Player Matchup

Kuzenbo
Kuzenbo
I Am Loki Doki
Kuzenbo
Level 160
God Stats
1W - 5L
1,290 SR
Queue Stats
450W - 491L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
LouisDumm
Cu Chulainn
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
Maseclan
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,098 Elo+
Party 1
Arachne
Arachne
Tommek790
Arachne
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 129L
1,557 Elo+
Party 3
Rama
Rama
nb-0815
Rama
Level 117
God Stats
0W - 2L
1,291 SR
Queue Stats
62W - 50L
1,494 Elo+
Party 3
Team Averages
Level 93
1,416 SR
1,388 Elo+

VS

Team Averages
Level 96
1,654 SR
1,578 Elo+
Xbalanque
Xbalanque
EDUJ6
Xbalanque
Level 29
God Stats
2W - 2L
1,587 SR
Queue Stats
83W - 25L
1,720 Elo+
Party 2
Hun Batz
Hun Batz
Hhеryt
Hun Batz
Level 114
God Stats
2W - 0L
1,832 SR
Queue Stats
203W - 83L
1,704 Elo+
Party 2
Khepri
Khepri
Jayosan
Khepri
Level 43
God Stats
9W - 5L
1,735 SR
Queue Stats
210W - 139L
1,580 Elo+
Party 2
Cu Chulainn
Cu Chulainn
King_of_Moondust
Cu Chulainn
Level 135
God Stats
3W - 2L
1,358 SR
Queue Stats
189W - 204L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
jamesclynes234
Baba Yaga
Level 160
God Stats
3W - 0L
1,761 SR
Queue Stats
329W - 377L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 11
9,641
567
6,210
26,850
39,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
LouisDumm
Cu Chulainn
20
6 / 8 / 10
11,616
683
16,347
30,145
35,534
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Maseclan
Kukulkan
20
5 / 9 / 8
12,564
739
14,619
20,816
10,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Tommek790
Arachne
20
8 / 6 / 7
12,648
744
14,889
24,512
16,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
nb-0815
Rama
18
2 / 9 / 14
10,741
632
17,775
22,542
10,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EDUJ6
Xbalanque
20
9 / 4 / 13
13,573
798
33,884
17,054
11,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Hhеryt
Hun Batz
20
16 / 8 / 16
13,586
799
38,927
21,674
14,483
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Jayosan
Khepri
20
3 / 2 / 29
13,616
801
7,576
20,695
26,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
King_of_Moondust
Cu Chulainn
20
7 / 6 / 22
13,930
819
21,473
30,160
27,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
jamesclynes234
Baba Yaga
20
4 / 3 / 15
12,126
713
17,438
15,366
10,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
134
22
Kills
39
39
Deaths
23
50
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
EDUJ6
Xbalanque
9
4
13
3.88
W
Hun Batz
Hhеryt
Hun Batz
16
8
16
3
L
1
7
11
0.93
W
Khepri
Jayosan
Khepri
3
2
29
8.75
W
Cu Chulainn
King_of_Moondust
Cu Chulainn
7
6
22
3
L
Cu Chulainn
LouisDumm
Cu Chulainn
6
8
10
1.38
L
Kukulkan
Maseclan
Kukulkan
5
9
8
1
L
Arachne
Tommek790
Arachne
8
6
7
1.92
W
Baba Yaga
jamesclynes234
Baba Yaga
4
3
15
3.83
L
Rama
nb-0815
Rama
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,840
Damage
119,298
124,865
Taken
104,949
113,757
Mitigated
90,570
26,496
Healing
35,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
EDUJ6
Xbalanque
33,884
16,745
859
5,125
17,054
11,555
1,584
3,114
13,850
0
72,886
W
Hun Batz
Hhеryt
Hun Batz
38,927
8,539
1,033
1,200
21,674
14,483
1,703
5,286
16,263
0
56,436
L
6,210
2,115
1,753
1,786
26,850
39,976
0
7,343
19,507
11,479
0
W
Khepri
Jayosan
Khepri
7,576
366
4,150
6,308
20,695
26,245
585
3,395
17,122
13,635
0
W
Cu Chulainn
King_of_Moondust
Cu Chulainn
21,473
2,730
3,411
4,719
30,160
27,971
1,507
5,361
24,607
10,697
46,821
L
Cu Chulainn
LouisDumm
Cu Chulainn
16,347
2,263
849
3,329
30,145
35,534
0
8,555
21,590
310
35,713
L
Kukulkan
Maseclan
Kukulkan
14,619
996
1,068
1,534
20,816
10,913
0
4,076
16,740
38,179
0
L
Arachne
Tommek790
Arachne
14,889
11,285
4,587
6,087
24,512
16,732
0
4,411
20,101
0
20,035
W
Baba Yaga
jamesclynes234
Baba Yaga
17,438
1,196
2,858
6,140
15,366
10,316
2,014
3,312
11,968
41,541
0
L
Rama
nb-0815
Rama
17,775
9,719
2,962
2,541
22,542
10,602
0
3,926
18,616
0
29,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,210
Gold Earned
66,831
151
Minions Killed
276
0
Camps Cleared
0
1,308,907
Distance Traveled
1,563,455
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,573
798
92
5
0
293,525
0
W
Hun Batz
13,586
799
50
3
0
292,065
2
L
Kuzenbo
9,641
567
15
1
0
254,562
0
W
Khepri
13,616
801
18
1
0
351,851
0
W
Cu Chulainn
13,930
819
65
4
0
291,385
0
L
Cu Chulainn
11,616
683
33
2
0
262,191
4
L
Kukulkan
12,564
739
68
4
0
237,952
0
L
Arachne
12,648
744
10
1
0
312,190
0
W
Baba Yaga
12,126
713
51
3
0
334,629
0
L
Rama
10,741
632
25
1
0
242,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role