Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CarlosMellark
Merlin
Level 156
God Stats
6W - 5L
1,665 SR
Queue Stats
54W - 65L
1,473 Elo+
Party 1
Vamana
Vamana
Hєиtai
Vamana
Level 149
God Stats
2W - 0L
1,295 SR
Queue Stats
14W - 3L
1,737 Elo+
Party 1
Aphrodite
Aphrodite
dovakinis
Aphrodite
Level 108
God Stats
3W - 8L
1,306 SR
Queue Stats
169W - 197L
1,451 Elo+
Party 1
Team Averages
Level 139
1,453 SR
1,532 Elo+

VS

Team Averages
Level 115
1,527 SR
1,466 Elo+
Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Heavymetal41
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
brianban
Cthulhu
Level 103
God Stats
2W - 3L
1,413 SR
Queue Stats
10W - 15L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
roohxheinzeXx
Sun Wukong
Level 143
God Stats
5W - 3L
1,723 SR
Queue Stats
322W - 354L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 1 / 1
10,052
628
10,844
12,376
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
 
Lancelot
13
0 / 1 / 5
8,128
508
2,785
9,373
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 4
9,469
592
9,090
4,854
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Hєиtai
Vamana
15
3 / 0 / 2
9,346
584
10,017
13,487
14,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
dovakinis
Aphrodite
13
2 / 1 / 5
7,964
498
9,091
10,739
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 1 / 0
7,623
476
3,598
7,604
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
12
1 / 1 / 0
7,464
467
4,537
9,788
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Heavymetal41
Bakasura
14
2 / 4 / 1
8,119
507
8,302
14,636
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
brianban
Cthulhu
7
0 / 6 / 0
5,871
367
3,947
15,795
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
roohxheinzeXx
Sun Wukong
13
0 / 0 / 1
7,441
465
6,412
15,216
9,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
3
3
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
1
5.5
W
Lancelot
 
Lancelot
0
1
5
2.5
L
Poseidon
 
Poseidon
0
1
0
0
L
Anhur
 
Anhur
1
1
0
1
W
2
0
4
4
L
Bakasura
Heavymetal41
Bakasura
2
4
1
0.63
W
Vamana
Hєиtai
Vamana
3
0
2
4
L
Cthulhu
brianban
Cthulhu
0
6
0
0
W
Aphrodite
dovakinis
Aphrodite
2
1
5
4.5
L
Sun Wukong
roohxheinzeXx
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,827
Damage
26,796
50,829
Taken
63,039
29,103
Mitigated
32,403
27,181
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,844
5,565
0
6,890
12,376
4,363
2,526
879
10,627
0
91,756
W
Lancelot
 
Lancelot
2,785
644
0
982
9,373
3,829
0
1,100
8,108
0
60,036
L
Poseidon
 
Poseidon
3,598
315
0
2,068
7,604
2,979
0
4,216
3,388
63,217
0
L
Anhur
 
Anhur
4,537
2,895
0
2,476
9,788
3,174
928
2,432
7,356
0
53,891
W
9,090
239
76
1,800
4,854
2,226
654
2,154
2,700
73,763
0
L
Bakasura
Heavymetal41
Bakasura
8,302
5,603
0
2,128
14,636
6,487
0
2,560
12,076
0
56,699
W
Vamana
Hєиtai
Vamana
10,017
4,947
0
7,022
13,487
14,308
104
1,052
11,835
95
70,627
L
Cthulhu
brianban
Cthulhu
3,947
378
0
2,300
15,795
9,851
0
6,219
9,317
14,842
0
W
Aphrodite
dovakinis
Aphrodite
9,091
990
3,034
7,377
10,739
4,377
514
3,352
7,037
49,979
2,713
L
Sun Wukong
roohxheinzeXx
Sun Wukong
6,412
1,630
0
5,770
15,216
9,912
0
2,772
12,444
0
59,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
36,518
581
Minions Killed
510
0
Camps Cleared
0
1,646,725
Distance Traveled
1,469,590
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,052
628
143
9
0
306,504
3
W
Lancelot
8,128
508
102
6
0
383,005
5
L
Poseidon
7,623
476
134
8
0
307,709
5
L
Anhur
7,464
467
123
8
0
273,539
0
W
Merlin
9,469
592
137
9
0
322,091
7
L
Bakasura
8,119
507
117
7
0
318,404
0
W
Vamana
9,346
584
123
8
0
327,020
2
L
Cthulhu
5,871
367
30
2
0
293,780
5
W
Aphrodite
7,964
498
76
5
0
308,105
7
L
Sun Wukong
7,441
465
106
7
0
276,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role