Player Matchup

Bacchus
Bacchus
Masters
O Naruto 0
Bacchus
Masters
Level 149
God Stats
3W - 0L
1,845 SR
Queue Stats
100W - 94L
2,267 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
trenchy617
Ao Kuang
Diamond III
Level 160
God Stats
1W - 4L
1,596 SR
Queue Stats
336W - 329L
2,220 MMR
Party 1
Awilix
Awilix
Diamond V
xXCloudAtlasXx0
Awilix
Diamond V
Level 159
God Stats
1W - 2L
1,558 SR
Queue Stats
97W - 102L
2,003 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,666 SR
2,163 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,645 SR
2,265 MMR
Fenrir
Fenrir
Diamond II
Fenris Wolfz
Fenrir
Diamond II
Level 138
God Stats
70W - 17L
1,576 SR
Queue Stats
162W - 147L
2,515 MMR
Solo
Chronos
Chronos
Masters
XxMoMoney 079xX
Chronos
Masters
Level 159
God Stats
4W - 5L
1,812 SR
Queue Stats
533W - 502L
2,197 MMR
Solo
Neith
Neith
Diamond III
oOPaNaMaOo95
Neith
Diamond III
Level 62
God Stats
93W - 94L
1,546 SR
Queue Stats
99W - 104L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
O Naruto 0
Bacchus
17
0 / 1 / 13
12,398
729
12,896
22,485
41,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
trenchy617
Ao Kuang
16
4 / 2 / 7
12,575
740
12,734
18,970
18,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 1 / 3
13,112
771
16,706
18,622
18,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Guan YuGaneshaAtlasScyllaShiva

VS

Bans
AresCabrakanAchillesAh Muzen CabGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 3 / 1
10,913
642
10,042
20,238
21,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 2
10,322
607
11,475
15,677
8,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 5 / 2
11,268
663
18,132
13,621
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
1
0.83
W
Bacchus
O Naruto 0
Bacchus
0
1
13
6.5
L
0
6
2
0.17
L
2
5
2
0.6
W
Ao Kuang
trenchy617
Ao Kuang
4
2
7
3.75
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
39,649
60,077
Taken
49,536
78,510
Mitigated
36,917
16,044
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,042
3,046
0
3,285
20,238
21,883
0
11,044
8,594
0
35,007
W
Bacchus
O Naruto 0
Bacchus
12,896
1,708
540
4,627
22,485
41,399
657
4,139
18,346
41,996
0
L
11,475
4,417
0
3,633
15,677
8,163
148
6,384
8,808
43,479
0
L
18,132
7,638
0
3,113
13,621
6,871
454
8,397
4,995
0
75,224
W
Ao Kuang
trenchy617
Ao Kuang
12,734
4,024
2,048
6,785
18,970
18,668
1,717
3,180
15,790
43,416
0
W
16,706
5,119
0
2,044
18,622
18,443
1,398
4,289
14,333
0
56,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
32,503
168
Minions Killed
195
0
Camps Cleared
0
986,623
Distance Traveled
855,357
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,913
642
33
2
0
323,677
4
W
Bacchus
12,398
729
46
3
0
310,453
3
L
Chronos
10,322
607
67
4
0
263,945
0
L
Neith
11,268
663
95
6
0
267,735
4
W
Ao Kuang
12,575
740
55
3
0
332,701
2
W
Awilix
13,112
771
67
4
0
343,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role