Player Matchup

Kuzenbo
Kuzenbo
SlickitySlick
Kuzenbo
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 298L
1,538 Elo+
Party 2
Zeus
Zeus
UncleGooch
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 275L
1,545 Elo+
Party 2
Medusa
Medusa
Zivimoor
Medusa
Level 102
God Stats
6W - 5L
1,709 SR
Queue Stats
28W - 27L
1,608 Elo+
Solo
Team Averages
Level 100
1,570 SR
1,564 Elo+

VS

Team Averages
Level 136
1,445 SR
1,486 Elo+
Mercury
Mercury
CroNexusKK
Mercury
Level 109
God Stats
12W - 38L
1,143 SR
Queue Stats
101W - 131L
1,437 Elo+
Solo
Chronos
Chronos
DarkVT
Chronos
Level 146
God Stats
1W - 1L
1,251 SR
Queue Stats
66W - 72L
1,508 Elo+
Party 1
Bakasura
Bakasura
albert2052
Bakasura
Level 154
God Stats
2W - 0L
1,941 SR
Queue Stats
80W - 83L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
8 / 4 / 2
13,873
816
12,746
24,906
38,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 10 / 4
10,735
631
11,175
15,404
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Zivimoor
Medusa
18
1 / 6 / 7
12,159
715
15,402
16,947
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CroNexusKK
Mercury
17
6 / 3 / 6
12,101
712
14,031
16,232
7,993
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
DarkVT
Chronos
17
2 / 4 / 9
11,903
700
12,342
15,700
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
albert2052
Bakasura
20
12 / 3 / 4
15,129
890
20,268
21,999
22,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
20
20
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
CroNexusKK
Mercury
6
3
6
3
W
Chronos
DarkVT
Chronos
2
4
9
1.63
L
Kuzenbo
8
4
2
2.25
L
1
10
4
0.3
L
Medusa
Zivimoor
Medusa
1
6
7
0.75
W
Bakasura
albert2052
Bakasura
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,323
Damage
46,641
57,257
Taken
53,931
52,311
Mitigated
37,618
5,289
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CroNexusKK
Mercury
14,031
7,302
0
5,162
16,232
7,993
1,843
7,613
8,619
0
53,283
W
Chronos
DarkVT
Chronos
12,342
5,649
0
2,066
15,700
7,307
902
7,516
8,184
58,616
0
L
Kuzenbo
12,746
3,644
0
2,480
24,906
38,324
0
6,503
15,819
29,666
0
L
11,175
1,815
0
1,922
15,404
5,382
284
1,774
11,662
39,220
0
L
Medusa
Zivimoor
Medusa
15,402
9,430
0
887
16,947
8,605
136
4,157
11,510
0
63,770
W
Bakasura
albert2052
Bakasura
20,268
12,104
738
8,150
21,999
22,318
1,543
8,901
13,098
0
44,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
39,133
171
Minions Killed
215
0
Camps Cleared
0
772,852
Distance Traveled
960,409
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,101
712
52
3
0
326,529
3
W
Chronos
11,903
700
72
4
0
277,198
2
L
Kuzenbo
13,873
816
32
2
0
278,376
5
L
Zeus
10,735
631
58
3
0
223,162
3
L
Medusa
12,159
715
81
5
0
271,314
3
W
Bakasura
15,129
890
91
5
0
356,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role