Player Matchup

Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hiei l
Kuzenbo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,466 Elo+
Solo
Amaterasu
Amaterasu
ShadWolfe
Amaterasu
Level 69
God Stats
2W - 4L
1,531 SR
Queue Stats
41W - 38L
1,481 Elo+
Solo
Merlin
Merlin
TeamVito25
Merlin
Level 105
God Stats
1W - 3L
1,550 SR
Queue Stats
34W - 53L
1,332 Elo+
Solo
Horus
Horus
Wildlife96
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,736 Elo+
Solo
Team Averages
Level 83
1,516 SR
1,503 Elo+

VS

Team Averages
Level 125
1,573 SR
1,461 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Buddy4-String
Ganesha
Level 122
God Stats
4W - 0L
1,869 SR
Queue Stats
138W - 192L
1,427 Elo+
Party 1
Ares
Ares
Sativaheals
Ares
Level 116
God Stats
4W - 3L
1,468 SR
Queue Stats
88W - 97L
1,383 Elo+
Solo
Poseidon
Poseidon
eezahkk
Poseidon
Level 127
God Stats
2W - 7L
1,527 SR
Queue Stats
203W - 230L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 7 / 4
9,659
690
8,928
18,845
10,185
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Hiei l
Kuzenbo
16
2 / 5 / 1
9,204
657
11,609
21,315
36,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
ShadWolfe
Amaterasu
15
1 / 5 / 2
8,125
580
9,162
19,456
15,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TeamVito25
Merlin
18
0 / 3 / 3
8,622
616
20,068
10,467
10,322
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
13
0 / 7 / 4
8,469
605
8,511
25,240
28,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
11 / 1 / 14
11,084
792
9,208
22,466
22,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
 
Morgan Le Fay
17
3 / 1 / 22
10,226
730
24,886
17,235
10,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
18
0 / 1 / 23
9,936
710
12,774
22,469
22,574
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 22
9,665
690
12,145
29,379
22,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
eezahkk
Poseidon
18
11 / 1 / 13
11,461
819
27,271
10,682
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
121
5
Kills
27
27
Deaths
6
14
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
7
4
0.57
W
Guan Yu
 
Guan Yu
11
1
14
18
W
Morgan Le Fay
 
Morgan Le Fay
3
1
22
14
W
Ganesha
0
1
23
11.5
L
Kuzenbo
Hiei l
Kuzenbo
2
5
1
0.5
W
2
2
22
6.5
L
Amaterasu
ShadWolfe
Amaterasu
1
5
2
0.4
L
Merlin
TeamVito25
Merlin
0
3
3
0.5
L
Horus
0
7
4
0.29
W
Poseidon
eezahkk
Poseidon
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,278
Damage
86,284
95,323
Taken
102,231
101,345
Mitigated
84,029
35,361
Healing
63,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,928
2,491
3,216
3,613
18,845
10,185
0
15,121
3,724
486
18,096
W
Guan Yu
 
Guan Yu
9,208
1,999
15,489
11,205
22,466
22,987
100
6,227
16,239
0
18,323
W
Morgan Le Fay
 
Morgan Le Fay
24,886
5,474
2,367
2,671
17,235
10,337
985
6,944
10,291
46,143
0
W
Ganesha
12,774
1,012
7,443
4,729
22,469
22,574
947
6,981
15,488
28,946
0
L
Kuzenbo
Hiei l
Kuzenbo
11,609
3,883
509
2,408
21,315
36,547
312
17,396
3,919
22,874
0
W
12,145
812
2,335
9,261
29,379
22,147
1,484
6,260
23,119
16,288
0
L
Amaterasu
ShadWolfe
Amaterasu
9,162
3,650
1,545
6,825
19,456
15,646
810
14,576
4,880
51
14,930
L
Merlin
TeamVito25
Merlin
20,068
1,534
1,261
2,760
10,467
10,322
337
8,785
1,682
41,213
0
L
Horus
8,511
4,541
7,082
6,142
25,240
28,645
124
21,198
4,042
115
13,627
W
Poseidon
eezahkk
Poseidon
27,271
3,024
6,108
2,228
10,682
5,984
3,323
5,742
4,940
57,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
52,372
102
Minions Killed
158
0
Camps Cleared
0
1,176,578
Distance Traveled
1,259,228
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,659
690
12
1
0
249,597
4
W
Guan Yu
11,084
792
24
2
0
302,190
4
W
Morgan Le Fay
10,226
730
46
3
0
234,144
1
W
Ganesha
9,936
710
5
0
0
235,987
0
L
Kuzenbo
9,204
657
15
1
0
240,918
0
W
Ares
9,665
690
7
1
0
247,716
1
L
Amaterasu
8,125
580
16
1
0
245,674
0
L
Merlin
8,622
616
55
4
0
234,794
1
L
Horus
8,469
605
4
0
0
205,595
1
W
Poseidon
11,461
819
76
5
0
239,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role