Player Matchup

Khepri
Khepri
DcF_mOnKeY
Khepri
Level 105
God Stats
1W - 0L
1,667 SR
Queue Stats
6W - 1L
1,609 Elo+
Party 1
Raijin
Raijin
McPippington
Raijin
Level 119
God Stats
10W - 10L
1,531 SR
Queue Stats
463W - 483L
1,337 Elo+
Solo
Fafnir
Fafnir
Missionwhale50
Fafnir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,784 Elo+
Party 1
Anhur
Anhur
atamarmion
Anhur
Level 160
God Stats
5W - 8L
1,383 SR
Queue Stats
645W - 693L
1,352 Elo+
Party 2
Ymir
Ymir
thedragonkid11
Ymir
Level 96
God Stats
4W - 1L
1,637 SR
Queue Stats
159W - 163L
1,289 Elo+
Party 2
Team Averages
Level 111
1,544 SR
1,474 Elo+

VS

Team Averages
Level 110
1,400 SR
1,335 Elo+
Vamana
Vamana
Begtse
Vamana
Level 139
God Stats
4W - 5L
1,490 SR
Queue Stats
378W - 413L
1,337 Elo+
Solo
Skadi
Skadi
ChewyExponent
Skadi
Level 43
God Stats
0W - 2L
1,243 SR
Queue Stats
55W - 126L
1,228 Elo+
Solo
Artio
Artio
YouHateNate
Artio
Level 132
God Stats
0W - 2L
1,229 SR
Queue Stats
344W - 358L
1,357 Elo+
Solo
Chronos
Chronos
biel_586
Chronos
Level 109
God Stats
0W - 1L
1,537 SR
Queue Stats
58W - 83L
1,355 Elo+
Solo
Freya
Freya
danferno23
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 201L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DcF_mOnKeY
Khepri
20
6 / 6 / 7
12,641
702
17,703
23,606
14,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
20
5 / 4 / 8
13,300
739
18,963
15,540
9,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 5 / 7
13,851
770
15,869
20,396
18,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
15
0 / 7 / 6
10,202
567
2,960
14,872
7,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 6 / 13
12,174
676
7,579
27,693
38,419
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Begtse
Vamana
20
5 / 2 / 16
12,935
719
18,564
22,227
17,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
4 / 5 / 10
12,417
690
14,088
14,147
6,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

2
0 / 0 / 0
4,984
277
0
0
0
Chronos
biel_586
Chronos
20
10 / 5 / 13
14,082
782
26,238
18,531
9,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Freya
20
9 / 7 / 10
13,586
755
28,462
21,635
10,198
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
19
Kills
28
28
Deaths
19
41
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Vamana
Begtse
Vamana
5
2
16
6.5
L
4
5
10
1.8
W
Khepri
DcF_mOnKeY
Khepri
6
6
7
1.58
W
Raijin
5
4
8
2.25
W
7
5
7
2.1
L
0
0
0
0
W
Anhur
0
7
6
0.43
L
Chronos
biel_586
Chronos
10
5
13
3.3
L
Freya
9
7
10
2
W
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,074
Damage
87,352
102,107
Taken
76,540
88,733
Mitigated
43,352
27,130
Healing
29,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Begtse
Vamana
18,564
12,096
2,793
11,589
22,227
17,328
2,100
15,923
6,304
0
39,235
L
14,088
8,261
39
2,160
14,147
6,326
491
11,915
2,232
0
34,564
W
Khepri
DcF_mOnKeY
Khepri
17,703
2,392
2,278
6,583
23,606
14,852
1,770
12,344
11,262
41,718
0
W
Raijin
18,963
4,457
1,882
4,874
15,540
9,148
1,691
8,382
7,158
45,236
0
W
15,869
6,087
195
4,619
20,396
18,711
1,651
10,941
9,455
30,685
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
2,960
2,054
1,564
1,931
14,872
7,603
1,856
8,584
6,288
0
14,178
L
Chronos
biel_586
Chronos
26,238
7,682
463
4,492
18,531
9,500
2,300
15,228
3,303
50,264
2,007
L
Freya
28,462
6,770
1,852
6,086
21,635
10,198
43
17,048
4,587
36,302
0
W
7,579
1,327
1,422
1,782
27,693
38,419
1,138
13,809
13,884
22,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,168
Gold Earned
58,004
178
Minions Killed
169
0
Camps Cleared
0
1,383,229
Distance Traveled
1,089,573
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,935
719
38
2
0
355,287
2
L
Skadi
12,417
690
52
3
0
199,474
0
W
Khepri
12,641
702
41
2
0
302,858
1
W
Raijin
13,300
739
56
3
0
269,204
5
W
Fafnir
13,851
770
28
2
0
310,860
1
L
Artio
4,984
277
0
0
0
0
0
W
Anhur
10,202
567
27
2
0
207,829
0
L
Chronos
14,082
782
66
4
0
282,455
0
L
Freya
13,586
755
13
1
0
252,357
0
W
Ymir
12,174
676
26
1
0
292,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role