Player Matchup

Odin
Odin
 
Odin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
TAONS28
Hun Batz
Level 141
God Stats
3W - 2L
1,600 SR
Queue Stats
140W - 189L
1,444 Elo+
Solo
Discordia
Discordia
x_ElvenAlumia
Discordia
Level 59
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 41L
1,368 Elo+
Party 1
Team Averages
Level 82
1,605 SR
1,437 Elo+

VS

Team Averages
Level 95
1,740 SR
1,442 Elo+
Gilgamesh
Gilgamesh
Blacktheriver
Gilgamesh
Level 129
God Stats
6W - 5L
1,939 SR
Queue Stats
38W - 42L
1,421 Elo+
Solo
Sol
Sol
SetoJama4
Sol
Level 71
God Stats
3W - 0L
1,781 SR
Queue Stats
253W - 298L
1,405 Elo+
Solo
Hou Yi
Hou Yi
gecd123
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 1 / 0
9,817
755
5,876
13,258
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
TAONS28
Hun Batz
13
0 / 2 / 4
8,279
637
7,079
11,495
5,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
x_ElvenAlumia
Discordia
13
0 / 3 / 4
8,116
624
12,131
8,528
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blacktheriver
Gilgamesh
14
3 / 2 / 2
10,277
791
9,448
14,694
11,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 0
9,249
711
12,040
10,246
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
gecd123
Hou Yi
15
1 / 1 / 4
9,421
725
5,682
9,263
3,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
6
6
Deaths
4
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
1
0
4
W
Gilgamesh
Blacktheriver
Gilgamesh
3
2
2
2
W
2
1
0
2
L
Hun Batz
TAONS28
Hun Batz
0
2
4
1
W
Hou Yi
gecd123
Hou Yi
1
1
4
3
L
Discordia
x_ElvenAlumia
Discordia
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
27,170
33,281
Taken
34,203
24,382
Mitigated
19,852
4,620
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,876
1,333
0
2,359
13,258
15,323
0
3,684
9,574
0
15,138
W
Gilgamesh
Blacktheriver
Gilgamesh
9,448
3,257
1,675
2,481
14,694
11,692
285
4,733
9,509
0
37,792
W
12,040
5,009
0
5,649
10,246
4,320
1,859
3,167
6,681
47,363
4,739
L
Hun Batz
TAONS28
Hun Batz
7,079
2,233
0
545
11,495
5,234
0
5,763
5,732
0
39,502
W
Hou Yi
gecd123
Hou Yi
5,682
2,388
0
1,821
9,263
3,840
1,074
3,147
5,822
0
35,462
L
Discordia
x_ElvenAlumia
Discordia
12,131
761
674
1,042
8,528
3,825
0
2,033
6,495
24,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
28,947
131
Minions Killed
160
0
Camps Cleared
0
749,698
Distance Traveled
668,404
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,817
755
28
2
0
256,073
1
W
Gilgamesh
10,277
791
37
3
0
229,128
0
W
Sol
9,249
711
74
6
0
213,982
5
L
Hun Batz
8,279
637
73
6
0
264,716
3
W
Hou Yi
9,421
725
49
4
0
225,294
1
L
Discordia
8,116
624
30
2
0
228,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role