Player Matchup

Gilgamesh
Gilgamesh
ERRRRRRRRRRRR
Gilgamesh
Level 149
God Stats
13W - 13L
1,494 SR
Queue Stats
147W - 121L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
ReDrewVinated
Baron Samedi
Level 143
God Stats
12W - 11L
1,532 SR
Queue Stats
107W - 91L
1,549 Elo+
Party 2
Maui
Maui
Tweeeeeeeeeeaks
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 73L
1,493 Elo+
Party 2
Team Averages
Level 133
1,509 SR
1,524 Elo+

VS

Team Averages
Level 65
1,632 SR
1,547 Elo+
Sol
Sol
gfmcarey
Sol
Level 47
God Stats
1W - 1L
1,355 SR
Queue Stats
34W - 21L
1,575 Elo+
Party 1
Susano
Susano
polmoz
Susano
Level 45
God Stats
2W - 0L
1,774 SR
Queue Stats
15W - 11L
1,489 Elo+
Party 1
Maui
Maui
x7hekingx
Maui
Level 104
God Stats
2W - 0L
1,769 SR
Queue Stats
50W - 33L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ERRRRRRRRRRRR
Gilgamesh
12
2 / 2 / 0
7,942
722
9,236
16,901
14,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ReDrewVinated
Baron Samedi
10
0 / 4 / 0
6,720
611
5,242
8,022
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
7,360
669
2,319
10,717
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,771
706
10,249
4,683
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
polmoz
Susano
13
5 / 1 / 3
8,342
758
13,867
9,437
4,392
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
13
2 / 0 / 4
7,901
718
6,062
8,759
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ERRRRRRRRRRRR
Gilgamesh
2
2
0
1
L
Baron Samedi
ReDrewVinated
Baron Samedi
0
4
0
0
L
0
3
2
0.33
W
2
1
4
4
W
Susano
polmoz
Susano
5
1
3
6.5
W
Maui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,797
Damage
30,178
35,640
Taken
22,879
26,594
Mitigated
14,736
10,290
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ERRRRRRRRRRRR
Gilgamesh
9,236
2,036
1,220
2,401
16,901
14,432
0
8,199
8,179
0
19,745
L
Baron Samedi
ReDrewVinated
Baron Samedi
5,242
518
1,662
1,910
8,022
3,805
0
2,272
5,668
27,998
0
L
2,319
347
236
2,861
10,717
8,357
0
4,396
5,947
9,736
0
W
10,249
4,227
0
2,252
4,683
2,158
674
2,409
2,274
30,436
3,006
W
Susano
polmoz
Susano
13,867
3,113
0
250
9,437
4,392
0
2,220
7,217
0
33,018
W
Maui
6,062
1,524
0
1,684
8,759
8,186
108
3,032
5,727
23,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
24,014
93
Minions Killed
114
0
Camps Cleared
0
521,028
Distance Traveled
612,930
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,942
722
23
2
0
216,188
3
L
Baron Samedi
6,720
611
63
6
0
144,076
2
L
Maui
7,360
669
7
1
0
160,764
0
W
Sol
7,771
706
51
5
0
194,572
0
W
Susano
8,342
758
32
3
0
224,001
2
W
Maui
7,901
718
31
3
0
194,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role