Player Matchup

Bellona
Bellona
AnyaViera
Bellona
Level 11
God Stats
0W - 4L
1,125 SR
Queue Stats
0W - 6L
1,049 Elo+
Party 1
Anubis
Anubis
Daniielo_7
Anubis
Level 144
God Stats
13W - 17L
1,505 SR
Queue Stats
119W - 111L
1,447 Elo+
Party 1
Ymir
Ymir
Guimnos
Ymir
Level 41
God Stats
0W - 6L
1,033 SR
Queue Stats
0W - 8L
1,026 Elo+
Party 1
Neith
Neith
V4n3lv1r4
Neith
Level 11
God Stats
1W - 10L
1,116 SR
Queue Stats
1W - 10L
1,109 Elo+
Party 1
Loki
Loki
Victor_WalyfoG69
Loki
Level 109
God Stats
1W - 6L
1,236 SR
Queue Stats
6W - 12L
1,322 Elo+
Party 1
Team Averages
Level 63
1,203 SR
1,191 Elo+

VS

Team Averages
Level 73
1,380 SR
1,306 Elo+
Jing Wei
Jing Wei
A Deej J
Jing Wei
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 197L
1,276 Elo+
Party 2
Arachne
Arachne
EvroIFRYI
Arachne
Level 64
God Stats
4W - 3L
1,425 SR
Queue Stats
93W - 111L
1,366 Elo+
Solo
Anubis
Anubis
Invvcta
Anubis
Level 26
God Stats
9W - 5L
1,344 SR
Queue Stats
30W - 35L
1,292 Elo+
Party 2
Atlas
Atlas
Nagiko8314
Atlas
Level 106
God Stats
5W - 2L
1,253 SR
Queue Stats
348W - 405L
1,308 Elo+
Party 2
Amaterasu
Amaterasu
Sensym
Amaterasu
Level 101
God Stats
5W - 5L
1,375 SR
Queue Stats
313W - 366L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnyaViera
Bellona
19
0 / 11 / 4
14,098
415
7,488
28,093
27,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Daniielo_7
Anubis
20
25 / 7 / 15
22,068
649
58,714
46,347
24,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Guimnos
Ymir
20
4 / 5 / 14
16,291
479
12,055
42,609
48,621
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
V4n3lv1r4
Neith
20
1 / 13 / 0
13,964
411
4,924
23,756
10,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
15 / 6 / 14
18,024
530
33,410
30,463
13,744
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A Deej J
Jing Wei
19
7 / 6 / 6
16,175
476
22,522
21,175
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
EvroIFRYI
Arachne
20
14 / 11 / 9
19,986
588
40,852
38,049
21,583
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Invvcta
Anubis
20
6 / 15 / 8
15,993
470
19,392
25,932
13,282
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
20
5 / 6 / 16
16,950
499
15,369
40,215
66,778
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
Sensym
Amaterasu
20
10 / 7 / 11
20,130
592
34,360
36,133
36,493
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
92
45
Kills
42
42
Deaths
45
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
A Deej J
Jing Wei
7
6
6
1.67
L
Bellona
AnyaViera
Bellona
0
11
4
0.18
L
Anubis
Daniielo_7
Anubis
25
7
15
4.64
W
Arachne
EvroIFRYI
Arachne
14
11
9
1.68
L
Ymir
Guimnos
Ymir
4
5
14
2.2
W
Anubis
Invvcta
Anubis
6
15
8
0.67
W
Atlas
5
6
16
2.17
W
Amaterasu
Sensym
Amaterasu
10
7
11
2.21
L
Neith
V4n3lv1r4
Neith
1
13
0
0.08
L
15
6
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,591
Damage
132,495
171,268
Taken
161,504
125,108
Mitigated
146,697
46,247
Healing
39,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
A Deej J
Jing Wei
22,522
17,069
0
6,655
21,175
8,561
2,428
11,909
9,266
0
113,220
L
Bellona
AnyaViera
Bellona
7,488
2,734
0
1,331
28,093
27,497
450
2,751
25,342
0
63,147
L
Anubis
Daniielo_7
Anubis
58,714
2,890
0
30,967
46,347
24,289
8,757
18,232
27,783
192,910
0
W
Arachne
EvroIFRYI
Arachne
40,852
27,341
0
9,098
38,049
21,583
8,105
12,470
25,579
0
207,477
L
Ymir
Guimnos
Ymir
12,055
3,464
546
5,564
42,609
48,621
603
7,115
34,867
88,639
0
W
Anubis
Invvcta
Anubis
19,392
1,653
0
5,147
25,932
13,282
270
16,908
8,964
102,080
0
W
Atlas
15,369
7,852
3,023
3,663
40,215
66,778
1,022
21,567
18,648
52,666
1,766
W
Amaterasu
Sensym
Amaterasu
34,360
14,264
0
12,264
36,133
36,493
4,420
10,310
25,823
0
184,859
L
Neith
V4n3lv1r4
Neith
4,924
1,908
0
864
23,756
10,957
5,522
3,125
20,631
0
63,286
L
33,410
9,198
0
6,975
30,463
13,744
0
6,993
23,470
0
137,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,445
Gold Earned
89,234
728
Minions Killed
818
0
Camps Cleared
0
2,846,289
Distance Traveled
2,680,071
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,175
476
148
4
0
444,666
0
L
Bellona
14,098
415
130
4
0
562,197
2
L
Anubis
22,068
649
240
7
0
516,646
4
W
Arachne
19,986
588
229
7
0
557,574
4
L
Ymir
16,291
479
92
3
0
590,610
3
W
Anubis
15,993
470
107
3
0
523,659
4
W
Atlas
16,950
499
68
2
0
541,035
0
W
Amaterasu
20,130
592
266
8
0
613,137
2
L
Neith
13,964
411
115
3
0
489,926
0
L
Loki
18,024
530
151
4
0
686,910
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role