Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Donut0331
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 211L
1,319 Elo+
Solo
Maui
Maui
NitroGamer248
Maui
Level 117
God Stats
0W - 1L
1,505 SR
Queue Stats
91W - 92L
1,448 Elo+
Solo
Guan Yu
Guan Yu
SIMPLE_DREAMER
Guan Yu
Level 120
God Stats
0W - 2L
1,259 SR
Queue Stats
68W - 58L
1,487 Elo+
Solo
King Arthur
King Arthur
lucas-covi
King Arthur
Level 119
God Stats
1W - 5L
1,083 SR
Queue Stats
117W - 118L
1,370 Elo+
Solo
Team Averages
Level 129
1,369 SR
1,425 Elo+

VS

Team Averages
Level 110
1,537 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Affable_Jack
Chronos
Level 157
God Stats
4W - 1L
1,709 SR
Queue Stats
385W - 389L
1,414 Elo+
Solo
Cernunnos
Cernunnos
AnbuAnarchist
Cernunnos
Level 119
God Stats
9W - 3L
1,688 SR
Queue Stats
308W - 345L
1,479 Elo+
Solo
Fafnir
Fafnir
TheGrainFather
Fafnir
Level 63
God Stats
1W - 1L
1,287 SR
Queue Stats
11W - 12L
1,451 Elo+
Solo
Nu Wa
Nu Wa
boomikeelu90
Nu Wa
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 115L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 4 / 6
9,070
756
11,508
13,803
7,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ne Zha
Donut0331
Ne Zha
12
0 / 7 / 5
7,263
605
9,254
13,784
7,413
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 6 / 7
8,854
738
8,484
19,140
27,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 4 / 8
8,067
672
7,720
17,361
24,139
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
lucas-covi
King Arthur
15
3 / 7 / 8
8,737
728
11,392
19,611
20,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 2 / 13
10,620
885
15,494
13,833
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Affable_Jack
Chronos
18
5 / 2 / 18
10,305
859
12,853
13,013
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
AnbuAnarchist
Cernunnos
17
5 / 4 / 12
9,894
825
16,366
10,539
5,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 20
10,851
904
9,787
14,385
24,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 4 / 6
9,398
783
11,925
8,471
3,515
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
96
13
Kills
27
28
Deaths
14
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
4
6
2
W
Chang'e
 
Chang'e
8
2
13
7.25
W
Chronos
Affable_Jack
Chronos
5
2
18
7
W
Cernunnos
AnbuAnarchist
Cernunnos
5
4
12
2.75
L
Ne Zha
Donut0331
Ne Zha
0
7
5
0.36
L
3
6
7
1.08
L
2
4
8
1.5
W
5
2
20
7.5
W
4
4
6
1.75
L
King Arthur
lucas-covi
King Arthur
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,358
Damage
66,425
83,699
Taken
60,241
87,575
Mitigated
49,609
24,362
Healing
24,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,508
1,522
495
1,790
13,803
7,924
0
7,497
6,306
0
22,188
W
Chang'e
 
Chang'e
15,494
1,855
6,353
7,157
13,833
7,649
2,159
2,245
11,588
28,849
0
W
Chronos
Affable_Jack
Chronos
12,853
6,046
1,749
2,539
13,013
7,499
2,829
2,203
10,810
31,301
0
W
Cernunnos
AnbuAnarchist
Cernunnos
16,366
6,175
0
978
10,539
5,965
1,598
684
9,855
0
30,449
L
Ne Zha
Donut0331
Ne Zha
9,254
4,529
778
1,491
13,784
7,413
0
9,019
4,765
0
19,871
L
8,484
2,382
1,490
1,505
19,140
27,144
0
12,355
6,785
22,223
0
L
7,720
1,075
8,143
6,360
17,361
24,139
0
8,221
9,140
0
17,774
W
9,787
2,467
893
3,583
14,385
24,981
557
2,250
12,135
15,712
0
W
11,925
2,886
224
706
8,471
3,515
697
1,102
7,369
24,417
0
L
King Arthur
lucas-covi
King Arthur
11,392
946
812
1,498
19,611
20,955
0
12,967
6,644
0
25,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,991
Gold Earned
51,068
95
Minions Killed
113
0
Camps Cleared
0
1,033,123
Distance Traveled
953,724
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,070
756
24
2
0
224,612
0
W
Chang'e
10,620
885
16
1
0
166,393
0
W
Chronos
10,305
859
45
4
0
190,791
0
W
Cernunnos
9,894
825
24
2
0
179,313
0
L
Ne Zha
7,263
605
17
1
0
196,993
5
L
Maui
8,854
738
21
2
0
193,378
1
L
Guan Yu
8,067
672
11
1
0
222,574
0
W
Fafnir
10,851
904
9
1
0
204,327
0
W
Nu Wa
9,398
783
19
2
0
212,900
0
L
King Arthur
8,737
728
22
2
0
195,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role