Player Matchup

Amaterasu
Amaterasu
ChimichangaInc
Amaterasu
Level 67
God Stats
1W - 2L
1,757 SR
Queue Stats
38W - 20L
1,678 Elo+
Party 2
Freya
Freya
Darkstars001
Freya
Level 138
God Stats
3W - 3L
1,728 SR
Queue Stats
74W - 50L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
Papichris018
Kukulkan
Level 75
God Stats
4W - 4L
1,590 SR
Queue Stats
60W - 50L
1,611 Elo+
Party 2
Tyr
Tyr
Richboy746
Tyr
Level 158
God Stats
1W - 1L
1,565 SR
Queue Stats
37W - 25L
1,655 Elo+
Party 2
Fafnir
Fafnir
VADER619
Fafnir
Level 160
God Stats
0W - 1L
1,621 SR
Queue Stats
38W - 31L
1,604 Elo+
Party 2
Team Averages
Level 120
1,652 SR
1,638 Elo+

VS

Team Averages
Level 143
1,572 SR
1,472 Elo+
Achilles
Achilles
Kricketot
Achilles
Level 144
God Stats
1W - 0L
1,648 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 1
Bacchus
Bacchus
Lepidemie
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,416 Elo+
Solo
Osiris
Osiris
LizzyIX
Osiris
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,628 Elo+
Party 1
Neith
Neith
SoulBreakeeer
Neith
Level 158
God Stats
5W - 0L
1,711 SR
Queue Stats
94W - 96L
1,534 Elo+
Solo
Amaterasu
Amaterasu
lelouch2332
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChimichangaInc
Amaterasu
19
5 / 9 / 10
12,071
710
13,058
28,621
29,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 9 / 13
11,578
681
19,925
20,638
10,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Papichris018
Kukulkan
19
4 / 4 / 8
11,276
663
23,857
10,928
6,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 9 / 10
12,586
740
21,787
31,131
40,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
VADER619
Fafnir
19
1 / 7 / 15
12,120
713
9,265
26,689
47,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kricketot
Achilles
20
13 / 3 / 17
13,298
782
24,337
25,472
29,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Lepidemie
Bacchus
19
5 / 4 / 25
11,894
700
18,345
22,669
36,416
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
LizzyIX
Osiris
18
2 / 6 / 27
12,115
713
14,305
29,415
43,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 2 / 24
13,259
780
25,839
13,531
7,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
lelouch2332
Amaterasu
20
10 / 4 / 21
13,030
766
19,871
28,235
29,122
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
152
18
Kills
38
38
Deaths
19
56
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ChimichangaInc
Amaterasu
5
9
10
1.11
L
4
9
13
1.17
W
Achilles
Kricketot
Achilles
13
3
17
7.17
W
Bacchus
Lepidemie
Bacchus
5
4
25
4.38
W
Osiris
LizzyIX
Osiris
2
6
27
2.58
L
Kukulkan
Papichris018
Kukulkan
4
4
8
2
L
4
9
10
1
W
8
2
24
10
L
Fafnir
VADER619
Fafnir
1
7
15
1.21
W
Amaterasu
lelouch2332
Amaterasu
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,892
Damage
102,697
118,007
Taken
119,322
134,338
Mitigated
145,910
33,719
Healing
56,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ChimichangaInc
Amaterasu
13,058
5,852
448
4,730
28,621
29,186
2,144
5,198
22,810
32
20,843
L
19,925
5,622
2,136
5,881
20,638
10,059
1,273
2,968
17,517
29,855
0
W
Achilles
Kricketot
Achilles
24,337
3,514
1,568
9,895
25,472
29,118
1,386
10,128
14,965
0
38,201
W
Bacchus
Lepidemie
Bacchus
18,345
2,815
5,486
3,803
22,669
36,416
1,253
9,498
12,907
39,765
0
W
Osiris
LizzyIX
Osiris
14,305
4,319
5,816
5,747
29,415
43,578
478
13,918
15,087
0
21,963
L
Kukulkan
Papichris018
Kukulkan
23,857
1,684
1,926
2,254
10,928
6,772
1,350
2,382
8,494
48,612
0
L
21,787
1,455
1,150
10,049
31,131
40,385
395
5,447
25,285
43
44,228
W
25,839
6,085
2,652
6,395
13,531
7,676
3,018
6,430
6,817
0
48,838
L
Fafnir
VADER619
Fafnir
9,265
3,753
1,436
3,709
26,689
47,936
839
4,112
21,938
15,574
0
W
Amaterasu
lelouch2332
Amaterasu
19,871
5,183
6,153
8,570
28,235
29,122
2,708
13,148
14,987
4,755
34,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,631
Gold Earned
63,596
156
Minions Killed
171
0
Camps Cleared
0
1,323,494
Distance Traveled
1,630,552
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,071
710
15
1
0
259,894
0
L
Freya
11,578
681
23
1
0
258,790
2
W
Achilles
13,298
782
36
2
0
369,839
0
W
Bacchus
11,894
700
28
2
0
299,403
0
W
Osiris
12,115
713
25
1
0
320,083
1
L
Kukulkan
11,276
663
61
4
0
266,646
1
L
Tyr
12,586
740
49
3
0
280,102
2
W
Neith
13,259
780
46
3
0
316,279
1
L
Fafnir
12,120
713
8
0
0
258,062
0
W
Amaterasu
13,030
766
36
2
0
324,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role