Player Matchup

Nemesis
Nemesis
AdmiralOof
Nemesis
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 47L
1,554 Elo+
Party 1
Eset
Eset
HadesVengence
Eset
Level 149
God Stats
2W - 1L
1,423 SR
Queue Stats
467W - 447L
1,526 Elo+
Party 1
Ishtar
Ishtar
PersephonesWrath
Ishtar
Level 87
God Stats
3W - 6L
1,232 SR
Queue Stats
121W - 130L
1,536 Elo+
Party 1
Vulcan
Vulcan
ZeusiesFury
Vulcan
Level 87
God Stats
3W - 3L
1,581 SR
Queue Stats
168W - 163L
1,494 Elo+
Party 1
Susano
Susano
phxdre98
Susano
Level 69
God Stats
10W - 7L
1,615 SR
Queue Stats
185W - 134L
1,612 Elo+
Solo
Team Averages
Level 96
1,470 SR
1,545 Elo+

VS

Team Averages
Level 116
1,429 SR
1,438 Elo+
Ra
Ra
CRIZPYCHINuGz
Ra
Level 129
God Stats
20W - 27L
1,455 SR
Queue Stats
265W - 321L
1,465 Elo+
Party 3
Nemesis
Nemesis
DBLDBL07
Nemesis
Level 139
God Stats
11W - 8L
1,342 SR
Queue Stats
179W - 227L
1,316 Elo+
Party 3
Sol
Sol
SAAAN RAY
Sol
Level 140
God Stats
6W - 9L
1,536 SR
Queue Stats
113W - 112L
1,455 Elo+
Party 2
Bellona
Bellona
Vexarr
Bellona
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 83L
1,455 Elo+
Party 2
Medusa
Medusa
xByRafitax
Medusa
Level 46
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdmiralOof
Nemesis
9
3 / 0 / 0
5,197
520
2,660
5,242
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 1
5,136
514
2,877
3,884
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,957
496
980
6,443
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
9
1 / 0 / 3
5,489
549
4,711
2,862
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
phxdre98
Susano
9
0 / 1 / 1
5,103
510
1,846
6,972
2,487
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,680
468
1,318
5,444
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
DBLDBL07
Nemesis
8
0 / 0 / 0
5,053
505
969
5,672
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
6,293
629
4,863
4,672
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Vexarr
Bellona
9
1 / 1 / 0
5,546
555
4,658
8,185
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
xByRafitax
Medusa
7
0 / 1 / 0
4,370
437
1,297
2,727
856
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
3
3
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AdmiralOof
Nemesis
3
0
0
3
L
0
4
0
0
L
Nemesis
DBLDBL07
Nemesis
0
0
0
0
W
2
0
1
2.5
W
0
2
0
0
L
2
0
0
2
L
Bellona
Vexarr
Bellona
1
1
0
1
W
Vulcan
1
0
3
2.5
W
Susano
phxdre98
Susano
0
1
1
0.5
L
Medusa
xByRafitax
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
13,105
25,403
Taken
26,700
9,120
Mitigated
12,543
8,293
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AdmiralOof
Nemesis
2,660
971
0
1,312
5,242
2,064
0
1,052
4,190
0
24,171
L
1,318
291
164
707
5,444
1,873
72
2,602
2,700
26,110
0
L
Nemesis
DBLDBL07
Nemesis
969
326
0
3,357
5,672
1,857
0
776
4,788
0
28,158
W
2,877
125
261
1,473
3,884
1,351
408
1,447
2,437
23,485
731
W
980
652
22
2,896
6,443
2,215
112
3,115
3,328
0
29,829
L
4,863
2,219
0
2,096
4,672
1,737
96
756
3,916
44,928
7,911
L
Bellona
Vexarr
Bellona
4,658
1,119
0
3,389
8,185
6,220
0
1,652
6,454
0
34,561
W
Vulcan
4,711
712
0
0
2,862
1,003
699
184
2,678
30,846
0
W
Susano
phxdre98
Susano
1,846
283
0
2,329
6,972
2,487
0
0
6,972
0
29,302
L
Medusa
xByRafitax
Medusa
1,297
302
0
0
2,727
856
328
1,363
1,288
0
17,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
25,942
238
Minions Killed
313
0
Camps Cleared
0
959,274
Distance Traveled
926,757
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,197
520
46
5
0
199,563
1
L
Ra
4,680
468
45
5
0
175,213
1
L
Nemesis
5,053
505
70
7
0
177,091
0
W
Eset
5,136
514
34
3
0
200,029
0
W
Ishtar
4,957
496
51
5
0
165,478
8
L
Sol
6,293
629
98
10
0
182,291
1
L
Bellona
5,546
555
69
7
0
188,435
1
W
Vulcan
5,489
549
57
6
0
203,993
2
W
Susano
5,103
510
50
5
0
190,211
1
L
Medusa
4,370
437
31
3
0
203,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role