Player Matchup

Shiva
Shiva
JAIROKUN
Shiva
Level 55
God Stats
5W - 5L
1,640 SR
Queue Stats
19W - 20L
1,348 Elo+
Solo
Bacchus
Bacchus
Limberth
Bacchus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,375 Elo+
Solo
Baba Yaga
Baba Yaga
Strudelscu30
Baba Yaga
Level 57
God Stats
7W - 12L
1,478 SR
Queue Stats
105W - 113L
1,404 Elo+
Party 1
Fenrir
Fenrir
deiu250mihali
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 54L
1,363 Elo+
Party 1
Xbalanque
Xbalanque
ghost-soldier030
Xbalanque
Level 60
God Stats
1W - 1L
1,698 SR
Queue Stats
76W - 90L
1,295 Elo+
Solo
Team Averages
Level 64
1,563 SR
1,357 Elo+

VS

Team Averages
Level 70
1,562 SR
1,511 Elo+
Hades
Hades
Naaldlooshii
Hades
Level 47
God Stats
1W - 3L
1,541 SR
Queue Stats
17W - 21L
1,477 Elo+
Party 2
Thanatos
Thanatos
NoahsLargeArk
Thanatos
Level 86
God Stats
1W - 1L
1,389 SR
Queue Stats
21W - 25L
1,492 Elo+
Party 2
Ishtar
Ishtar
ThePotHeadGamer
Ishtar
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 8L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
WhiteNether
Erlang Shen
Level 105
God Stats
1W - 0L
1,845 SR
Queue Stats
28W - 42L
1,423 Elo+
Party 2
Neith
Neith
memo1705
Neith
Level 85
God Stats
2W - 1L
1,536 SR
Queue Stats
4W - 1L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JAIROKUN
Shiva
15
2 / 4 / 1
9,236
462
10,753
16,843
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Limberth
Bacchus
12
0 / 5 / 5
8,294
415
7,655
18,230
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Strudelscu30
Baba Yaga
16
1 / 4 / 5
9,661
483
11,746
12,452
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
4 / 9 / 2
8,540
427
3,494
18,725
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
15
4 / 1 / 3
9,500
475
12,941
9,767
3,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
9,514
476
4,685
15,714
19,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
NoahsLargeArk
Thanatos
18
14 / 1 / 4
12,189
609
20,452
21,888
10,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 1
9,241
462
2,791
7,248
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
WhiteNether
Erlang Shen
17
2 / 2 / 3
11,124
556
9,689
20,023
11,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
memo1705
Neith
17
6 / 3 / 5
11,157
558
13,647
12,903
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
23
23
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Shiva
JAIROKUN
Shiva
2
4
1
0.63
L
Bacchus
Limberth
Bacchus
0
5
5
0.5
W
1
3
7
1.5
W
Thanatos
NoahsLargeArk
Thanatos
14
1
4
16
L
Baba Yaga
Strudelscu30
Baba Yaga
1
4
5
0.88
W
0
2
1
0.25
W
Erlang Shen
WhiteNether
Erlang Shen
2
2
3
1.75
L
4
9
2
0.56
L
Xbalanque
4
1
3
5.5
W
Neith
memo1705
Neith
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,589
Damage
51,264
76,017
Taken
77,776
47,936
Mitigated
51,461
9,909
Healing
44,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
JAIROKUN
Shiva
10,753
3,527
0
3,180
16,843
13,559
882
732
16,111
0
60,578
L
Bacchus
Limberth
Bacchus
7,655
1,207
0
1,770
18,230
19,899
143
1,923
16,307
27,993
0
W
4,685
990
800
4,389
15,714
19,348
539
6,733
8,888
24,172
0
W
Thanatos
NoahsLargeArk
Thanatos
20,452
5,619
0
23,142
21,888
10,609
682
5,142
16,540
0
107,442
L
Baba Yaga
Strudelscu30
Baba Yaga
11,746
1,341
0
2,529
12,452
4,653
184
909
11,543
74,812
0
W
2,791
1,368
0
1,699
7,248
2,722
118
489
6,759
0
55,007
W
Erlang Shen
WhiteNether
Erlang Shen
9,689
6,126
144
9,529
20,023
11,062
3,408
2,374
16,945
0
83,678
L
3,494
954
0
1,274
18,725
6,525
0
971
17,754
0
40,320
L
Xbalanque
12,941
4,111
0
1,156
9,767
3,300
1,339
985
8,782
0
68,336
W
Neith
memo1705
Neith
13,647
6,104
0
4,688
12,903
7,720
3,279
6,035
6,817
0
102,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
53,225
430
Minions Killed
542
0
Camps Cleared
0
1,781,118
Distance Traveled
1,806,378
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,236
462
107
5
0
346,614
1
L
Bacchus
8,294
415
40
2
0
376,112
2
W
Hades
9,514
476
25
1
0
331,964
3
W
Thanatos
12,189
609
132
7
0
423,226
0
L
Baba Yaga
9,661
483
119
6
0
363,902
2
W
Ishtar
9,241
462
101
5
0
366,035
1
W
Erlang Shen
11,124
556
140
7
0
346,145
6
L
Fenrir
8,540
427
56
3
0
316,506
2
L
Xbalanque
9,500
475
108
5
0
377,984
3
W
Neith
11,157
558
144
7
0
339,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role