Player Matchup

King Arthur
King Arthur
Loading hijack0
King Arthur
Level 105
God Stats
2W - 1L
1,415 SR
Queue Stats
40W - 34L
1,526 Elo+
Party 2
Ares
Ares
Marghost13
Ares
Level 44
God Stats
4W - 5L
1,456 SR
Queue Stats
41W - 45L
1,411 Elo+
Solo
Izanami
Izanami
NoodleMan4415
Izanami
Level 29
God Stats
3W - 0L
1,480 SR
Queue Stats
30W - 28L
1,396 Elo+
Party 2
Lancelot
Lancelot
ReallyDankMemes
Lancelot
Level 86
God Stats
23W - 15L
1,516 SR
Queue Stats
52W - 41L
1,422 Elo+
Party 2
Chronos
Chronos
maddyctb
Chronos
Level 45
God Stats
2W - 2L
1,364 SR
Queue Stats
51W - 60L
1,422 Elo+
Solo
Team Averages
Level 62
1,446 SR
1,436 Elo+

VS

Team Averages
Level 98
1,494 SR
1,479 Elo+
Zhong Kui
Zhong Kui
DaReaperr
Zhong Kui
Level 29
God Stats
0W - 3L
1,320 SR
Queue Stats
84W - 84L
1,551 Elo+
Party 1
Hera
Hera
LazyPhantomKai
Hera
Level 142
God Stats
5W - 8L
1,531 SR
Queue Stats
182W - 195L
1,518 Elo+
Party 1
Da Ji
Da Ji
blackshinob23
Da Ji
Level 154
God Stats
3W - 4L
1,714 SR
Queue Stats
315W - 332L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
jourdenwaffles
Cernunnos
Level 122
God Stats
18W - 22L
1,484 SR
Queue Stats
287W - 339L
1,426 Elo+
Party 1
Achilles
Achilles
viaxgrace
Achilles
Level 42
God Stats
4W - 5L
1,419 SR
Queue Stats
70W - 78L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Loading hijack0
King Arthur
17
2 / 0 / 4
10,341
608
9,673
9,996
10,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 2
7,899
465
5,393
17,066
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
13
2 / 4 / 2
8,417
495
7,683
12,899
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
15
6 / 2 / 2
9,379
552
10,374
10,437
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
maddyctb
Chronos
15
2 / 3 / 3
8,911
524
6,440
10,922
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaReaperr
Zhong Kui
13
6 / 3 / 3
8,135
479
16,235
17,301
11,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 1
8,714
513
7,490
8,173
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 2
8,436
496
5,450
14,669
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
jourdenwaffles
Cernunnos
14
2 / 2 / 7
7,995
470
9,532
12,692
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
viaxgrace
Achilles
13
0 / 2 / 0
7,377
434
3,367
10,636
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
13
Kills
13
13
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DaReaperr
Zhong Kui
6
3
3
2.5
L
3
3
1
1.17
W
King Arthur
Loading hijack0
King Arthur
2
0
4
4
W
1
4
2
0.5
W
Izanami
2
4
2
0.75
W
Lancelot
6
2
2
3.5
L
2
3
2
1
L
Cernunnos
jourdenwaffles
Cernunnos
2
2
7
2.75
W
Chronos
maddyctb
Chronos
2
3
3
1.17
L
Achilles
viaxgrace
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
42,074
61,320
Taken
63,471
38,679
Mitigated
37,183
12,130
Healing
26,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DaReaperr
Zhong Kui
16,235
3,396
0
9,114
17,301
11,131
729
4,763
12,538
56,431
2,257
L
7,490
1,736
0
2,174
8,173
3,163
1,184
3,143
5,030
67,754
0
W
King Arthur
Loading hijack0
King Arthur
9,673
647
0
500
9,996
10,409
0
580
8,741
0
73,362
W
5,393
577
371
4,153
17,066
12,881
156
7,572
9,494
36,779
0
W
Izanami
7,683
5,116
0
4,184
12,899
5,722
1,412
6,610
6,289
0
60,527
W
Lancelot
10,374
2,175
0
495
10,437
4,909
282
3,581
6,856
0
65,663
L
5,450
934
0
7,164
14,669
6,207
0
1,223
13,446
0
66,476
L
Cernunnos
jourdenwaffles
Cernunnos
9,532
4,742
0
5,296
12,692
4,839
13
2,704
9,988
0
53,355
W
Chronos
maddyctb
Chronos
6,440
1,735
0
2,427
10,922
4,758
1,236
5,170
5,752
66,963
0
L
Achilles
viaxgrace
Achilles
3,367
706
0
2,317
10,636
11,843
0
0
10,636
0
45,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
40,657
484
Minions Killed
462
0
Camps Cleared
0
1,650,715
Distance Traveled
1,529,430
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,135
479
77
5
0
289,689
0
L
Hera
8,714
513
123
7
0
303,289
2
W
King Arthur
10,341
608
139
8
0
327,394
6
W
Ares
7,899
465
43
3
0
321,666
1
W
Izanami
8,417
495
97
6
0
294,729
4
W
Lancelot
9,379
552
97
6
0
388,876
0
L
Da Ji
8,436
496
110
6
0
320,507
0
L
Cernunnos
7,995
470
72
4
0
293,077
0
W
Chronos
8,911
524
108
6
0
318,050
11
L
Achilles
7,377
434
80
5
0
322,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role