Player Matchup

Jing Wei
Jing Wei
ArisuHikawa
Jing Wei
Level 158
God Stats
6W - 3L
1,970 SR
Queue Stats
322W - 208L
1,651 Elo+
Party 1
Ra
Ra
ScrimSbot
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,660 Elo+
Party 1
Geb
Geb
llJohnTheBombll
Geb
Level 75
God Stats
2W - 3L
1,483 SR
Queue Stats
61W - 68L
1,407 Elo+
Party 1
Ravana
Ravana
oHondo
Ravana
Level 68
God Stats
20W - 12L
1,717 SR
Queue Stats
289W - 108L
1,741 Elo+
Party 1
Mercury
Mercury
zCorb
Mercury
Level 148
God Stats
3W - 2L
1,741 SR
Queue Stats
335W - 227L
1,721 Elo+
Party 1
Team Averages
Level 93
1,682 SR
1,636 Elo+

VS

Team Averages
Level 66
1,511 SR
1,572 Elo+
King Arthur
King Arthur
AvacadoOil
King Arthur
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 78L
1,470 Elo+
Solo
Athena
Athena
ComradeXs
Athena
Level 37
God Stats
1W - 4L
1,352 SR
Queue Stats
17W - 21L
1,497 Elo+
Solo
Charybdis
Charybdis
Maestro__Chifu
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,585 Elo+
Party 2
Vulcan
Vulcan
Runner986
Vulcan
Level 49
God Stats
1W - 1L
1,518 SR
Queue Stats
61W - 34L
1,713 Elo+
Party 2
Thanatos
Thanatos
XxFearDeadxX
Thanatos
Level 160
God Stats
2W - 2L
1,685 SR
Queue Stats
73W - 76L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArisuHikawa
Jing Wei
20
8 / 2 / 6
16,227
649
19,183
16,816
7,035
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
1 / 7 / 5
12,487
499
7,438
18,990
8,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 3 / 14
13,373
535
11,484
20,468
23,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
oHondo
Ravana
20
11 / 1 / 8
15,910
636
24,403
17,348
21,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
zCorb
Mercury
20
7 / 2 / 10
16,343
654
25,111
24,035
13,023
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvacadoOil
King Arthur
17
1 / 6 / 1
11,424
457
11,555
25,870
33,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
ComradeXs
Athena
16
1 / 6 / 5
10,988
440
9,405
31,699
46,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Maestro__Chifu
Charybdis
19
3 / 6 / 2
12,158
486
12,576
25,728
12,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Runner986
Vulcan
20
5 / 5 / 1
12,799
512
20,958
12,465
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
XxFearDeadxX
Thanatos
18
5 / 7 / 6
12,189
488
12,864
25,770
15,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
30
Kills
15
15
Deaths
30
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ArisuHikawa
Jing Wei
8
2
6
5.5
L
King Arthur
AvacadoOil
King Arthur
1
6
1
0.25
L
Athena
ComradeXs
Athena
1
6
5
0.58
L
Charybdis
Maestro__Chifu
Charybdis
3
6
2
0.67
L
Vulcan
Runner986
Vulcan
5
5
1
1.1
W
1
7
5
0.5
L
Thanatos
XxFearDeadxX
Thanatos
5
7
6
1.14
W
3
3
14
3.33
W
Ravana
oHondo
Ravana
11
1
8
15
W
Mercury
zCorb
Mercury
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,619
Damage
67,358
97,657
Taken
121,532
73,145
Mitigated
115,723
36,466
Healing
40,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ArisuHikawa
Jing Wei
19,183
15,094
0
10,045
16,816
7,035
7,056
2,191
14,625
0
164,554
L
King Arthur
AvacadoOil
King Arthur
11,555
1,645
0
2,834
25,870
33,705
0
3,130
21,683
30
80,206
L
Athena
ComradeXs
Athena
9,405
2,021
0
6,071
31,699
46,983
26
7,604
23,602
46,406
2,250
L
Charybdis
Maestro__Chifu
Charybdis
12,576
5,687
0
11,002
25,728
12,819
79
3,007
22,663
0
122,435
L
Vulcan
Runner986
Vulcan
20,958
5,739
0
1,198
12,465
6,802
0
1,651
10,542
122,625
0
W
7,438
1,068
1,822
5,187
18,990
8,386
1,230
9,627
9,363
107,166
0
L
Thanatos
XxFearDeadxX
Thanatos
12,864
5,400
0
19,629
25,770
15,414
1,210
3,241
22,204
0
116,874
W
11,484
1,434
0
5,856
20,468
23,579
80
10,242
10,226
34,084
1,764
W
Ravana
oHondo
Ravana
24,403
7,423
0
6,330
17,348
21,122
390
2,437
14,911
0
109,779
W
Mercury
zCorb
Mercury
25,111
15,860
0
7,226
24,035
13,023
1,458
6,664
17,371
0
222,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,340
Gold Earned
59,558
872
Minions Killed
754
0
Camps Cleared
0
2,587,394
Distance Traveled
2,336,317
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,227
649
239
10
0
505,341
3
L
King Arthur
11,424
457
131
5
0
462,077
4
L
Athena
10,988
440
82
3
0
470,550
5
L
Charybdis
12,158
486
196
8
0
417,351
6
L
Vulcan
12,799
512
204
8
0
490,062
14
W
Ra
12,487
499
182
7
0
449,291
1
L
Thanatos
12,189
488
141
6
0
496,277
1
W
Geb
13,373
535
33
1
0
513,694
6
W
Ravana
15,910
636
173
7
0
496,626
2
W
Mercury
16,343
654
245
10
0
622,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role