Player Matchup

Bellona
Bellona
Lyke_Myke
Bellona
Level 107
God Stats
1W - 1L
1,462 SR
Queue Stats
11W - 18L
1,417 Elo+
Party 1
Sol
Sol
salamiChamploo
Sol
Level 17
God Stats
9W - 5L
1,631 SR
Queue Stats
13W - 16L
1,450 Elo+
Party 1
Fenrir
Fenrir
sebastianaron300
Fenrir
Level 83
God Stats
1W - 1L
1,201 SR
Queue Stats
170W - 231L
1,334 Elo+
Solo
Team Averages
Level 69
1,431 SR
1,400 Elo+

VS

Team Averages
Level 68
1,550 SR
1,427 Elo+
Eset
Eset
TheKingHanged
Eset
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,129 Elo+
Party 2
Izanami
Izanami
darkgabriel30
Izanami
Level 105
God Stats
0W - 1L
1,348 SR
Queue Stats
105W - 108L
1,448 Elo+
Solo
Bellona
Bellona
ouroboros0963
Bellona
Level 25
God Stats
0W - 1L
1,803 SR
Queue Stats
7W - 3L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lyke_Myke
Bellona
15
6 / 2 / 6
9,843
895
11,719
15,241
13,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 1 / 9
9,061
824
11,817
7,993
2,841
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
7,964
724
4,665
9,952
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
9,137
831
12,161
7,825
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
0 / 4 / 3
8,110
737
7,634
11,514
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
10
0 / 4 / 1
6,649
604
3,299
11,878
11,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Lyke_Myke
Bellona
6
2
6
4.5
L
4
4
0
1
L
Izanami
0
4
3
0.38
L
Bellona
0
4
1
0.13
W
3
1
9
7.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,201
Damage
23,094
33,186
Taken
31,217
20,437
Mitigated
19,776
10,293
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Lyke_Myke
Bellona
11,719
4,347
1,858
2,955
15,241
13,677
123
5,586
9,655
0
30,708
L
12,161
1,455
312
298
7,825
3,151
0
2,532
5,293
32,622
0
L
Izanami
7,634
5,818
0
2,896
11,514
5,115
0
3,084
8,430
0
33,406
L
Bellona
3,299
1,723
292
921
11,878
11,510
0
6,271
5,607
0
12,698
W
11,817
5,292
0
3,603
7,993
2,841
748
2,791
5,202
36,016
0
W
4,665
867
0
1,877
9,952
3,919
0
3,815
6,137
0
20,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
23,896
127
Minions Killed
124
0
Camps Cleared
0
612,330
Distance Traveled
580,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,843
895
30
3
0
211,479
0
L
Eset
9,137
831
56
5
0
197,747
1
L
Izanami
8,110
737
53
5
0
189,766
1
L
Bellona
6,649
604
15
1
0
193,107
0
W
Sol
9,061
824
62
6
0
185,466
0
W
Fenrir
7,964
724
35
3
0
215,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role