Player Matchup

Ares
Ares
Cee2thejayy
Ares
Level 94
God Stats
2W - 1L
1,489 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 2
Hades
Hades
GAston_NRB00
Hades
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,439 Elo+
Solo
Thanatos
Thanatos
bootybinky98
Thanatos
Level 68
God Stats
1W - 1L
1,278 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 2
Athena
Athena
nene1600
Athena
Level 86
God Stats
7W - 12L
1,303 SR
Queue Stats
364W - 409L
1,408 Elo+
Solo
Chiron
Chiron
xX Juke3 Xx
Chiron
Level 160
God Stats
16W - 15L
1,530 SR
Queue Stats
670W - 809L
1,428 Elo+
Solo
Team Averages
Level 90
1,420 SR
1,380 Elo+

VS

Team Averages
Level 81
1,444 SR
1,395 Elo+
Horus
Horus
ArthurianSol
Horus
Level 108
God Stats
1W - 4L
1,365 SR
Queue Stats
128W - 161L
1,396 Elo+
Solo
Hel
Hel
GodslAyersAce
Hel
Level 105
God Stats
2W - 2L
1,505 SR
Queue Stats
140W - 159L
1,392 Elo+
Party 3
Bacchus
Bacchus
MzCobalt
Bacchus
Level 26
God Stats
22W - 15L
1,527 SR
Queue Stats
53W - 56L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
SyaKKuyS
Jing Wei
Level 69
God Stats
4W - 7L
1,569 SR
Queue Stats
106W - 115L
1,425 Elo+
Party 1
Awilix
Awilix
man_drell
Awilix
Level 95
God Stats
0W - 1L
1,255 SR
Queue Stats
143W - 171L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
10,234
569
9,977
11,384
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 4 / 0
9,434
524
4,168
13,772
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
bootybinky98
Thanatos
14
3 / 5 / 3
9,092
505
3,584
17,423
9,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
nene1600
Athena
18
4 / 1 / 4
11,029
613
8,541
9,731
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
2 / 2 / 9
9,060
503
11,192
14,644
6,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,967
498
2,801
10,610
6,348
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 3
10,163
565
11,540
8,158
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MzCobalt
Bacchus
11
0 / 3 / 2
7,454
414
4,971
13,250
14,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
SyaKKuyS
Jing Wei
11
0 / 4 / 2
7,176
399
4,095
14,389
5,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
man_drell
Awilix
13
4 / 3 / 3
8,525
474
7,753
12,178
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
11
12
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
4
0
6
7
W
1
4
0
0.25
L
6
2
3
3.75
L
Bacchus
MzCobalt
Bacchus
0
3
2
0.33
L
Jing Wei
SyaKKuyS
Jing Wei
0
4
2
0.25
W
Thanatos
bootybinky98
Thanatos
3
5
3
0.9
L
Awilix
man_drell
Awilix
4
3
3
1.83
W
Athena
nene1600
Athena
4
1
4
6
W
Chiron
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
31,160
66,954
Taken
58,585
44,151
Mitigated
35,358
30,255
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,801
1,361
262
3,122
10,610
6,348
468
4,819
5,137
0
62,707
W
9,977
442
0
2,762
11,384
13,331
99
3,059
8,299
23,291
0
W
4,168
326
351
7,843
13,772
6,728
162
4,433
9,011
81,398
0
L
11,540
349
1,699
3,993
8,158
3,873
1,236
2,850
5,308
79,694
0
L
Bacchus
MzCobalt
Bacchus
4,971
525
0
1,344
13,250
14,566
353
4,424
8,690
20,937
0
L
Jing Wei
SyaKKuyS
Jing Wei
4,095
2,649
0
3,901
14,389
5,386
0
5,511
8,821
0
49,036
W
Thanatos
bootybinky98
Thanatos
3,584
631
376
10,399
17,423
9,789
656
4,439
12,766
0
68,421
L
Awilix
man_drell
Awilix
7,753
3,138
0
0
12,178
5,185
0
4,194
7,943
0
49,550
W
Athena
nene1600
Athena
8,541
1,822
0
2,172
9,731
7,647
0
755
8,964
85,226
0
W
Chiron
11,192
3,080
692
5,660
14,644
6,656
936
3,649
10,955
0
88,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,849
Gold Earned
42,285
546
Minions Killed
444
0
Camps Cleared
0
1,728,435
Distance Traveled
1,750,470
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,967
498
116
6
0
381,739
6
W
Ares
10,234
569
25
1
0
365,478
2
W
Hades
9,434
524
137
8
0
334,004
6
L
Hel
10,163
565
153
9
0
328,611
1
L
Bacchus
7,454
414
25
1
0
358,309
2
L
Jing Wei
7,176
399
71
4
0
338,421
4
W
Thanatos
9,092
505
93
5
0
339,091
0
L
Awilix
8,525
474
79
4
0
343,390
0
W
Athena
11,029
613
161
9
0
395,782
7
W
Chiron
9,060
503
130
7
0
294,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role