Player Matchup

Nemesis
Nemesis
BajoDeTono
Nemesis
Level 28
God Stats
1W - 1L
1,440 SR
Queue Stats
25W - 19L
1,594 Elo+
Party 4
Bacchus
Bacchus
Chaunja
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
DubYaKeyADC
Chronos
Level 9
God Stats
4W - 1L
1,560 SR
Queue Stats
12W - 1L
1,858 Elo+
Party 2
Susano
Susano
ShadowAgron
Susano
Level 59
God Stats
130W - 38L
1,785 SR
Queue Stats
263W - 89L
1,700 Elo+
Party 2
Agni
Agni
YohanAuter
Agni
Level 155
God Stats
4W - 3L
1,589 SR
Queue Stats
36W - 32L
1,583 Elo+
Party 4
Team Averages
Level 54
1,575 SR
1,647 Elo+

VS

Team Averages
Level 92
1,555 SR
1,623 Elo+
Thanatos
Thanatos
 
Thanatos
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ChickenWaing
Ishtar
Level 105
God Stats
18W - 14L
1,609 SR
Queue Stats
490W - 356L
1,653 Elo+
Party 1
Ganesha
Ganesha
Lawndoe
Ganesha
Level 160
God Stats
7W - 9L
1,526 SR
Queue Stats
350W - 382L
1,494 Elo+
Party 3
Raijin
Raijin
SirMadHimself
Raijin
Level 37
God Stats
0W - 2L
1,538 SR
Queue Stats
78W - 41L
1,730 Elo+
Party 3
King Arthur
King Arthur
Yeetthayoink
King Arthur
Level 127
God Stats
8W - 8L
1,602 SR
Queue Stats
537W - 409L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BajoDeTono
Nemesis
14
8 / 1 / 1
8,734
624
8,001
11,967
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Chaunja
Bacchus
12
1 / 2 / 5
7,644
546
6,567
11,634
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
DubYaKeyADC
Chronos
14
2 / 0 / 6
8,513
608
7,466
7,735
2,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
12
4 / 2 / 10
7,832
559
10,024
13,255
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 3 / 6
8,760
626
10,320
6,379
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 5 / 0
7,847
561
7,129
13,364
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
9
0 / 6 / 0
5,886
420
4,614
12,739
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Lawndoe
Ganesha
9
0 / 4 / 4
6,548
468
4,297
12,237
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 3
6,267
448
3,389
7,242
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Yeetthayoink
King Arthur
13
1 / 3 / 1
7,486
535
8,206
13,928
9,117
Mystical Earring

Mystical Earring

+15
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
8
8
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
5
0
1.4
W
Nemesis
BajoDeTono
Nemesis
8
1
1
8.5
W
Bacchus
Chaunja
Bacchus
1
2
5
1.75
L
Ishtar
0
6
0
0
W
Chronos
DubYaKeyADC
Chronos
2
0
6
5
L
Ganesha
Lawndoe
Ganesha
0
4
4
0.5
W
Susano
4
2
10
4.5
L
0
3
3
0.5
L
King Arthur
Yeetthayoink
King Arthur
1
3
1
0.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,378
Damage
27,635
50,970
Taken
59,510
31,450
Mitigated
33,697
12,208
Healing
19,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,129
2,287
0
9,781
13,364
5,489
0
4,085
9,279
0
44,180
W
Nemesis
BajoDeTono
Nemesis
8,001
4,134
0
2,551
11,967
4,625
0
1,323
10,644
0
66,854
W
Bacchus
Chaunja
Bacchus
6,567
692
0
3,675
11,634
12,146
0
592
11,042
47,664
0
L
Ishtar
4,614
2,584
0
2,997
12,739
4,359
0
5,279
7,460
0
39,335
W
Chronos
DubYaKeyADC
Chronos
7,466
3,844
0
3,524
7,735
2,741
552
771
6,964
66,837
3,965
L
Ganesha
Lawndoe
Ganesha
4,297
729
416
2,305
12,237
11,540
0
4,139
8,098
21,371
0
W
Susano
10,024
3,566
0
2,155
13,255
9,784
49
3,550
9,705
0
35,744
L
3,389
700
0
500
7,242
3,192
0
3,558
3,684
37,968
0
L
King Arthur
Yeetthayoink
King Arthur
8,206
1,298
0
3,090
13,928
9,117
0
6,066
6,919
0
59,680
W
10,320
1,176
0
303
6,379
2,154
123
1,618
4,761
61,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
34,034
464
Minions Killed
348
0
Camps Cleared
0
1,398,140
Distance Traveled
1,278,983
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,847
561
78
6
0
264,045
2
W
Nemesis
8,734
624
104
7
0
317,619
3
W
Bacchus
7,644
546
84
6
0
241,914
0
L
Ishtar
5,886
420
75
5
0
227,530
3
W
Chronos
8,513
608
133
10
0
273,930
5
L
Ganesha
6,548
468
5
0
0
284,771
6
W
Susano
7,832
559
40
3
0
277,658
1
L
Raijin
6,267
448
89
6
0
250,935
4
L
King Arthur
7,486
535
101
7
0
251,702
1
W
Agni
8,760
626
103
7
0
287,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role