Player Matchup

Charybdis
Charybdis
Esdeatth
Charybdis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,326 Elo+
Solo
Bacchus
Bacchus
lLocation
Bacchus
Level 123
God Stats
13W - 9L
1,681 SR
Queue Stats
251W - 228L
1,626 Elo+
Solo
Hel
Hel
xHuntSoulsx
Hel
Level 106
God Stats
2W - 2L
1,451 SR
Queue Stats
67W - 88L
1,305 Elo+
Solo
Team Averages
Level 89
1,544 SR
1,419 Elo+

VS

Team Averages
Level 90
1,529 SR
1,406 Elo+
Vulcan
Vulcan
IkillForTheWin
Vulcan
Level 60
God Stats
5W - 5L
1,680 SR
Queue Stats
46W - 45L
1,533 Elo+
Solo
Hachiman
Hachiman
Raleith
Hachiman
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
481W - 757L
1,317 Elo+
Solo
Atlas
Atlas
Vybe_01
Atlas
Level 60
God Stats
3W - 5L
1,406 SR
Queue Stats
103W - 147L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Esdeatth
Charybdis
14
1 / 0 / 5
8,292
754
11,268
11,101
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
lLocation
Bacchus
14
2 / 0 / 5
9,266
842
8,853
15,111
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 3
8,633
785
4,356
10,442
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,581
689
13,536
5,824
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Raleith
Hachiman
12
2 / 3 / 1
7,477
680
6,933
9,049
3,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Vybe_01
Atlas
12
1 / 3 / 2
7,824
711
5,257
13,758
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Esdeatth
Charybdis
1
0
5
3.5
L
0
1
2
1
L
Hachiman
Raleith
Hachiman
2
3
1
0.83
L
Atlas
Vybe_01
Atlas
1
3
2
0.67
W
Bacchus
lLocation
Bacchus
2
0
5
4.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,477
Damage
25,726
36,654
Taken
28,631
26,763
Mitigated
19,907
18,317
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Esdeatth
Charybdis
11,268
4,136
636
4,383
11,101
4,206
100
7,352
3,749
0
46,054
L
13,536
8,017
0
360
5,824
2,813
0
3,387
2,437
44,148
0
L
Hachiman
Raleith
Hachiman
6,933
3,632
0
1,555
9,049
3,626
108
3,286
5,763
0
25,212
L
Atlas
Vybe_01
Atlas
5,257
2,050
851
2,841
13,758
13,468
0
6,608
7,150
15,001
0
W
Bacchus
lLocation
Bacchus
8,853
529
696
4,161
15,111
18,642
35
5,910
9,201
28,010
0
W
4,356
159
4,185
4,256
10,442
3,915
137
5,565
4,877
31,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
22,882
170
Minions Killed
125
0
Camps Cleared
0
630,162
Distance Traveled
587,526
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,292
754
76
7
0
191,269
1
L
Vulcan
7,581
689
69
6
0
219,140
2
L
Hachiman
7,477
680
39
4
0
186,128
6
L
Atlas
7,824
711
17
2
0
182,258
0
W
Bacchus
9,266
842
43
4
0
233,319
2
W
Hel
8,633
785
51
5
0
205,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role