
822
32
3
0
178,013
0
L
Hachiman
7,099
710
28
3
0
142,932
0
W
Tsukuyomi
8,598
860
13
1
0
214,547
1
W
Bellona
9,017
902
5
1
0
173,818
0
W
Ymir
9,010
901
18
2
0
156,976
0
L
Maui
7,662
766
14
1
0
170,063
1
W
Neith
8,797
880
33
3
0
170,845
0
L
Da Ji
7,299
730
7
1
0
178,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role