Player Matchup

Sol
Sol
Fritzoma
Sol
Level 160
God Stats
1W - 0L
1,381 SR
Queue Stats
3W - 3L
1,556 Elo+
Party 2
Shiva
Shiva
Yomatsuu
Shiva
Level 155
God Stats
6W - 5L
1,560 SR
Queue Stats
169W - 124L
1,630 Elo+
Solo
Athena
Athena
egocrusher
Athena
Level 159
God Stats
1W - 1L
1,624 SR
Queue Stats
5W - 8L
1,543 Elo+
Party 2
Team Averages
Level 158
1,521 SR
1,576 Elo+

VS

Team Averages
Level 137
1,391 SR
1,531 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
WishfuI
King Arthur
Level 105
God Stats
1W - 9L
1,174 SR
Queue Stats
540W - 601L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
11,269
867
16,803
10,714
4,928
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Yomatsuu
Shiva
16
7 / 1 / 6
10,599
815
14,114
15,312
19,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
egocrusher
Athena
14
1 / 4 / 8
9,385
722
10,492
13,227
7,419
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 5 / 3
8,856
681
8,914
9,983
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
 
Gilgamesh
13
3 / 6 / 1
8,790
676
7,326
16,963
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
WishfuI
King Arthur
15
1 / 3 / 3
9,279
714
5,947
18,705
17,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
3
0.5
L
Gilgamesh
 
Gilgamesh
3
6
1
0.58
W
6
0
6
9
L
King Arthur
WishfuI
King Arthur
1
3
3
0.83
W
Shiva
Yomatsuu
Shiva
7
1
6
10
W
Athena
egocrusher
Athena
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
22,187
39,253
Taken
45,651
31,755
Mitigated
30,629
11,739
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,914
538
0
1,110
9,983
5,408
0
4,056
5,695
38,510
0
L
Gilgamesh
 
Gilgamesh
7,326
1,890
0
1,271
16,963
7,494
0
10,559
6,032
0
25,843
W
16,803
4,619
0
6,691
10,714
4,928
2,235
2,984
7,730
69,295
0
L
King Arthur
WishfuI
King Arthur
5,947
931
0
266
18,705
17,727
0
13,016
5,332
0
28,924
W
Shiva
Yomatsuu
Shiva
14,114
2,533
254
3,690
15,312
19,408
154
3,674
11,638
261
40,944
W
Athena
egocrusher
Athena
10,492
2,942
0
1,104
13,227
7,419
54
2,527
10,700
32,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
26,925
196
Minions Killed
150
0
Camps Cleared
0
781,408
Distance Traveled
763,245
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,856
681
80
6
0
221,412
1
L
Gilgamesh
8,790
676
32
2
0
272,554
3
W
Sol
11,269
867
126
10
0
263,009
3
L
King Arthur
9,279
714
38
3
0
269,279
3
W
Shiva
10,599
815
37
3
0
260,148
4
W
Athena
9,385
722
33
3
0
258,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role