Player Matchup

Shiva
Shiva
Chriiuuhhh
Shiva
Level 66
God Stats
1W - 1L
1,818 SR
Queue Stats
62W - 46L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
MercMedia
Hou Yi
Level 134
God Stats
3W - 1L
1,743 SR
Queue Stats
102W - 94L
1,561 Elo+
Party 2
Chaac
Chaac
Midgetclappa
Chaac
Level 28
God Stats
2W - 1L
1,854 SR
Queue Stats
41W - 15L
1,716 Elo+
Party 2
Raijin
Raijin
ShawtyLuvSmite
Raijin
Level 107
God Stats
5W - 5L
1,522 SR
Queue Stats
119W - 109L
1,503 Elo+
Party 2
Sol
Sol
Zip3891
Sol
Level 97
God Stats
9W - 11L
1,497 SR
Queue Stats
117W - 86L
1,600 Elo+
Party 2
Team Averages
Level 86
1,687 SR
1,589 Elo+

VS

Team Averages
Level 82
1,555 SR
1,502 Elo+
Discordia
Discordia
BothGoblin73
Discordia
Level 101
God Stats
3W - 1L
1,623 SR
Queue Stats
24W - 21L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
DarkIsraelD123
Kukulkan
Level 29
God Stats
3W - 3L
1,526 SR
Queue Stats
7W - 17L
1,297 Elo+
Solo
Geb
Geb
Hexadan
Geb
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Shotbuster36
Vamana
Level 86
God Stats
1W - 1L
1,608 SR
Queue Stats
63W - 56L
1,563 Elo+
Party 1
Fenrir
Fenrir
TheWeasel117
Fenrir
Level 160
God Stats
3W - 2L
1,517 SR
Queue Stats
105W - 83L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 5 / 2
7,208
601
6,622
14,977
7,323
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
MercMedia
Hou Yi
12
0 / 1 / 1
7,059
588
2,992
6,273
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 0 / 1
7,886
657
7,671
11,474
12,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 3 / 1
8,025
669
3,795
5,672
2,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
14
1 / 2 / 0
7,994
666
7,117
7,906
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BothGoblin73
Discordia
15
0 / 0 / 5
8,370
698
5,815
5,177
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
17
2 / 1 / 4
9,573
798
11,712
7,149
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
15
1 / 0 / 7
9,229
769
4,514
5,632
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
15
1 / 0 / 4
9,154
763
5,732
11,698
12,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
16
7 / 1 / 3
9,634
803
13,876
12,502
13,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
11
11
Deaths
2
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
BothGoblin73
Discordia
0
0
5
2.5
L
Shiva
0
5
2
0.2
W
Kukulkan
2
1
4
4
W
Geb
1
0
7
4.5
L
Hou Yi
MercMedia
Hou Yi
0
1
1
0.5
L
1
0
1
1.5
L
0
3
1
0.17
W
Vamana
1
0
4
3
W
Fenrir
7
1
3
8.5
L
Sol
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
41,649
46,302
Taken
42,158
27,261
Mitigated
38,406
10,508
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BothGoblin73
Discordia
5,815
308
0
1,256
5,177
2,399
1,611
1,143
4,034
32,111
0
L
Shiva
6,622
1,268
569
909
14,977
7,323
0
6,874
7,901
0
16,366
W
Kukulkan
11,712
558
0
1,602
7,149
3,849
1,104
2,379
4,770
54,932
0
W
Geb
4,514
419
0
1,310
5,632
6,198
187
2,344
3,288
8,479
0
L
Hou Yi
MercMedia
Hou Yi
2,992
1,496
0
1,407
6,273
2,314
0
3,566
2,489
0
10,981
L
7,671
1,522
444
5,278
11,474
12,499
0
5,462
5,826
0
27,959
L
3,795
229
0
250
5,672
2,256
0
1,256
4,266
28,530
0
W
Vamana
5,732
2,593
1,494
4,460
11,698
12,245
1,267
2,060
9,638
0
25,182
W
Fenrir
13,876
5,633
0
1,411
12,502
13,715
2,764
2,986
9,516
0
33,245
L
Sol
7,117
1,939
0
1,651
7,906
2,869
0
3,885
3,779
27,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,172
Gold Earned
45,960
195
Minions Killed
261
0
Camps Cleared
0
1,104,341
Distance Traveled
1,292,739
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,370
698
74
6
0
231,376
3
L
Shiva
7,208
601
20
2
0
224,057
2
W
Kukulkan
9,573
798
94
8
0
263,771
3
W
Geb
9,229
769
14
1
0
259,807
1
L
Hou Yi
7,059
588
15
1
0
136,778
1
L
Chaac
7,886
657
44
4
0
265,035
1
L
Raijin
8,025
669
76
6
0
236,007
3
W
Vamana
9,154
763
42
4
0
259,839
1
W
Fenrir
9,634
803
37
3
0
277,946
1
L
Sol
7,994
666
40
3
0
242,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role