Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ayoo Drku
Atlas
Level 29
God Stats
1W - 0L
1,714 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 1
Artemis
Artemis
Livelongboss142
Artemis
Level 144
God Stats
3W - 0L
1,503 SR
Queue Stats
69W - 78L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tier 1 Killer x
Cu Chulainn
Level 138
God Stats
5W - 3L
1,631 SR
Queue Stats
136W - 177L
1,446 Elo+
Solo
Sol
Sol
XX 1MIX1 XX
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,570 SR
1,452 Elo+

VS

Team Averages
Level 102
1,542 SR
1,426 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ELChaneque095
Cthulhu
Level 109
God Stats
2W - 5L
1,535 SR
Queue Stats
81W - 101L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
Jawajuce
Baron Samedi
Level 105
God Stats
4W - 6L
1,373 SR
Queue Stats
126W - 160L
1,431 Elo+
Solo
Bastet
Bastet
KngRD
Bastet
Level 24
God Stats
5W - 5L
1,606 SR
Queue Stats
7W - 16L
1,359 Elo+
Party 2
Guan Yu
Guan Yu
xxBearsNationxx
Guan Yu
Level 123
God Stats
9W - 12L
1,696 SR
Queue Stats
93W - 112L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 2 / 1
8,588
859
13,635
6,421
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Ayoo Drku
Atlas
12
0 / 4 / 1
7,261
726
5,701
10,652
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 1
7,498
750
8,527
8,871
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Tier 1 Killer x
Cu Chulainn
14
1 / 1 / 1
7,500
750
5,445
7,097
4,792
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 0
6,795
680
2,655
8,648
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 0
6,869
687
1,772
4,434
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
15
1 / 0 / 7
8,170
817
7,644
11,848
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Jawajuce
Baron Samedi
14
3 / 1 / 4
8,029
803
3,593
8,616
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
KngRD
Bastet
13
2 / 2 / 5
7,379
738
6,889
9,036
3,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 2
8,068
807
10,649
12,681
10,951
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
1
1.25
L
Apollo
 
Apollo
2
1
0
2
W
Atlas
Ayoo Drku
Atlas
0
4
1
0.13
L
Cthulhu
1
0
7
4.5
L
Baron Samedi
Jawajuce
Baron Samedi
3
1
4
5
L
Bastet
KngRD
Bastet
2
2
5
2.25
W
1
2
1
0.75
W
Cu Chulainn
Tier 1 Killer x
Cu Chulainn
1
1
1
1.5
W
0
4
0
0
L
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,963
Damage
30,547
41,689
Taken
46,615
25,683
Mitigated
32,655
7,628
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,635
6,269
0
0
6,421
2,736
671
1,530
4,891
55,609
0
L
Apollo
 
Apollo
1,772
968
0
897
4,434
1,882
543
3,061
1,373
0
13,395
W
Atlas
Ayoo Drku
Atlas
5,701
1,455
0
598
10,652
10,615
34
2,031
8,621
12,430
0
L
Cthulhu
7,644
261
219
2,993
11,848
11,592
0
4,742
7,106
29,368
0
L
Baron Samedi
Jawajuce
Baron Samedi
3,593
0
363
2,011
8,616
4,247
0
3,763
4,853
26,130
0
L
Bastet
KngRD
Bastet
6,889
899
0
771
9,036
3,983
0
4,228
4,808
0
16,081
W
8,527
4,686
0
3,404
8,871
3,964
156
3,272
5,599
0
30,047
W
Cu Chulainn
Tier 1 Killer x
Cu Chulainn
5,445
781
0
2,290
7,097
4,792
114
2,460
4,637
0
18,495
W
2,655
1,146
0
1,336
8,648
3,576
861
1,944
6,704
8,986
1,596
L
10,649
894
1,627
3,265
12,681
10,951
0
6,029
6,652
0
36,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
38,515
214
Minions Killed
186
0
Camps Cleared
0
1,007,618
Distance Traveled
1,019,471
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,588
859
81
8
0
191,320
1
L
Apollo
6,869
687
22
2
0
100,379
1
W
Atlas
7,261
726
22
2
0
211,661
0
L
Cthulhu
8,170
817
50
5
0
261,316
0
L
Baron Samedi
8,029
803
48
5
0
181,892
0
L
Bastet
7,379
738
21
2
0
230,761
0
W
Artemis
7,498
750
56
6
0
190,736
0
W
Cu Chulainn
7,500
750
38
4
0
213,542
0
W
Sol
6,795
680
17
2
0
200,359
0
L
Guan Yu
8,068
807
45
5
0
245,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role