Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Eqinox7
Fafnir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
samusaran01
Ao Kuang
Level 131
God Stats
9W - 7L
1,921 SR
Queue Stats
222W - 220L
1,531 Elo+
Solo
Team Averages
Level 139
1,584 SR
1,501 Elo+

VS

Team Averages
Level 118
1,520 SR
1,548 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
ArcticWoIfAngel
Maui
Level 84
God Stats
2W - 3L
1,528 SR
Queue Stats
252W - 147L
1,614 Elo+
Party 1
Neith
Neith
PeanutOfTheNorth
Neith
Level 158
God Stats
1W - 1L
1,506 SR
Queue Stats
72W - 73L
1,505 Elo+
Party 1
Hercules
Hercules
TheSpeedLegend
Hercules
Level 89
God Stats
5W - 5L
1,573 SR
Queue Stats
86W - 70L
1,585 Elo+
Party 1
Scylla
Scylla
Zouman1
Scylla
Level 107
God Stats
1W - 1L
1,493 SR
Queue Stats
209W - 174L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 0 / 2
10,323
645
13,558
13,141
10,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
 
Cernunnos
16
2 / 0 / 0
9,387
587
9,687
12,694
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
 
Anubis
15
1 / 1 / 2
9,124
570
4,802
9,176
5,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
Eqinox7
Fafnir
13
2 / 0 / 8
8,745
547
6,248
13,846
18,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
samusaran01
Ao Kuang
16
7 / 1 / 1
9,560
598
9,321
16,290
6,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 7 / 1
7,284
455
7,308
16,828
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 1
6,709
419
3,197
10,691
5,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 2 / 0
7,819
489
5,980
10,569
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
0 / 5 / 1
7,004
438
6,813
16,110
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Zouman1
Scylla
13
1 / 3 / 0
7,629
477
7,887
7,774
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
19
Kills
2
2
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
2
8
W
Cernunnos
 
Cernunnos
2
0
0
2
W
Anubis
 
Anubis
1
1
2
2
L
Nemesis
 
Nemesis
1
7
1
0.21
L
0
2
1
0.25
W
Fafnir
Eqinox7
Fafnir
2
0
8
6
L
0
2
0
0
L
Hercules
0
5
1
0.1
L
Scylla
Zouman1
Scylla
1
3
0
0.33
W
Ao Kuang
samusaran01
Ao Kuang
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,616
Damage
31,185
65,147
Taken
61,972
46,515
Mitigated
35,081
30,044
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,558
3,058
0
4,494
13,141
10,435
341
476
11,996
0
81,009
W
Cernunnos
 
Cernunnos
9,687
3,721
0
9,624
12,694
5,540
78
278
12,416
0
91,793
W
Anubis
 
Anubis
4,802
343
0
5,480
9,176
5,361
74
5,790
3,386
85,036
0
L
Nemesis
 
Nemesis
7,308
3,265
0
1,302
16,828
6,874
0
6,050
10,778
0
63,231
L
3,197
889
1,758
2,526
10,691
5,873
0
4,924
5,767
18,995
3,486
W
Fafnir
Eqinox7
Fafnir
6,248
1,412
167
3,343
13,846
18,385
120
2,598
11,072
24,736
0
L
5,980
2,662
0
4,035
10,569
4,961
0
382
10,187
0
70,652
L
Hercules
6,813
2,829
0
3,510
16,110
13,885
104
3,101
13,009
0
46,055
L
Scylla
Zouman1
Scylla
7,887
709
0
736
7,774
3,488
0
5,914
1,860
67,990
0
W
Ao Kuang
samusaran01
Ao Kuang
9,321
2,430
0
6,936
16,290
6,794
0
1,548
14,670
99,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,139
Gold Earned
36,445
622
Minions Killed
455
0
Camps Cleared
0
1,622,433
Distance Traveled
1,508,648
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,323
645
153
10
0
364,281
4
W
Cernunnos
9,387
587
154
10
0
297,048
2
W
Anubis
9,124
570
147
9
0
272,340
2
L
Nemesis
7,284
455
101
6
0
335,931
3
L
Maui
6,709
419
34
2
0
328,233
6
W
Fafnir
8,745
547
24
2
0
307,414
7
L
Neith
7,819
489
122
8
0
292,808
4
L
Hercules
7,004
438
77
5
0
282,611
4
L
Scylla
7,629
477
121
8
0
269,065
5
W
Ao Kuang
9,560
598
144
9
0
381,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role