Player Matchup

Morgan Le Fay
Morgan Le Fay
Aristocrathicc
Morgan Le Fay
Level 149
God Stats
4W - 6L
1,534 SR
Queue Stats
37W - 33L
1,598 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Eleme
Kumbhakarna
Level 141
God Stats
0W - 2L
1,311 SR
Queue Stats
80W - 108L
1,463 Elo+
Party 2
Merlin
Merlin
TehMagus
Merlin
Level 5
God Stats
0W - 4L
1,010 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 2
Ullr
Ullr
peneplasto
Ullr
Level 66
God Stats
0W - 1L
1,489 SR
Queue Stats
13W - 22L
1,295 Elo+
Solo
Achilles
Achilles
xxWaifuSimulator
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,498 Elo+
Party 3
Team Averages
Level 76
1,369 SR
1,404 Elo+

VS

Team Averages
Level 51
1,525 SR
1,359 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
manacat
Thor
Level 13
God Stats
1W - 2L
1,350 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Ratatoskr
Ratatoskr
meangirls
Ratatoskr
Level 57
God Stats
1W - 0L
1,774 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 1
Susano
Susano
notacuk
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aristocrathicc
Morgan Le Fay
20
10 / 5 / 1
11,876
848
25,052
17,491
10,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Eleme
Kumbhakarna
15
1 / 4 / 4
9,552
682
4,021
13,201
13,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
TehMagus
Merlin
17
2 / 2 / 4
9,872
705
7,483
10,749
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 6 / 6
9,772
698
9,689
13,381
5,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 7
10,085
720
7,530
15,441
18,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 4 / 10
10,749
768
11,609
14,489
12,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
 
Aphrodite
18
3 / 2 / 12
10,653
761
7,019
13,707
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
manacat
Thor
20
7 / 1 / 12
11,823
845
18,375
11,377
5,592
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
meangirls
Ratatoskr
18
8 / 3 / 10
11,046
789
15,155
15,441
7,493
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
notacuk
Susano
16
1 / 6 / 8
9,819
701
10,329
16,024
7,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
16
Kills
22
22
Deaths
16
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
4
10
2
W
Aphrodite
 
Aphrodite
3
2
12
4.5
L
Morgan Le Fay
Aristocrathicc
Morgan Le Fay
10
5
1
2.1
L
Kumbhakarna
Eleme
Kumbhakarna
1
4
4
0.75
L
Merlin
TehMagus
Merlin
2
2
4
2
W
Thor
manacat
Thor
7
1
12
13
W
Ratatoskr
meangirls
Ratatoskr
8
3
10
4.33
W
Susano
notacuk
Susano
1
6
8
0.83
L
1
6
6
0.67
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,775
Damage
62,487
70,263
Taken
71,038
51,915
Mitigated
40,848
8,928
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,609
748
5,491
6,506
14,489
12,576
44
7,870
6,619
42,563
0
W
Aphrodite
 
Aphrodite
7,019
1,891
3,350
5,344
13,707
8,156
55
7,220
6,487
18,967
0
L
Morgan Le Fay
Aristocrathicc
Morgan Le Fay
25,052
2,350
0
4,182
17,491
10,952
0
4,490
12,642
69,058
0
L
Kumbhakarna
Eleme
Kumbhakarna
4,021
156
0
949
13,201
13,346
0
3,708
9,493
10,999
0
L
Merlin
TehMagus
Merlin
7,483
662
0
415
10,749
3,959
0
2,789
7,835
24,168
0
W
Thor
manacat
Thor
18,375
3,245
0
1,333
11,377
5,592
0
4,948
6,429
0
54,715
W
Ratatoskr
meangirls
Ratatoskr
15,155
5,868
0
1,483
15,441
7,493
212
7,509
7,932
0
34,238
W
Susano
notacuk
Susano
10,329
2,061
0
172
16,024
7,031
1,847
9,009
7,015
0
28,087
L
9,689
4,459
0
480
13,381
5,393
0
4,000
9,231
0
36,185
L
7,530
1,343
0
2,902
15,441
18,265
0
3,264
12,002
0
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,157
Gold Earned
54,090
249
Minions Killed
265
0
Camps Cleared
0
1,242,441
Distance Traveled
1,404,714
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,749
768
68
5
0
273,713
0
W
Aphrodite
10,653
761
47
3
0
268,201
0
L
Morgan Le Fay
11,876
848
89
6
0
254,070
1
L
Kumbhakarna
9,552
682
13
1
0
212,071
4
L
Merlin
9,872
705
52
4
0
247,075
0
W
Thor
11,823
845
79
6
0
319,447
1
W
Ratatoskr
11,046
789
25
2
0
269,782
0
W
Susano
9,819
701
46
3
0
273,571
0
L
Ullr
9,772
698
63
5
0
240,975
0
L
Achilles
10,085
720
32
2
0
288,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role