Player Matchup

Danzaburou
Danzaburou
Dayglow
Danzaburou
Level 24
God Stats
2W - 0L
1,485 SR
Queue Stats
10W - 2L
1,619 Elo+
Party 2
Maui
Maui
J Fatss
Maui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 85L
1,744 Elo+
Party 2
Vulcan
Vulcan
Not Ganking
Vulcan
Level 106
God Stats
1W - 0L
1,339 SR
Queue Stats
67W - 22L
1,820 Elo+
Party 2
Team Averages
Level 83
1,441 SR
1,728 Elo+

VS

Team Averages
Level 70
1,771 SR
1,593 Elo+
King Arthur
King Arthur
Arm0r_K1nGG
King Arthur
Level 23
God Stats
17W - 3L
1,794 SR
Queue Stats
46W - 16L
1,615 Elo+
Party 1
Atlas
Atlas
redvolkred
Atlas
Level 85
God Stats
32W - 10L
1,794 SR
Queue Stats
262W - 160L
1,535 Elo+
Party 1
Ravana
Ravana
seriy_voiron
Ravana
Level 101
God Stats
16W - 7L
1,727 SR
Queue Stats
251W - 142L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dayglow
Danzaburou
17
6 / 6 / 4
11,285
806
19,099
18,168
8,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
J Fatss
Maui
15
2 / 2 / 8
9,920
709
9,426
16,837
18,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
16
2 / 2 / 8
10,520
751
21,635
9,363
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arm0r_K1nGG
King Arthur
14
1 / 4 / 8
9,671
691
10,334
20,531
18,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
15
3 / 1 / 6
10,397
743
17,846
20,407
22,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
6 / 5 / 4
10,739
767
7,492
17,338
8,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
10
Kills
10
10
Deaths
10
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arm0r_K1nGG
King Arthur
1
4
8
1.25
W
Danzaburou
Dayglow
Danzaburou
6
6
4
1.33
W
Maui
J Fatss
Maui
2
2
8
3
W
Vulcan
2
2
8
3
L
Atlas
3
1
6
6
L
Ravana
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,160
Damage
35,672
44,368
Taken
58,276
31,209
Mitigated
49,354
13,770
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arm0r_K1nGG
King Arthur
10,334
1,082
0
2,867
20,531
18,170
84
8,413
11,808
0
45,461
W
Danzaburou
Dayglow
Danzaburou
19,099
9,342
0
5,550
18,168
8,460
1,047
5,470
12,698
0
57,796
W
Maui
J Fatss
Maui
9,426
1,290
435
5,639
16,837
18,293
252
7,085
9,752
24,038
0
W
Vulcan
21,635
8,788
16
2,130
9,363
4,456
1,246
5,334
4,029
72,134
0
L
Atlas
17,846
6,965
958
4,454
20,407
22,718
457
10,499
9,454
39,324
0
L
Ravana
7,492
884
0
4,800
17,338
8,466
835
11,501
5,362
0
23,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
30,807
194
Minions Killed
160
0
Camps Cleared
0
807,840
Distance Traveled
816,926
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,671
691
74
5
0
254,787
0
W
Danzaburou
11,285
806
68
5
0
229,588
1
W
Maui
9,920
709
27
2
0
280,220
2
W
Vulcan
10,520
751
99
7
0
298,032
2
L
Atlas
10,397
743
35
3
0
300,263
0
L
Ravana
10,739
767
51
4
0
261,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role