Player Matchup

Thanatos
Thanatos
Silver V
 
Thanatos
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver V
Neverath
Xing Tian
Silver V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,115 MMR
Party 1
Heimdallr
Heimdallr
Silver V
Skiptu
Heimdallr
Silver V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,115 MMR
Party 1
Bellona
Bellona
Silver V
Vinnie2325
Bellona
Silver V
Level 129
God Stats
3W - 4L
1,598 SR
Queue Stats
27W - 32L
1,462 MMR
Solo
Poseidon
Poseidon
Gold I
iStepBro
Poseidon
Gold I
Level 64
God Stats
15W - 9L
1,577 SR
Queue Stats
81W - 77L
1,576 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,535 SR
1,354 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,591 SR
1,105 MMR
Chiron
Chiron
Gold III
Bondspace98
Chiron
Gold III
Level 107
God Stats
21W - 18L
1,559 SR
Queue Stats
325W - 324L
1,499 MMR
Solo
Susano
Susano
Silver IV
Devadot
Susano
Silver IV
Level 149
God Stats
4W - 12L
1,361 SR
Queue Stats
386W - 402L
718 MMR
Solo
Bacchus
Bacchus
Bronze IV
FUPP
Bacchus
Bronze IV
Level 143
God Stats
1W - 2L
1,733 SR
Queue Stats
15W - 24L
1,116 MMR
Solo
Ishtar
Ishtar
Silver II
Turri17
Ishtar
Silver II
Level 141
God Stats
3W - 4L
1,599 SR
Queue Stats
165W - 175L
1,089 MMR
Solo
Ra
Ra
Silver II
bombi94
Ra
Silver II
Level 129
God Stats
6W - 3L
1,702 SR
Queue Stats
90W - 101L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
10 / 0 / 8
13,828
629
15,344
18,021
11,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Neverath
Xing Tian
18
2 / 1 / 15
12,658
575
5,458
23,821
35,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Skiptu
Heimdallr
19
5 / 3 / 7
12,875
585
15,001
16,358
10,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Vinnie2325
Bellona
19
6 / 0 / 12
13,721
624
15,409
23,081
31,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
iStepBro
Poseidon
20
13 / 1 / 8
13,518
614
26,684
15,240
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AgniKaliAthenaCliodhna

VS

Bans
ThorMauiNe ZhaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
1 / 5 / 0
10,630
483
17,060
20,363
9,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Devadot
Susano
16
2 / 7 / 0
10,498
477
5,563
18,577
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
FUPP
Bacchus
14
0 / 6 / 2
8,632
392
7,265
25,011
36,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Turri17
Ishtar
15
1 / 8 / 0
10,111
460
12,504
17,459
7,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 10 / 0
10,226
465
4,997
23,268
10,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
36
Kills
4
5
Deaths
36
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
8
14
L
Chiron
1
5
0
0.2
L
Susano
Devadot
Susano
2
7
0
0.29
L
Bacchus
FUPP
Bacchus
0
6
2
0.17
W
Xing Tian
Neverath
Xing Tian
2
1
15
9.5
W
Heimdallr
Skiptu
Heimdallr
5
3
7
2.83
L
Ishtar
Turri17
Ishtar
1
8
0
0.13
W
Bellona
Vinnie2325
Bellona
6
0
12
12
L
0
10
0
0
W
Poseidon
iStepBro
Poseidon
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,896
Damage
47,389
96,521
Taken
104,678
96,425
Mitigated
71,478
48,052
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,344
3,735
0
21,666
18,021
11,366
1,099
2,176
15,845
56
127,947
L
Chiron
17,060
4,788
177
4,734
20,363
9,317
0
4,595
15,709
0
112,518
L
Susano
Devadot
Susano
5,563
699
0
4,676
18,577
7,757
852
5,315
13,262
0
79,914
L
Bacchus
FUPP
Bacchus
7,265
1,023
0
1,000
25,011
36,823
0
10,474
14,537
40,329
1,154
W
Xing Tian
Neverath
Xing Tian
5,458
568
0
5,544
23,821
35,489
541
5,983
17,838
48,824
0
W
Heimdallr
Skiptu
Heimdallr
15,001
7,674
0
4,473
16,358
10,462
5,515
2,533
13,825
0
106,075
L
Ishtar
Turri17
Ishtar
12,504
5,027
0
500
17,459
7,274
1,275
3,800
13,659
0
89,523
W
Bellona
Vinnie2325
Bellona
15,409
3,901
0
8,439
23,081
31,575
1,763
4,100
18,981
0
101,215
L
4,997
433
98
3,759
23,268
10,307
0
7,913
15,355
87,856
0
W
Poseidon
iStepBro
Poseidon
26,684
5,493
1,292
6,638
15,240
7,533
3,585
2,130
13,110
149,702
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,600
Gold Earned
50,097
723
Minions Killed
687
0
Camps Cleared
0
2,369,792
Distance Traveled
2,034,354
36
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,828
629
155
7
0
516,126
5
L
Chiron
10,630
483
159
7
0
419,382
5
L
Susano
10,498
477
152
7
0
394,185
1
L
Bacchus
8,632
392
52
2
0
419,851
6
W
Xing Tian
12,658
575
60
3
0
454,388
5
W
Heimdallr
12,875
585
163
7
0
415,530
8
L
Ishtar
10,111
460
154
7
0
420,333
2
W
Bellona
13,721
624
161
7
0
511,349
11
L
Ra
10,226
465
170
8
0
380,603
5
W
Poseidon
13,518
614
184
8
0
472,399
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role