Player Matchup

Ishtar
Ishtar
Cee2thejayy
Ishtar
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,220 Elo+
Party 1
Vulcan
Vulcan
ExclusiveCSR
Vulcan
Level 154
God Stats
10W - 15L
1,429 SR
Queue Stats
168W - 216L
1,427 Elo+
Party 3
Maui
Maui
bootybinky98
Maui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,331 Elo+
Party 1
Chaac
Chaac
zDarkLord
Chaac
Level 146
God Stats
2W - 8L
1,304 SR
Queue Stats
295W - 349L
1,377 Elo+
Party 3
Thor
Thor
zPSYTRANCE
Thor
Level 127
God Stats
13W - 11L
1,453 SR
Queue Stats
196W - 204L
1,456 Elo+
Party 3
Team Averages
Level 118
1,437 SR
1,362 Elo+

VS

Team Averages
Level 106
1,491 SR
1,457 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DrunkenSierra
Ishtar
Level 98
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
OrderForToby
Achilles
Level 131
God Stats
1W - 1L
1,620 SR
Queue Stats
141W - 141L
1,424 Elo+
Solo
Nu Wa
Nu Wa
ReConArtist
Nu Wa
Level 56
God Stats
4W - 8L
1,352 SR
Queue Stats
25W - 34L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
STRUGGLINGHORSE
Tsukuyomi
Level 84
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
3 / 1 / 4
7,007
467
7,756
8,694
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
1 / 1 / 3
7,837
522
3,253
5,755
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 0 / 7
7,483
499
3,280
10,551
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
zDarkLord
Chaac
14
0 / 1 / 0
8,267
551
4,368
11,088
6,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 2
9,208
614
7,599
10,202
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 0 / 1
6,370
425
2,070
9,220
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
6,097
406
5,254
9,715
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OrderForToby
Achilles
13
1 / 1 / 0
7,546
503
8,609
13,103
11,264
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 0
8,283
552
5,926
4,041
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
STRUGGLINGHORSE
Tsukuyomi
10
1 / 3 / 0
6,595
440
2,641
10,982
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
3
3
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
1
0.5
W
Ishtar
3
1
4
5
L
0
4
1
0.13
W
Vulcan
1
1
3
2.5
L
Achilles
OrderForToby
Achilles
1
1
0
1
L
1
1
0
1
L
Tsukuyomi
STRUGGLINGHORSE
Tsukuyomi
1
3
0
0.33
W
0
0
7
3.5
W
Chaac
zDarkLord
Chaac
0
1
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,256
Damage
24,500
46,290
Taken
47,061
26,535
Mitigated
25,552
19,801
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,070
361
0
2,738
9,220
6,606
0
2,313
6,907
24,942
0
W
Ishtar
7,756
4,597
229
3,582
8,694
3,414
1,016
1,397
7,297
0
37,187
L
5,254
2,465
0
3,060
9,715
3,308
0
1,380
8,335
0
38,881
W
Vulcan
3,253
305
0
1,050
5,755
2,232
280
3,620
2,135
55,558
0
L
Achilles
OrderForToby
Achilles
8,609
2,435
0
3,579
13,103
11,264
65
897
12,206
0
52,185
L
5,926
1,241
0
153
4,041
1,001
640
1,202
2,839
65,415
0
L
Tsukuyomi
STRUGGLINGHORSE
Tsukuyomi
2,641
1,035
0
5,368
10,982
3,373
0
741
10,241
0
40,903
W
3,280
1,183
592
3,795
10,551
9,822
231
1,225
9,326
28,088
0
W
Chaac
zDarkLord
Chaac
4,368
853
0
5,449
11,088
6,491
0
457
10,631
0
59,930
W
7,599
1,232
0
5,104
10,202
4,576
0
1,297
8,905
0
85,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
34,891
469
Minions Killed
383
0
Camps Cleared
0
1,419,018
Distance Traveled
1,365,731
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,370
425
32
2
0
248,720
3
W
Ishtar
7,007
467
52
3
0
257,060
3
L
Ishtar
6,097
406
58
4
0
246,316
0
W
Vulcan
7,837
522
115
8
0
248,906
1
L
Achilles
7,546
503
78
5
0
250,047
6
L
Nu Wa
8,283
552
142
9
0
286,423
0
L
Tsukuyomi
6,595
440
73
5
0
334,225
4
W
Maui
7,483
499
38
3
0
286,877
1
W
Chaac
8,267
551
130
9
0
300,608
5
W
Thor
9,208
614
134
9
0
325,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role