Player Matchup

Bellona
Bellona
DlTZlWT
Bellona
Level 121
God Stats
0W - 1L
1,522 SR
Queue Stats
38W - 54L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
MOC10121
Ah Puch
Level 148
God Stats
1W - 1L
1,411 SR
Queue Stats
40W - 27L
1,578 Elo+
Party 1
Atlas
Atlas
Pelliii
Atlas
Level 118
God Stats
1W - 1L
1,908 SR
Queue Stats
70W - 66L
1,567 Elo+
Solo
Hou Yi
Hou Yi
PureLegendXIII
Hou Yi
Level 160
God Stats
0W - 1L
1,768 SR
Queue Stats
19W - 11L
1,557 Elo+
Party 1
Neith
Neith
savagearmz
Neith
Level 157
God Stats
1W - 1L
1,751 SR
Queue Stats
55W - 45L
1,576 Elo+
Party 1
Team Averages
Level 141
1,672 SR
1,547 Elo+

VS

Team Averages
Level 146
1,572 SR
1,580 Elo+
Hou Yi
Hou Yi
CYBERPUNK
Hou Yi
Level 153
God Stats
2W - 0L
1,595 SR
Queue Stats
59W - 49L
1,623 Elo+
Solo
Artemis
Artemis
DrBurgin23
Artemis
Level 148
God Stats
1W - 0L
1,592 SR
Queue Stats
40W - 39L
1,599 Elo+
Solo
Artio
Artio
Flexin Zone
Artio
Level 144
God Stats
3W - 1L
1,486 SR
Queue Stats
235W - 244L
1,561 Elo+
Solo
Atlas
Atlas
Koutau
Atlas
Level 159
God Stats
8W - 3L
1,540 SR
Queue Stats
529W - 561L
1,551 Elo+
Solo
Vamana
Vamana
MetalTrooper
Vamana
Level 126
God Stats
6W - 3L
1,648 SR
Queue Stats
299W - 284L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DlTZlWT
Bellona
19
5 / 5 / 16
11,043
736
12,424
23,135
36,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
MOC10121
Ah Puch
17
4 / 7 / 15
10,729
715
22,499
18,168
10,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
Pelliii
Atlas
16
3 / 5 / 17
10,871
725
9,851
26,299
36,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 6 / 14
12,274
818
17,151
21,432
13,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Neith
19
7 / 4 / 17
11,821
788
25,868
19,956
12,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CYBERPUNK
Hou Yi
19
6 / 6 / 13
11,620
775
23,240
18,623
11,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
DrBurgin23
Artemis
20
8 / 6 / 10
12,577
838
22,595
15,577
9,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 20
10,479
699
11,903
23,446
34,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Koutau
Atlas
18
4 / 4 / 14
11,295
753
19,422
22,893
32,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
18
6 / 7 / 10
11,953
797
16,741
24,715
36,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
93
29
Kills
26
27
Deaths
29
79
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CYBERPUNK
Hou Yi
6
6
13
2.08
L
Bellona
DlTZlWT
Bellona
5
5
16
2.6
W
Artemis
DrBurgin23
Artemis
8
6
10
2.17
W
2
6
20
2
W
Atlas
Koutau
Atlas
4
4
14
2.75
L
Ah Puch
MOC10121
Ah Puch
4
7
15
1.64
W
Vamana
6
7
10
1.57
L
Atlas
Pelliii
Atlas
3
5
17
2.3
L
10
6
14
2.83
L
Neith
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,793
Damage
93,901
108,990
Taken
105,254
109,176
Mitigated
125,173
36,483
Healing
32,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CYBERPUNK
Hou Yi
23,240
11,158
1,434
2,149
18,623
11,968
3,001
4,537
14,086
0
51,343
L
Bellona
DlTZlWT
Bellona
12,424
2,450
2,493
3,458
23,135
36,007
347
7,040
16,095
0
23,275
W
Artemis
DrBurgin23
Artemis
22,595
10,403
527
1,011
15,577
9,464
3,906
4,957
10,620
0
37,933
W
11,903
1,323
5,271
6,577
23,446
34,521
655
8,314
15,132
17,522
0
W
Atlas
Koutau
Atlas
19,422
7,076
3,149
4,109
22,893
32,778
531
7,260
15,633
31,065
0
L
Ah Puch
MOC10121
Ah Puch
22,499
1,491
1,266
3,379
18,168
10,348
389
4,668
13,500
40,844
0
W
Vamana
16,741
7,894
1,207
6,599
24,715
36,442
414
7,282
17,433
0
32,557
L
Atlas
Pelliii
Atlas
9,851
2,346
2,552
4,993
26,299
36,957
84
6,528
19,771
15,792
0
L
17,151
7,023
3,293
5,533
21,432
13,252
1,780
6,355
15,077
0
31,973
L
Neith
25,868
11,446
2,426
7,090
19,956
12,612
1,871
6,734
13,222
0
45,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
57,924
149
Minions Killed
166
0
Camps Cleared
0
1,181,478
Distance Traveled
1,264,231
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,620
775
69
5
0
206,418
4
L
Bellona
11,043
736
13
1
0
250,040
0
W
Artemis
12,577
838
39
3
0
242,219
1
W
Artio
10,479
699
14
1
0
278,737
0
W
Atlas
11,295
753
21
1
0
278,482
0
L
Ah Puch
10,729
715
38
3
0
210,291
0
W
Vamana
11,953
797
23
2
0
258,375
2
L
Atlas
10,871
725
11
1
0
268,635
4
L
Hou Yi
12,274
818
31
2
0
213,564
0
L
Neith
11,821
788
56
4
0
238,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role