Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Klatort
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,414 Elo+
Party 1
Ishtar
Ishtar
RubiesandGold
Ishtar
Level 155
God Stats
12W - 25L
1,455 SR
Queue Stats
157W - 155L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
Scorpio321
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,509 Elo+
Party 2
Team Averages
Level 101
1,491 SR
1,489 Elo+

VS

Team Averages
Level 122
1,483 SR
1,429 Elo+
Skadi
Skadi
Biggod2
Skadi
Level 41
God Stats
1W - 2L
1,124 SR
Queue Stats
13W - 23L
1,357 Elo+
Solo
Bacchus
Bacchus
Deadlitfox
Bacchus
Level 127
God Stats
1W - 0L
1,740 SR
Queue Stats
7W - 9L
1,453 Elo+
Party 3
Vamana
Vamana
Jared_Parker69
Vamana
Level 149
God Stats
13W - 6L
1,584 SR
Queue Stats
338W - 305L
1,502 Elo+
Party 3
Ra
Ra
jony_em
Ra
Level 137
God Stats
2W - 3L
1,368 SR
Queue Stats
167W - 186L
1,480 Elo+
Solo
Eset
Eset
rgoludo
Eset
Level 158
God Stats
1W - 0L
1,599 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 1 / 0
7,065
642
7,484
13,091
6,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
12
0 / 3 / 0
6,808
619
3,993
9,353
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Klatort
Sylvanus
12
0 / 1 / 1
7,327
666
3,479
12,391
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 2 / 0
8,111
737
5,633
7,673
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Scorpio321
Jormungandr
11
0 / 2 / 1
6,689
608
4,228
9,335
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Biggod2
Skadi
15
2 / 1 / 5
8,140
740
10,820
7,026
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Deadlitfox
Bacchus
13
0 / 0 / 7
7,977
725
8,012
10,457
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
7 / 1 / 1
9,197
836
12,188
14,940
15,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 4
7,633
694
6,962
7,338
3,876
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
rgoludo
Eset
13
0 / 0 / 3
7,426
675
6,144
4,351
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
9
9
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Skadi
Biggod2
Skadi
2
1
5
4.5
W
Bacchus
Deadlitfox
Bacchus
0
0
7
3.5
W
7
1
1
7.5
L
Sylvanus
Klatort
Sylvanus
0
1
1
0.5
L
2
2
0
1
L
Jormungandr
Scorpio321
Jormungandr
0
2
1
0.25
W
0
0
4
2
W
Eset
rgoludo
Eset
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
44,126
51,843
Taken
44,112
34,030
Mitigated
37,998
11,691
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,484
2,045
0
3,043
13,091
6,186
0
5,806
7,285
0
29,942
L
Baron Samedi
 
Baron Samedi
3,993
369
647
1,437
9,353
5,505
0
3,705
5,648
13,143
0
W
Skadi
Biggod2
Skadi
10,820
5,382
0
876
7,026
3,603
1,409
1,598
5,428
0
30,631
W
Bacchus
Deadlitfox
Bacchus
8,012
875
0
2,662
10,457
13,437
201
3,784
6,673
15,221
0
W
12,188
6,159
1,722
4,243
14,940
15,067
202
3,342
11,598
0
26,286
L
Sylvanus
Klatort
Sylvanus
3,479
918
2,163
2,224
12,391
11,645
0
4,790
7,601
6,672
0
L
5,633
3,159
0
1,133
7,673
4,467
0
2,854
4,819
0
29,266
L
Jormungandr
Scorpio321
Jormungandr
4,228
939
0
1,044
9,335
6,227
0
3,963
5,372
9,318
0
W
6,962
746
3,558
3,379
7,338
3,876
1,206
1,463
5,875
31,617
0
W
Eset
rgoludo
Eset
6,144
508
1,336
1,178
4,351
2,015
764
1,513
2,838
18,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
40,373
153
Minions Killed
206
0
Camps Cleared
0
994,191
Distance Traveled
1,124,375
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,065
642
53
5
0
234,846
4
L
Baron Samedi
6,808
619
27
2
0
190,871
0
W
Skadi
8,140
740
59
5
0
214,291
2
W
Bacchus
7,977
725
19
2
0
252,767
0
W
Vamana
9,197
836
29
3
0
218,463
1
L
Sylvanus
7,327
666
8
1
0
205,857
0
L
Ishtar
8,111
737
54
5
0
197,884
1
L
Jormungandr
6,689
608
11
1
0
164,733
0
W
Ra
7,633
694
64
6
0
217,334
2
W
Eset
7,426
675
35
3
0
221,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role