Player Matchup

Chronos
Chronos
Kosmarik
Chronos
Level 40
God Stats
1W - 4L
1,409 SR
Queue Stats
28W - 36L
1,375 Elo+
Party 3
Ah Puch
Ah Puch
MjakoM
Ah Puch
Level 120
God Stats
5W - 5L
1,553 SR
Queue Stats
259W - 276L
1,444 Elo+
Solo
Camazotz
Camazotz
Narkoman152
Camazotz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
Titan1155881
Cthulhu
Level 48
God Stats
1W - 4L
1,272 SR
Queue Stats
61W - 83L
1,372 Elo+
Party 2
Serqet
Serqet
WhatsUpLadiesss
Serqet
Level 148
God Stats
1W - 1L
1,738 SR
Queue Stats
151W - 145L
1,469 Elo+
Party 2
Team Averages
Level 78
1,494 SR
1,404 Elo+

VS

Team Averages
Level 109
1,453 SR
1,422 Elo+
Bacchus
Bacchus
MaxAsur
Bacchus
Level 88
God Stats
1W - 0L
1,338 SR
Queue Stats
3W - 6L
1,276 Elo+
Solo
Camazotz
Camazotz
Schrecki22
Camazotz
Level 105
God Stats
11W - 5L
1,679 SR
Queue Stats
254W - 265L
1,451 Elo+
Solo
Cernunnos
Cernunnos
iKillYouNoobs
Cernunnos
Level 138
God Stats
5W - 1L
1,814 SR
Queue Stats
308W - 320L
1,461 Elo+
Party 1
Merlin
Merlin
malibu92
Merlin
Level 68
God Stats
1W - 1L
1,176 SR
Queue Stats
24W - 24L
1,444 Elo+
Party 1
Ao Kuang
Ao Kuang
vii-coo
Ao Kuang
Level 147
God Stats
4W - 9L
1,257 SR
Queue Stats
464W - 513L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kosmarik
Chronos
20
10 / 10 / 19
20,741
691
44,867
36,063
22,603
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
MjakoM
Ah Puch
20
3 / 7 / 18
17,662
589
35,317
31,586
18,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Narkoman152
Camazotz
20
9 / 8 / 11
17,526
584
34,916
42,510
34,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Titan1155881
Cthulhu
20
4 / 12 / 7
17,743
591
16,717
45,018
78,955
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 10 / 17
20,616
687
34,665
31,264
37,481
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaxAsur
Bacchus
20
4 / 10 / 30
19,502
650
24,000
42,141
91,771
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
Schrecki22
Camazotz
20
6 / 7 / 24
17,904
597
27,890
45,693
60,688
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
iKillYouNoobs
Cernunnos
20
17 / 7 / 15
21,543
718
61,689
30,858
19,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
malibu92
Merlin
20
3 / 11 / 21
16,210
540
21,312
26,942
16,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
vii-coo
Ao Kuang
20
17 / 6 / 17
22,300
743
34,352
47,367
61,548
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
154
41
Kills
47
47
Deaths
41
72
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Chronos
Kosmarik
Chronos
10
10
19
1.95
W
Bacchus
MaxAsur
Bacchus
4
10
30
1.9
L
Ah Puch
MjakoM
Ah Puch
3
7
18
1.71
L
Camazotz
Narkoman152
Camazotz
9
8
11
1.81
W
Camazotz
Schrecki22
Camazotz
6
7
24
2.57
L
Cthulhu
Titan1155881
Cthulhu
4
12
7
0.63
L
15
10
17
2.35
W
Cernunnos
iKillYouNoobs
Cernunnos
17
7
15
3.5
W
Merlin
malibu92
Merlin
3
11
21
1.23
W
Ao Kuang
vii-coo
Ao Kuang
17
6
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,482
Damage
169,243
186,441
Taken
193,001
191,215
Mitigated
249,926
51,825
Healing
73,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Kosmarik
Chronos
44,867
20,819
1,805
7,557
36,063
22,603
5,993
15,447
20,616
90,970
0
W
Bacchus
MaxAsur
Bacchus
24,000
1,991
4,445
5,646
42,141
91,771
271
17,992
22,408
45,858
0
L
Ah Puch
MjakoM
Ah Puch
35,317
807
3,152
11,088
31,586
18,065
602
14,336
17,250
84,713
0
L
Camazotz
Narkoman152
Camazotz
34,916
10,615
808
13,862
42,510
34,111
1,761
21,244
21,266
0
61,772
W
Camazotz
Schrecki22
Camazotz
27,890
5,036
2,848
22,391
45,693
60,688
763
25,765
17,117
0
53,379
L
Cthulhu
Titan1155881
Cthulhu
16,717
176
1,347
2,197
45,018
78,955
0
14,147
30,871
40,311
0
L
34,665
9,717
3,351
6,658
31,264
37,481
1,019
14,490
16,774
0
40,674
W
Cernunnos
iKillYouNoobs
Cernunnos
61,689
35,845
971
8,762
30,858
19,448
4,696
16,780
13,754
0
131,905
W
Merlin
malibu92
Merlin
21,312
1,059
1,917
3,055
26,942
16,471
0
15,543
10,622
54,255
0
W
Ao Kuang
vii-coo
Ao Kuang
34,352
10,327
2,672
20,296
47,367
61,548
1,912
20,821
25,516
52,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,288
Gold Earned
97,459
293
Minions Killed
308
0
Camps Cleared
0
2,451,141
Distance Traveled
2,478,006
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
20,741
691
106
4
0
478,404
0
W
Bacchus
19,502
650
20
1
0
500,154
0
L
Ah Puch
17,662
589
67
2
0
500,585
0
L
Camazotz
17,526
584
43
1
0
523,593
0
W
Camazotz
17,904
597
31
1
0
521,864
2
L
Cthulhu
17,743
591
47
2
0
467,331
0
L
Serqet
20,616
687
30
1
0
481,228
4
W
Cernunnos
21,543
718
164
5
0
484,768
0
W
Merlin
16,210
540
58
2
0
451,299
0
W
Ao Kuang
22,300
743
35
1
0
519,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role