Player Matchup

Janus
Janus
JuninhoLhu
Janus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,489 Elo+
Solo
Ishtar
Ishtar
UchihaCxstrin
Ishtar
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 12L
1,098 Elo+
Party 2
Ymir
Ymir
Xenahort54
Ymir
Level 74
God Stats
2W - 1L
1,301 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 3
Poseidon
Poseidon
hector_nando
Poseidon
Level 89
God Stats
51W - 49L
1,431 SR
Queue Stats
88W - 95L
1,404 Elo+
Party 3
Nu Wa
Nu Wa
mateus2745
Nu Wa
Level 120
God Stats
3W - 1L
1,827 SR
Queue Stats
25W - 30L
1,484 Elo+
Party 2
Team Averages
Level 73
1,512 SR
1,380 Elo+

VS

Team Averages
Level 89
1,499 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Giordan12
Chaac
Level 102
God Stats
1W - 1L
1,711 SR
Queue Stats
65W - 69L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JakauBR
Ah Muzen Cab
Level 131
God Stats
0W - 1L
1,231 SR
Queue Stats
7W - 7L
1,504 Elo+
Solo
Chang'e
Chang'e
LucyYunYun
Chang'e
Level 62
God Stats
19W - 17L
1,553 SR
Queue Stats
168W - 183L
1,522 Elo+
Solo
Ares
Ares
ZéJogador
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 0 / 6
8,182
1,169
8,445
3,840
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 7
7,729
1,104
5,653
6,731
3,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 3
9,101
1,300
6,447
6,845
8,111
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
hector_nando
Poseidon
13
0 / 3 / 7
7,389
1,056
6,063
7,043
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
2 / 1 / 6
7,990
1,141
7,190
3,763
1,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

322

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 3
7,570
1,081
8,010
3,353
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Giordan12
Chaac
13
0 / 4 / 4
8,129
1,161
4,995
14,155
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
JakauBR
Ah Muzen Cab
13
4 / 3 / 0
8,570
1,224
9,148
10,673
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
LucyYunYun
Chang'e
12
0 / 0 / 0
6,560
937
0
288
123
13
0 / 1 / 3
7,302
1,043
4,765
9,100
12,537
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
8
Kills
4
4
Deaths
8
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Chaac
Giordan12
Chaac
0
4
4
0.5
L
Ah Muzen Cab
JakauBR
Ah Muzen Cab
4
3
0
1.33
W
Janus
2
0
6
5
L
Chang'e
LucyYunYun
Chang'e
0
0
0
0
W
1
0
7
4.5
W
3
0
3
4.5
L
0
1
3
1.5
W
Poseidon
hector_nando
Poseidon
0
3
7
1.17
W
Nu Wa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,798
Damage
26,918
28,222
Taken
37,569
17,469
Mitigated
36,646
3,147
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,010
1,756
0
500
3,353
1,327
0
3,080
273
26,849
0
L
Chaac
Giordan12
Chaac
4,995
678
0
3,860
14,155
17,633
0
9,148
5,007
0
15,574
L
Ah Muzen Cab
JakauBR
Ah Muzen Cab
9,148
3,993
0
2,261
10,673
5,026
0
8,642
2,031
0
35,677
W
Janus
8,445
300
0
33
3,840
1,810
0
1,706
2,134
31,376
0
L
Chang'e
LucyYunYun
Chang'e
0
0
0
0
288
123
0
288
0
0
0
W
5,653
3,975
0
1,177
6,731
3,114
0
3,826
2,905
0
17,089
W
6,447
994
0
1,210
6,845
8,111
0
4,254
2,591
17,453
0
L
4,765
256
0
0
9,100
12,537
0
6,987
2,113
8,092
0
W
Poseidon
hector_nando
Poseidon
6,063
917
0
727
7,043
2,745
0
2,232
4,811
20,187
0
W
Nu Wa
7,190
2,552
0
0
3,763
1,689
0
757
3,006
19,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
38,131
176
Minions Killed
131
5
Camps Cleared
2
699,699
Distance Traveled
558,404
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,570
1,081
39
6
0
146,598
0
L
Chaac
8,129
1,161
19
3
0
139,971
0
L
Ah Muzen Cab
8,570
1,224
70
10
0
140,429
0
W
Janus
8,182
1,169
70
10
1
148,080
0
L
Chang'e
6,560
937
0
0
0
0
0
W
Ishtar
7,729
1,104
29
4
1
141,796
0
W
Ymir
9,101
1,300
15
2
1
143,375
0
L
Ares
7,302
1,043
3
0
2
131,406
0
W
Poseidon
7,389
1,056
30
4
1
116,467
1
W
Nu Wa
7,990
1,141
32
5
1
149,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role