Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AngrуBeaver
Vamana
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 65L
1,642 Elo+
Party 2
Tiamat
Tiamat
Extermenatus
Tiamat
Level 106
God Stats
4W - 2L
1,660 SR
Queue Stats
105W - 108L
1,500 Elo+
Solo
Nemesis
Nemesis
Oriole
Nemesis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,682 Elo+
Party 2
Team Averages
Level 122
1,532 SR
1,565 Elo+

VS

Team Averages
Level 124
1,490 SR
1,531 Elo+
Danzaburou
Danzaburou
Dammal
Danzaburou
Level 84
God Stats
1W - 1L
1,208 SR
Queue Stats
225W - 179L
1,545 Elo+
Solo
Discordia
Discordia
Dolly89
Discordia
Level 158
God Stats
33W - 34L
1,550 SR
Queue Stats
269W - 283L
1,548 Elo+
Solo
Guan Yu
Guan Yu
kartela
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,550 Elo+
Party 1
Medusa
Medusa
vlads1
Medusa
Level 145
God Stats
2W - 0L
1,516 SR
Queue Stats
119W - 113L
1,479 Elo+
Party 1
Janus
Janus
МРАСЬ
Janus
Level 127
God Stats
2W - 0L
1,674 SR
Queue Stats
23W - 19L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 1
5,899
1,180
2,937
7,046
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
 
Ullr
10
1 / 3 / 0
5,760
1,152
3,457
9,346
3,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
9
0 / 0 / 0
4,855
971
0
0
0
Tiamat
10
0 / 3 / 1
5,500
1,100
4,912
8,131
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Oriole
Nemesis
9
0 / 0 / 0
4,905
981
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

342

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dammal
Danzaburou
11
1 / 0 / 2
6,111
1,222
2,165
2,184
1,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Dolly89
Discordia
10
0 / 0 / 5
5,514
1,103
3,737
1,587
544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
kartela
Guan Yu
11
4 / 0 / 3
7,015
1,403
6,154
4,343
3,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
vlads1
Medusa
11
1 / 1 / 5
6,024
1,205
6,582
3,362
1,329
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
10
1 / 0 / 2
5,634
1,127
3,097
1,604
598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
7
7
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Ullr
 
Ullr
1
3
0
0.33
L
Vamana
0
0
0
0
W
Danzaburou
Dammal
Danzaburou
1
0
2
2
W
Discordia
Dolly89
Discordia
0
0
5
2.5
L
Tiamat
0
3
1
0.17
L
Nemesis
Oriole
Nemesis
0
0
0
0
W
Guan Yu
kartela
Guan Yu
4
0
3
5.5
W
Medusa
vlads1
Medusa
1
1
5
3.5
W
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,306
Damage
21,735
24,523
Taken
13,080
13,317
Mitigated
7,163
1,799
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,937
184
0
518
7,046
5,280
0
1,485
5,561
10,930
0
L
Ullr
 
Ullr
3,457
1,229
0
640
9,346
3,064
0
3,126
6,220
0
19,493
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Dammal
Danzaburou
2,165
1,052
0
479
2,184
1,007
0
1,336
848
0
12,367
W
Discordia
Dolly89
Discordia
3,737
37
0
0
1,587
544
0
986
601
13,515
0
L
Tiamat
4,912
403
0
641
8,131
4,973
0
2,223
5,908
15,274
0
L
Nemesis
Oriole
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
kartela
Guan Yu
6,154
585
1,217
2,647
4,343
3,685
0
2,471
1,872
0
8,230
W
Medusa
vlads1
Medusa
6,582
2,775
0
0
3,362
1,329
0
1,934
1,428
0
23,911
W
Janus
3,097
125
0
0
1,604
598
0
1,122
482
13,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
30,298
80
Minions Killed
105
3
Camps Cleared
9
301,050
Distance Traveled
515,185
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,899
1,180
16
3
1
104,869
0
L
Ullr
5,760
1,152
48
10
1
102,020
1
L
Vamana
4,855
971
0
0
0
1,408
0
W
Danzaburou
6,111
1,222
23
5
7
102,373
2
W
Discordia
5,514
1,103
19
4
1
112,206
1
L
Tiamat
5,500
1,100
16
3
1
87,542
0
L
Nemesis
4,905
981
0
0
0
5,211
0
W
Guan Yu
7,015
1,403
3
1
0
101,961
0
W
Medusa
6,024
1,205
36
7
1
104,871
3
W
Janus
5,634
1,127
24
5
0
93,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role