Player Matchup

Baron Samedi
Baron Samedi
Cj1010
Baron Samedi
Level 157
God Stats
10W - 5L
1,532 SR
Queue Stats
163W - 155L
1,467 Elo+
Solo
Ishtar
Ishtar
FearAicecream
Ishtar
Level 128
God Stats
2W - 3L
1,260 SR
Queue Stats
147W - 153L
1,443 Elo+
Solo
Olorun
Olorun
ForcedDark
Olorun
Level 125
God Stats
2W - 0L
1,510 SR
Queue Stats
92W - 83L
1,570 Elo+
Party 2
Chaac
Chaac
ShinobiSlayer87
Chaac
Level 109
God Stats
2W - 0L
1,648 SR
Queue Stats
122W - 107L
1,571 Elo+
Solo
Geb
Geb
Tbud96
Geb
Level 118
God Stats
10W - 3L
1,657 SR
Queue Stats
106W - 122L
1,466 Elo+
Party 2
Team Averages
Level 127
1,521 SR
1,503 Elo+

VS

Team Averages
Level 72
1,388 SR
1,325 Elo+
Hachiman
Hachiman
DUKEKINGMAN
Hachiman
Level 131
God Stats
0W - 2L
1,620 SR
Queue Stats
30W - 45L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
Hodysseus
Sylvanus
Level 105
God Stats
2W - 8L
1,259 SR
Queue Stats
59W - 79L
1,356 Elo+
Party 1
Chang'e
Chang'e
JunJuubie
Chang'e
Level 6
God Stats
2W - 2L
1,231 SR
Queue Stats
3W - 3L
1,211 Elo+
Party 1
Baron Samedi
Baron Samedi
ScarabScrabble
Baron Samedi
Level 88
God Stats
0W - 4L
1,098 SR
Queue Stats
31W - 52L
1,346 Elo+
Party 1
Hun Batz
Hun Batz
Yinnf
Hun Batz
Level 29
God Stats
2W - 1L
1,735 SR
Queue Stats
31W - 51L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cj1010
Baron Samedi
17
5 / 0 / 7
9,750
813
19,044
14,891
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 10
9,497
791
14,371
9,860
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
ForcedDark
Olorun
17
4 / 2 / 5
9,877
823
11,139
9,851
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 1 / 5
9,826
819
14,601
15,171
11,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Tbud96
Geb
14
0 / 0 / 13
9,169
764
6,274
13,894
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DUKEKINGMAN
Hachiman
14
1 / 6 / 2
7,907
659
10,284
19,443
8,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Hodysseus
Sylvanus
15
1 / 2 / 1
8,939
745
7,892
15,762
11,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
JunJuubie
Chang'e
13
0 / 1 / 1
7,416
618
2,036
9,726
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ScarabScrabble
Baron Samedi
15
2 / 4 / 1
8,377
698
7,602
15,409
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Yinnf
Hun Batz
14
0 / 6 / 1
7,456
621
5,113
15,659
7,748
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
19
Kills
4
4
Deaths
19
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cj1010
Baron Samedi
5
0
7
8.5
L
Hachiman
DUKEKINGMAN
Hachiman
1
6
2
0.33
W
4
1
10
9
W
Olorun
ForcedDark
Olorun
4
2
5
3.25
L
Sylvanus
Hodysseus
Sylvanus
1
2
1
0.75
L
Chang'e
JunJuubie
Chang'e
0
1
1
0.5
L
Baron Samedi
ScarabScrabble
Baron Samedi
2
4
1
0.63
W
6
1
5
8.5
W
Geb
Tbud96
Geb
0
0
13
6.5
L
Hun Batz
Yinnf
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,429
Damage
32,927
63,667
Taken
75,999
47,967
Mitigated
41,124
28,967
Healing
26,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cj1010
Baron Samedi
19,044
1,911
4,286
7,235
14,891
8,399
677
3,474
11,417
45,251
0
L
Hachiman
DUKEKINGMAN
Hachiman
10,284
6,830
0
3,715
19,443
8,795
0
10,263
9,180
0
28,969
W
14,371
10,495
0
3,050
9,860
5,393
3,464
2,527
7,333
0
39,524
W
Olorun
ForcedDark
Olorun
11,139
5,906
1,624
4,715
9,851
5,393
3,884
3,626
6,225
44,353
0
L
Sylvanus
Hodysseus
Sylvanus
7,892
1,189
7,552
6,445
15,762
11,766
0
9,741
6,021
15,984
0
L
Chang'e
JunJuubie
Chang'e
2,036
379
2,833
1,753
9,726
4,278
0
3,361
6,365
14,411
0
L
Baron Samedi
ScarabScrabble
Baron Samedi
7,602
408
1,061
2,258
15,409
8,537
0
7,089
8,320
26,226
0
W
14,601
2,158
0
4,835
15,171
11,898
1,682
3,460
11,711
0
35,627
W
Geb
Tbud96
Geb
6,274
499
0
3,222
13,894
16,884
476
4,443
9,451
12,282
0
L
Hun Batz
Yinnf
Hun Batz
5,113
131
0
601
15,659
7,748
331
6,003
9,656
0
21,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,119
Gold Earned
40,095
243
Minions Killed
166
0
Camps Cleared
0
1,285,412
Distance Traveled
1,094,405
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,750
813
52
4
0
269,621
3
L
Hachiman
7,907
659
52
4
0
202,126
0
W
Ishtar
9,497
791
54
5
0
228,356
0
W
Olorun
9,877
823
67
6
0
253,320
4
L
Sylvanus
8,939
745
12
1
0
238,989
3
L
Chang'e
7,416
618
21
2
0
215,923
0
L
Baron Samedi
8,377
698
56
5
0
216,918
0
W
Chaac
9,826
819
50
4
0
286,275
2
W
Geb
9,169
764
20
2
0
247,840
6
L
Hun Batz
7,456
621
25
2
0
220,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role