Player Matchup

Maui
Maui
BubbaZero1Three1
Maui
Level 148
God Stats
2W - 5L
1,564 SR
Queue Stats
112W - 82L
1,576 Elo+
Party 1
Izanami
Izanami
Geocaching
Izanami
Level 34
God Stats
30W - 17L
1,634 SR
Queue Stats
61W - 35L
1,613 Elo+
Party 1
Baron Samedi
Baron Samedi
HolyMouthMan
Baron Samedi
Level 156
God Stats
7W - 2L
1,598 SR
Queue Stats
85W - 63L
1,599 Elo+
Party 1
Osiris
Osiris
Nosreme
Osiris
Level 128
God Stats
3W - 1L
1,507 SR
Queue Stats
78W - 48L
1,595 Elo+
Party 1
Atlas
Atlas
sneaknightmare
Atlas
Level 160
God Stats
7W - 3L
1,514 SR
Queue Stats
112W - 79L
1,607 Elo+
Party 1
Team Averages
Level 125
1,563 SR
1,598 Elo+

VS

Team Averages
Level 85
1,383 SR
1,422 Elo+
Maui
Maui
Bonglehonk88
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo
Pele
Pele
Emiliano3247
Pele
Level 86
God Stats
0W - 7L
1,101 SR
Queue Stats
132W - 165L
1,407 Elo+
Solo
Nu Wa
Nu Wa
muhsilk
Nu Wa
Level 48
God Stats
0W - 3L
1,371 SR
Queue Stats
10W - 18L
1,372 Elo+
Solo
Janus
Janus
shinaneganz
Janus
Level 128
God Stats
121W - 140L
1,570 SR
Queue Stats
665W - 667L
1,531 Elo+
Solo
Danzaburou
Danzaburou
xYOURE_ALL_DONEx
Danzaburou
Level 144
God Stats
9W - 18L
1,374 SR
Queue Stats
308W - 332L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 18
10,523
809
7,634
15,081
19,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Geocaching
Izanami
20
9 / 1 / 6
12,281
945
13,207
13,514
7,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
HolyMouthMan
Baron Samedi
17
2 / 0 / 7
10,053
773
11,540
11,353
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Nosreme
Osiris
17
7 / 3 / 12
10,531
810
14,743
17,929
20,205
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 15
11,060
851
11,852
17,671
19,341
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,374
644
5,227
11,741
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 2
9,261
712
11,908
20,072
8,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
muhsilk
Nu Wa
15
1 / 5 / 3
8,771
675
14,078
11,858
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 2
10,008
770
16,457
13,028
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xYOURE_ALL_DONEx
Danzaburou
14
0 / 5 / 2
8,609
662
8,381
11,259
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
25
Kills
6
6
Deaths
25
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
3
1
18
12
L
1
7
2
0.29
W
Izanami
Geocaching
Izanami
9
1
6
12
W
Baron Samedi
HolyMouthMan
Baron Samedi
2
0
7
5.5
W
Osiris
Nosreme
Osiris
7
3
12
4.33
L
Nu Wa
muhsilk
Nu Wa
1
5
3
0.5
L
4
4
2
1.25
W
4
1
15
11.5
L
Danzaburou
xYOURE_ALL_DONEx
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,976
Damage
56,051
75,548
Taken
67,958
74,275
Mitigated
33,819
19,578
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,227
610
177
1,797
11,741
7,707
0
5,917
5,824
11,619
0
W
7,634
2,311
0
1,290
15,081
19,930
388
7,705
7,376
14,519
0
L
11,908
1,681
127
4,073
20,072
8,576
420
7,480
12,592
0
36,375
W
Izanami
Geocaching
Izanami
13,207
9,330
0
5,394
13,514
7,923
7,293
6,852
6,662
0
69,523
W
Baron Samedi
HolyMouthMan
Baron Samedi
11,540
1,419
2,638
3,422
11,353
6,876
954
3,580
7,773
44,324
0
W
Osiris
Nosreme
Osiris
14,743
5,764
0
500
17,929
20,205
162
8,375
9,554
51
37,706
L
Nu Wa
muhsilk
Nu Wa
14,078
4,711
0
1,766
11,858
5,330
297
5,624
6,234
33,313
0
L
16,457
859
0
2,205
13,028
6,505
0
6,579
6,449
47,859
0
W
11,852
4,230
2,650
3,684
17,671
19,341
0
9,250
8,421
27,249
0
L
Danzaburou
xYOURE_ALL_DONEx
Danzaburou
8,381
1,317
0
2,013
11,259
5,701
27
5,477
5,782
0
27,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,448
Gold Earned
45,023
283
Minions Killed
227
0
Camps Cleared
0
1,269,738
Distance Traveled
1,225,011
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,374
644
11
1
0
193,167
1
W
Maui
10,523
809
11
1
0
265,001
1
L
Pele
9,261
712
55
4
0
271,169
3
W
Izanami
12,281
945
125
10
0
268,474
0
W
Baron Samedi
10,053
773
78
6
0
177,756
2
W
Osiris
10,531
810
44
3
0
286,297
3
L
Nu Wa
8,771
675
29
2
0
244,319
2
L
Janus
10,008
770
94
7
0
283,865
4
W
Atlas
11,060
851
25
2
0
272,210
0
L
Danzaburou
8,609
662
38
3
0
232,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role