Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
Adxms
Rama
Silver I
Level 88
God Stats
11W - 7L
1,659 SR
Queue Stats
271W - 275L
1,113 MMR
Solo
Ymir
Ymir
Silver II
Brentberg
Ymir
Silver II
Level 152
God Stats
19W - 10L
1,641 SR
Queue Stats
150W - 161L
1,176 MMR
Solo
Maui
Maui
Silver II
FlakoN34
Maui
Silver II
Level 128
God Stats
2W - 2L
1,643 SR
Queue Stats
194W - 204L
1,002 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
mitja1x1
Baba Yaga
Silver I
Level 160
God Stats
1W - 0L
1,691 SR
Queue Stats
103W - 111L
999 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,627 SR
1,158 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,453 SR
998 MMR
Thor
Thor
Silver IV
Hur4K4N
Thor
Silver IV
Level 160
God Stats
4W - 4L
1,452 SR
Queue Stats
433W - 448L
915 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Neverath
Sun Wukong
Silver V
Level 106
God Stats
0W - 2L
1,473 SR
Queue Stats
6W - 15L
1,115 MMR
Party 1
Geb
Geb
Silver III
RespectTheGanja
Geb
Silver III
Level 128
God Stats
5W - 7L
1,564 SR
Queue Stats
67W - 75L
1,006 MMR
Solo
Chang'e
Chang'e
Silver V
Skiptu
Chang'e
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,115 MMR
Party 1
Hou Yi
Hou Yi
Silver III
Tsun4de
Hou Yi
Silver III
Level 147
God Stats
0W - 1L
1,276 SR
Queue Stats
169W - 185L
838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 3 / 4
9,962
498
13,612
20,418
13,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Rama
Adxms
Rama
19
5 / 0 / 3
12,044
602
13,402
17,153
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
18
1 / 2 / 3
11,440
572
10,604
13,699
9,327
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
15
1 / 2 / 8
10,007
500
5,080
19,406
20,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
mitja1x1
Baba Yaga
16
4 / 3 / 5
10,251
513
20,023
14,888
8,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ne ZhaKing ArthurBakasuraAh Muzen Cab

VS

Bans
IshtarArachnePoseidonCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hur4K4N
Thor
15
3 / 5 / 2
9,059
453
10,243
21,309
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
Neverath
Sun Wukong
15
1 / 1 / 4
9,100
455
10,754
17,165
13,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 5
9,105
455
8,002
21,114
18,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Skiptu
Chang'e
13
4 / 4 / 4
8,640
432
12,924
16,085
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Tsun4de
Hou Yi
16
0 / 4 / 2
9,732
487
7,706
15,943
5,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
10
10
Deaths
16
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
4
2
W
Rama
Adxms
Rama
5
0
3
6.5
W
Ymir
1
2
3
1.25
W
Maui
1
2
8
2.5
L
Thor
Hur4K4N
Thor
3
5
2
0.8
L
Sun Wukong
Neverath
Sun Wukong
1
1
4
3
L
2
2
5
2.25
L
Chang'e
Skiptu
Chang'e
4
4
4
1.5
L
Hou Yi
Tsun4de
Hou Yi
0
4
2
0.25
W
Baba Yaga
mitja1x1
Baba Yaga
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,721
Damage
49,629
85,564
Taken
91,616
58,883
Mitigated
52,562
36,820
Healing
28,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,612
3,835
0
5,394
20,418
13,167
361
3,867
16,323
0
105,136
W
Rama
Adxms
Rama
13,402
9,343
0
11,984
17,153
7,775
83
964
15,733
0
128,870
W
Ymir
10,604
2,130
0
6,442
13,699
9,327
197
2,242
10,841
99,493
0
W
Maui
5,080
1,333
4,909
4,899
19,406
20,008
31
8,658
10,578
20,400
0
L
Thor
Hur4K4N
Thor
10,243
2,042
0
6,100
21,309
8,723
0
6,783
14,526
0
67,966
L
Sun Wukong
Neverath
Sun Wukong
10,754
2,703
0
5,936
17,165
13,745
55
8,617
8,548
0
65,991
L
8,002
1,311
0
5,385
21,114
18,200
39
9,494
11,620
46,119
0
L
Chang'e
Skiptu
Chang'e
12,924
1,146
2,457
4,057
16,085
6,059
596
8,693
7,392
48,645
0
L
Hou Yi
Tsun4de
Hou Yi
7,706
3,061
0
4,954
15,943
5,835
1,537
2,120
13,823
0
85,835
W
Baba Yaga
mitja1x1
Baba Yaga
20,023
1,537
0
3,192
14,888
8,606
393
5,613
9,181
89,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,704
Gold Earned
45,636
664
Minions Killed
483
0
Camps Cleared
0
1,875,866
Distance Traveled
1,974,453
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,962
498
143
7
0
388,964
7
W
Rama
12,044
602
188
9
0
345,437
5
W
Ymir
11,440
572
191
10
0
361,978
10
W
Maui
10,007
500
28
1
0
376,068
2
L
Thor
9,059
453
86
4
0
360,035
8
L
Sun Wukong
9,100
455
116
6
0
408,182
7
L
Geb
9,105
455
46
2
0
457,170
3
L
Chang'e
8,640
432
79
4
0
373,850
9
L
Hou Yi
9,732
487
156
8
0
375,216
6
W
Baba Yaga
10,251
513
114
6
0
403,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role