Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LucasesTightHole
Baron Samedi
Level 35
God Stats
1W - 0L
1,549 SR
Queue Stats
11W - 7L
1,550 Elo+
Party 3
Loki
Loki
SwiftandTrue
Loki
Level 67
God Stats
3W - 0L
1,730 SR
Queue Stats
30W - 20L
1,554 Elo+
Party 3
Thanatos
Thanatos
XzzeuzzX
Thanatos
Level 8
God Stats
1W - 2L
1,279 SR
Queue Stats
4W - 3L
1,256 Elo+
Party 2
Danzaburou
Danzaburou
ajcooper
Danzaburou
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,514 Elo+
Party 3
Team Averages
Level 58
1,512 SR
1,475 Elo+

VS

Team Averages
Level 40
1,516 SR
1,316 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Chiefchiller
Izanami
Level 44
God Stats
4W - 13L
1,582 SR
Queue Stats
16W - 19L
1,433 Elo+
Solo
Sylvanus
Sylvanus
Merash
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,306 Elo+
Party 1
Thor
Thor
SuppCell
Thor
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,119 Elo+
Solo
Zeus
Zeus
Tiffanys2
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
11 / 0 / 7
11,482
1,276
17,154
13,014
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LucasesTightHole
Baron Samedi
17
3 / 1 / 16
11,465
1,274
14,141
9,828
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 0 / 9
10,765
1,196
13,741
7,186
3,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
XzzeuzzX
Thanatos
15
1 / 3 / 5
8,956
995
2,966
8,160
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ajcooper
Danzaburou
15
1 / 0 / 11
9,661
1,073
7,299
5,410
2,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

320

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 5 / 2
8,543
949
8,849
11,777
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Chiefchiller
Izanami
14
0 / 2 / 1
8,395
933
3,372
5,928
2,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Merash
Sylvanus
14
0 / 4 / 2
9,240
1,027
5,782
16,655
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
3 / 6 / 1
9,472
1,052
12,236
13,214
5,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
14
1 / 5 / 1
8,605
956
9,383
10,361
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
22
Kills
4
4
Deaths
22
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
7
14.5
L
Janus
 
Janus
0
5
2
0.2
L
Izanami
Chiefchiller
Izanami
0
2
1
0.25
W
Baron Samedi
LucasesTightHole
Baron Samedi
3
1
16
11
L
Sylvanus
Merash
Sylvanus
0
4
2
0.25
L
Thor
3
6
1
0.58
W
6
0
9
10.5
L
Zeus
1
5
1
0.3
W
Thanatos
XzzeuzzX
Thanatos
1
3
5
1.17
W
Danzaburou
ajcooper
Danzaburou
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,301
Damage
39,622
43,598
Taken
57,935
24,365
Mitigated
33,462
18,106
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,154
5,110
0
5,640
13,014
6,702
0
6,932
6,082
29,413
0
L
Janus
 
Janus
8,849
72
0
232
11,777
5,005
0
5,968
5,809
33,039
0
L
Izanami
Chiefchiller
Izanami
3,372
2,758
0
969
5,928
2,333
0
3,306
2,622
0
24,715
W
Baron Samedi
LucasesTightHole
Baron Samedi
14,141
956
3,075
4,248
9,828
7,939
0
4,934
4,894
34,321
0
L
Sylvanus
Merash
Sylvanus
5,782
927
1,461
2,446
16,655
16,399
0
11,435
5,220
8,598
0
L
Thor
12,236
1,642
0
0
13,214
5,721
0
6,279
6,935
0
24,381
W
13,741
4,201
0
0
7,186
3,342
0
5,265
1,921
0
27,423
L
Zeus
9,383
1,476
0
0
10,361
4,004
0
4,307
6,054
18,464
0
W
Thanatos
XzzeuzzX
Thanatos
2,966
104
0
2,761
8,160
4,260
0
3,535
4,625
0
12,885
W
Danzaburou
ajcooper
Danzaburou
7,299
3,016
0
2,382
5,410
2,122
0
3,348
2,062
0
27,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,329
Gold Earned
44,255
205
Minions Killed
164
7
Camps Cleared
5
901,664
Distance Traveled
799,444
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,482
1,276
27
3
1
191,639
0
L
Janus
8,543
949
45
5
0
175,069
4
L
Izanami
8,395
933
56
6
0
143,249
1
W
Baron Samedi
11,465
1,274
54
6
2
172,750
0
L
Sylvanus
9,240
1,027
3
0
0
151,835
1
L
Thor
9,472
1,052
26
3
2
168,836
1
W
Loki
10,765
1,196
34
4
3
199,466
0
L
Zeus
8,605
956
34
4
3
160,455
0
W
Thanatos
8,956
995
36
4
0
165,481
1
W
Danzaburou
9,661
1,073
54
6
1
172,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role