Player Matchup

Izanami
Izanami
DazedCabbage757
Izanami
Level 122
God Stats
1W - 2L
1,517 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Tcurds
Cthulhu
Level 147
God Stats
2W - 2L
1,589 SR
Queue Stats
43W - 36L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
taco in mouth
Kukulkan
Level 88
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 4L
970 Elo+
Party 2
Team Averages
Level 119
1,461 SR
1,294 Elo+

VS

Team Averages
Level 64
1,432 SR
1,675 Elo+
Yemoja
Yemoja
BragaXII
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,796 Elo+
Party 1
Loki
Loki
hermogenes95
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,672 Elo+
Party 1
Vulcan
Vulcan
johnultimategame
Vulcan
Level 156
God Stats
1W - 0L
1,296 SR
Queue Stats
81W - 70L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,383
638
6,344
8,595
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tcurds
Cthulhu
11
0 / 2 / 0
6,774
677
6,874
10,204
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
taco in mouth
Kukulkan
10
0 / 3 / 0
6,171
617
5,040
8,371
3,480
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BragaXII
Yemoja
12
2 / 0 / 2
7,737
774
3,936
8,086
5,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 2
7,728
773
9,056
7,448
3,232
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 5
7,103
710
10,598
6,928
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BragaXII
Yemoja
2
0
2
3
L
0
1
0
0
L
Cthulhu
Tcurds
Cthulhu
0
2
0
0
W
4
0
2
5
W
0
0
5
2.5
L
Kukulkan
taco in mouth
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
23,590
27,170
Taken
22,462
14,627
Mitigated
11,883
8,675
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BragaXII
Yemoja
3,936
1,289
3,971
3,307
8,086
5,627
0
5,596
2,490
8,839
0
L
6,344
4,140
0
2,022
8,595
3,413
0
4,738
3,857
0
20,033
L
Cthulhu
Tcurds
Cthulhu
6,874
644
559
3,280
10,204
7,734
0
4,618
5,586
21,756
0
W
9,056
1,170
0
0
7,448
3,232
0
2,819
4,629
0
29,497
W
10,598
3,386
0
2,216
6,928
3,024
0
3,558
3,370
39,542
0
L
Kukulkan
taco in mouth
Kukulkan
5,040
414
302
2,512
8,371
3,480
0
5,205
3,166
21,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,328
Gold Earned
22,568
118
Minions Killed
121
0
Camps Cleared
0
530,563
Distance Traveled
577,340
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,737
774
15
2
0
157,185
0
L
Izanami
6,383
638
40
4
0
167,576
2
L
Cthulhu
6,774
677
24
2
0
179,818
0
W
Loki
7,728
773
51
5
0
207,488
4
W
Vulcan
7,103
710
55
6
0
212,667
2
L
Kukulkan
6,171
617
54
5
0
183,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role