Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarthKlown
Danzaburou
Level 88
God Stats
7W - 5L
1,525 SR
Queue Stats
222W - 230L
1,479 Elo+
Solo
Shiva
Shiva
Grayblich
Shiva
Level 113
God Stats
6W - 1L
1,624 SR
Queue Stats
311W - 297L
1,577 Elo+
Solo
Tyr
Tyr
JohnWick358838
Tyr
Level 89
God Stats
1W - 0L
1,348 SR
Queue Stats
22W - 30L
1,378 Elo+
Solo
Fenrir
Fenrir
idontflush
Fenrir
Level 82
God Stats
10W - 11L
1,448 SR
Queue Stats
337W - 348L
1,536 Elo+
Solo
Team Averages
Level 104
1,489 SR
1,494 Elo+

VS

Team Averages
Level 99
1,527 SR
1,471 Elo+
Ymir
Ymir
BestTankEver
Ymir
Level 49
God Stats
2W - 2L
1,481 SR
Queue Stats
54W - 56L
1,531 Elo+
Solo
Shiva
Shiva
Haughn
Shiva
Level 106
God Stats
1W - 2L
1,473 SR
Queue Stats
58W - 56L
1,544 Elo+
Party 1
Pele
Pele
LittleHyper
Pele
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,385 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Woodkind
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,553 SR
Queue Stats
22W - 29L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
jabrone24
Gilgamesh
Level 139
God Stats
2W - 2L
1,627 SR
Queue Stats
187W - 193L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 2 / 14
9,130
830
20,082
8,562
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DarthKlown
Danzaburou
15
4 / 2 / 13
9,301
846
12,257
9,361
4,949
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
Grayblich
Shiva
18
5 / 2 / 16
10,281
935
15,194
12,191
13,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 13
8,615
783
7,395
13,986
14,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
idontflush
Fenrir
15
6 / 3 / 6
9,250
841
9,147
11,156
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
7,991
726
7,401
18,819
22,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
Haughn
Shiva
13
1 / 4 / 9
7,582
689
7,113
15,436
12,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 7 / 5
8,966
815
6,850
15,499
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Woodkind
Morgan Le Fay
14
3 / 4 / 6
7,990
726
13,001
11,023
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
jabrone24
Gilgamesh
15
4 / 3 / 4
9,318
847
6,908
14,415
13,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
22
Kills
12
12
Deaths
22
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
14
5.5
L
1
4
9
1.38
W
Danzaburou
DarthKlown
Danzaburou
4
2
13
5.25
W
Shiva
Grayblich
Shiva
5
2
16
6.5
L
Shiva
Haughn
Shiva
1
4
9
1.38
W
3
3
13
3.17
L
3
7
5
0.79
L
Morgan Le Fay
Woodkind
Morgan Le Fay
3
4
6
1.5
W
Fenrir
idontflush
Fenrir
6
3
6
3
L
Gilgamesh
jabrone24
Gilgamesh
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,075
Damage
41,273
55,256
Taken
75,192
45,595
Mitigated
63,269
16,335
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,082
10,982
837
755
8,562
4,262
945
4,185
4,287
29,965
0
L
7,401
702
1,864
5,229
18,819
22,422
298
6,045
12,647
17,009
0
W
Danzaburou
DarthKlown
Danzaburou
12,257
6,799
628
2,422
9,361
4,949
2,516
3,098
6,263
0
24,540
W
Shiva
Grayblich
Shiva
15,194
1,131
1,515
2,194
12,191
13,404
595
4,697
7,284
0
37,543
L
Shiva
Haughn
Shiva
7,113
1,338
1,225
1,716
15,436
12,900
446
2,609
12,606
190
13,836
W
7,395
722
543
1,620
13,986
14,459
31
5,790
7,846
0
10,117
L
6,850
1,525
15
2,412
15,499
8,936
1,216
3,719
11,601
25
16,150
L
Morgan Le Fay
Woodkind
Morgan Le Fay
13,001
628
1,457
1,902
11,023
5,727
1,239
4,064
6,879
27,419
0
W
Fenrir
idontflush
Fenrir
9,147
1,113
2,849
2,972
11,156
8,521
932
2,847
8,192
51
13,210
L
Gilgamesh
jabrone24
Gilgamesh
6,908
1,377
1,806
2,512
14,415
13,284
543
3,696
10,486
0
13,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,577
Gold Earned
41,847
117
Minions Killed
100
0
Camps Cleared
0
1,060,305
Distance Traveled
943,620
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,130
830
39
4
0
220,599
1
L
Ymir
7,991
726
14
1
0
182,899
0
W
Danzaburou
9,301
846
23
2
0
177,520
0
W
Shiva
10,281
935
46
4
0
214,724
1
L
Shiva
7,582
689
22
2
0
203,383
0
W
Tyr
8,615
783
0
0
0
228,697
0
L
Pele
8,966
815
28
3
0
172,886
3
L
Morgan Le Fay
7,990
726
26
2
0
187,527
1
W
Fenrir
9,250
841
9
1
0
218,765
1
L
Gilgamesh
9,318
847
10
1
0
196,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role