Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
PaulXD2001
Horus
Level 113
God Stats
0W - 3L
1,225 SR
Queue Stats
5W - 10L
1,549 Elo+
Solo
Danzaburou
Danzaburou
cucabelu1233
Danzaburou
Level 95
God Stats
3W - 3L
1,470 SR
Queue Stats
11W - 26L
1,277 Elo+
Solo
Team Averages
Level 92
1,398 SR
1,442 Elo+

VS

Team Averages
Level 95
1,494 SR
1,599 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IWHIGod
Nu Wa
Level 101
God Stats
5W - 1L
1,748 SR
Queue Stats
398W - 133L
1,745 Elo+
Party 1
Cthulhu
Cthulhu
SrForja
Cthulhu
Level 24
God Stats
1W - 1L
1,232 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 3 / 0
5,192
742
1,156
5,225
2,026
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
6
0 / 1 / 0
4,300
614
0
2,265
1,053
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
cucabelu1233
Danzaburou
10
2 / 2 / 0
5,532
790
3,057
7,419
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 1 / 3
5,644
806
4,798
3,644
1,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
IWHIGod
Nu Wa
11
4 / 1 / 2
6,677
954
6,618
3,650
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SrForja
Cthulhu
10
2 / 0 / 4
6,098
871
1,466
2,819
2,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
6
6
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
W
Artemis
 
Artemis
0
1
3
1.5
W
Nu Wa
IWHIGod
Nu Wa
4
1
2
5
L
Horus
0
1
0
0
W
Cthulhu
SrForja
Cthulhu
2
0
4
4
L
Danzaburou
cucabelu1233
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,213
Damage
12,882
14,909
Taken
10,113
5,805
Mitigated
5,344
1,624
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,156
174
0
166
5,225
2,026
0
2,567
2,658
18,406
0
W
Artemis
 
Artemis
4,798
1,894
0
923
3,644
1,389
829
678
2,966
0
21,250
W
Nu Wa
IWHIGod
Nu Wa
6,618
1,834
0
750
3,650
1,325
323
436
3,214
27,524
0
L
Horus
0
0
113
221
2,265
1,053
0
1,500
765
0
0
W
Cthulhu
SrForja
Cthulhu
1,466
46
0
166
2,819
2,630
69
78
2,741
8,730
0
L
Danzaburou
cucabelu1233
Danzaburou
3,057
1,025
0
1,124
7,419
2,726
0
4,029
3,390
0
15,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,024
Gold Earned
18,419
64
Minions Killed
105
0
Camps Cleared
0
258,876
Distance Traveled
418,871
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,192
742
40
6
0
114,252
1
W
Artemis
5,644
806
44
6
0
134,332
2
W
Nu Wa
6,677
954
42
6
0
130,864
1
L
Horus
4,300
614
0
0
0
18,288
0
W
Cthulhu
6,098
871
19
3
0
153,675
3
L
Danzaburou
5,532
790
24
3
0
126,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role